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Reflect Barrier: Difference between revisions
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{{Infobox Special Move | {{Infobox Special Move | ||
|name=Reflect Barrier | |name=Reflect Barrier | ||
|image=[[File: | |image=[[File:SSBUWebsitePalutena3.jpg|300px]] | ||
|caption= | |caption= Reflect Barrier in ''Ultimate''. | ||
|user={{SSB4|Palutena}} | |user={{SSB4|Palutena}} | ||
|universe={{uv|Kid Icarus}} | |universe={{uv|Kid Icarus}} | ||
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[[File:ReflectBarrierOrigin.jpg|thumb|200px|Reflect Barrier in ''Kid Icarus: Uprising''.]] | [[File:ReflectBarrierOrigin.jpg|thumb|200px|Reflect Barrier in ''Kid Icarus: Uprising''.]] | ||
Reflect Barrier is an offensive-typed power that [[Pit]] or a {{s|icaruspedia|fighter}} can wield in ''Kid Icarus: Uprising''. Using this power conjures a shield that deflects projectiles from opponents for a limited time. Unlike the barrier's incarnation in ''Smash 4'', its incarnation in ''Uprising'' is stationary, and simply blocks the path. The barrier's physical appearance and its ability to deflect projectiles in ''Uprising'', however, carry over to ''Smash 4''. | Reflect Barrier is an offensive-typed power that [[Pit]] or a {{s|icaruspedia|fighter}} can wield in ''Kid Icarus: Uprising''. Using this power conjures a shield that deflects projectiles from opponents for a limited time. Unlike the barrier's incarnation in ''Smash 4'', its incarnation in ''Uprising'' is stationary, and simply blocks the path. The barrier's physical appearance and its ability to deflect projectiles in ''Uprising'', however, carry over to ''Smash 4''. | ||
==Gallery== | |||
<gallery> | |||
File:Reflect Barrier.png|Palutena using her Reflect Barrier in {{forwiiu}}. | |||
</gallery> | |||
{{Special Moves/Palutena}} | {{Special Moves/Palutena}} |
Revision as of 16:28, November 12, 2018
Reflect Barrier | |
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![]() Reflect Barrier in Ultimate. | |
User | Palutena |
Universe | Kid Icarus |
Article on Icaruspedia | Reflect Barrier |
“ | A wall appears that reflects projectiles and pushes foes. | ” |
—Smash for 3DS's foldout |
Reflect Barrier (反射盤, Reflection Panel) is Palutena's side special move, and part of her down special in Ultimate.
Overview
When activating this move, Palutena raises her shield forward, summoning in front of her a rectangular wall of purple light which reflects projectiles. This barrier moves slowly away from her, pushing any opponents who make contact and vanishing shortly after. Palutena's shield damages close enemies for 5% and cannot be shielded, but does negligible knockback. While the barrier is wide and tall, it is far from flawless: If aimed right, small and guided projectiles can glance off the top of the wall and hit Palutena, not to mention its inability to protect her back. Additionally, if the barrier reflects too much damage (i.e. multiple Green Shells), it will break. Unlike other reflectors, the move can be used immediately after it shatters.
In Super Smash Bros. Ultimate, it was relocated to her down special in conjunction with her down special, Counter, and being replaced by her neutral special custom move, Explosive Flame. Now, when Palutena counters a projectile, she produces the Reflect Barrier instead of performing her usual attack.
Customization
Special Move customization was added in Super Smash Bros. 4. These are the variations:
1. Reflect Barrier | 2. Angelic Missile | 3. Super Speed |
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"Casts a reflective wall that moves forward for a short distance. Can be used to push rivals." | "Hurtle forth and collide with enemies to send them flying." | "Dash headfirst into opponents. You can even jump and attack while dashing." |
Origin
Reflect Barrier is an offensive-typed power that Pit or a fighter can wield in Kid Icarus: Uprising. Using this power conjures a shield that deflects projectiles from opponents for a limited time. Unlike the barrier's incarnation in Smash 4, its incarnation in Uprising is stationary, and simply blocks the path. The barrier's physical appearance and its ability to deflect projectiles in Uprising, however, carry over to Smash 4.
Gallery
Palutena using her Reflect Barrier in Super Smash Bros. for Wii U.