Super Smash Bros. Ultimate

Holy Water: Difference between revisions

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(→‎Origin: http://castlevania.wikia.com/wiki/Holy_Water/Gallery In Symphony of the night alucard's version was green and richter blue)
(→‎Overview: appears to actually say it every time the move is used)
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'''Holy Water''' ({{ja|聖水|Seisui}}, ''Holy Water'') is {{SSBU|Simon}} and {{SSBU|Richter}}'s [[down special move]].
'''Holy Water''' ({{ja|聖水|Seisui}}, ''Holy Water'') is {{SSBU|Simon}} and {{SSBU|Richter}}'s [[down special move]].
==Overview==
==Overview==
The user throws in a flask of Holy Water in a downward arc, which deals a small amount of [[flame]] [[damage]] and [[knockback]] if it hits an opponent before it hits the ground. Upon making contact with the ground, the flask will burst, and create a pillar of fire similar to [[Arcfire]]. Simon's holy water produces red flame, while Richter's holy water produces blue flame; the blue flame from Richter's version, despite appearances, is not a [[flame]] hitbox, unlike Simon's version. When Richter uses the move he may also say "Take this!" unlike Simon.
The user throws in a flask of Holy Water in a downward arc, which deals a small amount of [[flame]] [[damage]] and [[knockback]] if it hits an opponent before it hits the ground. Upon making contact with the ground, the flask will burst, and create a pillar of fire similar to [[Arcfire]]. Simon's holy water produces red flame, while Richter's holy water produces blue flame; the blue flame from Richter's version, despite appearances, is not a [[flame]] hitbox, unlike Simon's version. When Richter uses the move he will also say "Take this!" unlike Simon.


If the flask is caught before it hits the ground, it can be picked up as an [[item]] and thrown. As it is an item, Simon and Richter are unable to use the move if they are already holding an item (similar to Link's {{b|Bomb|Link}}s).
If the flask is caught before it hits the ground, it can be picked up as an [[item]] and thrown. As it is an item, Simon and Richter are unable to use the move if they are already holding an item (similar to Link's {{b|Bomb|Link}}s).

Revision as of 18:28, December 14, 2018

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Holy Water
Holy Water
Simon and Richter using Holy Water in Ultimate.
Users Simon
Richter
Universe Castlevania

Holy Water (聖水, Holy Water) is Simon and Richter's down special move.

Overview

The user throws in a flask of Holy Water in a downward arc, which deals a small amount of flame damage and knockback if it hits an opponent before it hits the ground. Upon making contact with the ground, the flask will burst, and create a pillar of fire similar to Arcfire. Simon's holy water produces red flame, while Richter's holy water produces blue flame; the blue flame from Richter's version, despite appearances, is not a flame hitbox, unlike Simon's version. When Richter uses the move he will also say "Take this!" unlike Simon.

If the flask is caught before it hits the ground, it can be picked up as an item and thrown. As it is an item, Simon and Richter are unable to use the move if they are already holding an item (similar to Link's Bombs).

Origin

Simon using the Holy Water in the original Castlevania.

Holy Water is a recurring sub-weapon in the Castlevania series. As with other sub-weapons, usage of Holy Water requires hearts, which act as ammo; the protagonist can keep throwing Holy Water until they either run out of hearts, die, or collect another sub-weapon. When thrown, it creates a pillar of fire which hits multiple times, so it can be used in conjunction with the whip to deal massive damage while locking the enemy in place.

Richter using the Holy Water in Castlevania: Rondo of Blood

Because Nintendo of America enforced censorship of religious material during the NES and SNES eras, the item was renamed in North America to Fire Bomb. Simon's Holy Water is colored red much like its appearance from Castlevania to Super Castlevania IV, while Richter's is colored blue like in his appearance playables in Castlevania: Symphony of the Night onwards, as opposed to the green color in Rondo of Blood and Castlevania: Dracula X. However, Richter is often shown utilizing a moving flame as opposed to a stationary one in his home series.

Real holy water is water that has been blessed by a clergy member in a church for spiritual cleansing, baptism, or the warding off of evil.

In Smash, its function is a hybrid of how it appears in Simon and Richter's games. The flame stays in one place like in Castlevania through Super Castlevania IV, but rather than being thrown in an arc, it is thrown directly downward at an angle, similarly to how it is used in Rondo of Blood and Symphony of the Night.

Gallery

External Link