Super Smash Bros. Ultimate

Squad Strike: Difference between revisions

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[[File:Squad Strike.jpg|thumb|300px|The menu screen for Squad Strike.]]
[[File:Squad Strike.jpg|thumb|300px|The menu screen for Squad Strike.]]
'''Squad Strike''' ({{ja|団体戦|Dantai-sen}}, ''Team Competition'') is a multiplayer [[mode]] in ''[[Super Smash Bros. Ultimate]]'' that enables [[Smasher|players]] to fight against each other with a squad of either 3 or 5 [[fighter]]s. The mode can be played in three formats: Tag Team and Elimination, which both have the winner of each round stay in, ending when one squad eliminates all characters from the other, and Best Of, which has characters from both sides swap out each round, and ends after all 3 or 5 fixed matchups are played.
'''Squad Strike''' ({{ja|団体戦|Dantai-sen}}, ''Team Competition'') is a multiplayer [[mode]] in ''[[Super Smash Bros. Ultimate]]'' that enables [[Smasher|players]] to fight against each other with a squad of either 3 or 5 [[fighter]]s. The mode can be played in three formats: Tag Team and Elimination, which both have the winner of each round stay in, ending when one squad eliminates all characters from the other, and Best Of, which has characters from both sides swap out each round, and ends after all 3 or 5 fixed matchups are played.

Revision as of 13:57, November 25, 2018

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The menu screen for Squad Strike.

Squad Strike (団体戦, Team Competition) is a multiplayer mode in Super Smash Bros. Ultimate that enables players to fight against each other with a squad of either 3 or 5 fighters. The mode can be played in three formats: Tag Team and Elimination, which both have the winner of each round stay in, ending when one squad eliminates all characters from the other, and Best Of, which has characters from both sides swap out each round, and ends after all 3 or 5 fixed matchups are played.

Formats

Tag Team

In this format, the entire 3v3 or 5v5 match takes place in a single continuous battle, with each character loading seamlessly onto the field after the previous one is defeated. This concept was formerly utilized in the final battle of Smash Tour in Super Smash Bros. for Wii U. Players do not change characters until they are defeated, creating a "winner stays" format within the single battle, and the ultimate winner of the match is the player who eliminates all fighters from their opponent's squad.

Elimination

This format is similar to Tag Team, but each round is a separate battle, with a return to the menu screen each time a fighter is defeated. Otherwise, it has the same features, with the winner of each round proceeding to take on the next character from the enemy squad, and the ultimate winner being the one with the last fighter(s) standing.

Best Of

This format features a fixed series of 3 or 5 rounds, with each round matching up a new character from each team. Players will return to the menu screen between each round. The winner is the player with the most rounds won after all matchups are played. The odd numbers available as squad sizes ensure this format cannot end in a tie.

Rules

In addition to the full complement of standard Smash mode rules, Squad Strike's advanced rules allow choosing the number of stages as well as how much damage the victor recovers between rounds in Elimination format

Number of players

Although Squad Strike has only two player slots, an option for quick controller switching is available on the menu screen between rounds in the Elimination and Best Of formats, allowing teams of players to hand off control with one character per team member. If using the Elimination format, this creates a style of gameplay comparable to a crew battle.