Stun: Difference between revisions
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In ''[[Super Smash Bros. 4]]'', hitboxes that have the stun effect are weight independent, acting as if the target's [[weight]] is set to 100. However, [[Armor|knockback resistance]] (such as from the [[Metal Box]]) is not ignored, so the attack will fail to stun the target if it doesn't deal more than 0 units of knockback. | In ''[[Super Smash Bros. 4]]'', hitboxes that have the stun effect are weight independent, acting as if the target's [[weight]] is set to 100. However, [[Armor|knockback resistance]] (such as from the [[Metal Box]]) is not ignored, so the attack will fail to stun the target if it doesn't deal more than 0 units of knockback. | ||
Also, in Smash 4, a halo of stars appears whenever a character is under the effect of Stun. Also, in Ultimate, the number of stars is drastically reduced to 2 but an ACTUAL orange halo is added to the character. | |||
==Causes of stunning== | ==Causes of stunning== |