Richter (SSBU): Difference between revisions

m (→‎Moveset: If it was 0.85 percent of the damage that would really suck...)
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''The following damage percentages were calculated '''without''' the damage multiplier that is active during one-on-one fights. ''
''The following damage values were calculated '''without''' the 1.2× damage multiplier that is active during one-on-one fights.''


''Full hop damage numbers are shown. Hover over the percentage numbers for [[short hop]] damage numbers (due to short hops having a 0.85× damage modifier).''
''For [[aerial attack]]s, full hop damage values are shown. Hovering over them shows the [[short hop]] damage values (aerial attacks performed during a short hop have a 0.85× damage multiplier).''
{{MovesetTable
{{MovesetTable
|game=SSBU
|game=SSBU