Rules: Difference between revisions

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!width=80%|Description
!width=80%|Description
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| '''Rule''': [[Time]] || Players gain one point for each KO and lose one point for each fall. The player or team with the most points when [[Time out|time runs out]] is the winner. If a tie occurs, then it will go to [[Sudden Death]]. The [[Match timer|time limit]] can be set to any number of minutes from 1 to 99, or to infinite.
| '''Rule''': [[Time]] || Players gain one point for each KO and lose one point for each fall. The player or team with the most points when [[Time out|time runs out]] is the winner. If a tie occurs, then it will go to [[Sudden Death]]. The [[Match timer|time limit]] can be set to any number of minutes from 1 to 99, or to infinite. Defaults to 3:00.
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| '''Rule''': [[Stock]] || Each player has a number of lives which can be set from 1 to 99. The last player or team standing is the winner. Defaults to 3 stocks.
| '''Rule''': [[Stock]] || Each player has a number of lives which can be set from 1 to 99. The last player or team standing is the winner. Defaults to 3 stocks.
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| '''[[Item Switch]]''' || Sets which items can appear in the match. The item spawn rate can be set to None, Very Low, Low, Medium, High, or Very High. Must be unlocked by playing 100 Versus Mode matches.
| '''[[Item Switch]]''' || Sets which items can appear in the match. The item spawn rate can be set to None, Very Low, Low, Medium, High, or Very High. Must be unlocked by playing 100 Versus Mode matches.
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===''Super Smash Bros. Melee''===
===''Super Smash Bros. Melee''===
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