Super Smash Bros. series

Crouching: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary
Line 16: Line 16:
File:Mario Crouch hold SSBM.gif|Mario holding his crouch in ''Melee''.
File:Mario Crouch hold SSBM.gif|Mario holding his crouch in ''Melee''.
File:Kirby Crouch Hurtbox Smash 64.gif|Crouching decreases the size of hurtboxes. Shown here is {{SSB|Kirby}}'s hurtbox when he crouches in ''[[Smash 64]]''.
File:Kirby Crouch Hurtbox Smash 64.gif|Crouching decreases the size of hurtboxes. Shown here is {{SSB|Kirby}}'s hurtbox when he crouches in ''[[Smash 64]]''.
File:SSBUWebsiteKingDedede4.jpg|[[King Dedede]]'s crouch in ''Ultimate''.
</gallery>
</gallery>


[[Category:Game controls]]
[[Category:Game controls]]

Revision as of 15:13, November 12, 2018

"Duck" redirects here. For the sticker in Brawl, see here.
For the playable character duo which includes a duck, see Duck Hunt.
For the smasher, see Smasher:Duck.
Crouching can be used to avoid some projectiles.

Crouching (or Squat internally in Super Smash Bros. Brawl's files and in Super Smash Bros. Melee's debug menu), often simply called ducking, is a ground-based position achieved by holding down on the Control Stick (D-pad on the standalone Wii Remote) when standing. Crouching shortens the character's damageable collision bubble, allowing them to dodge some attacks and projectiles, and can be used to crouch cancel enemy attacks. From Brawl onward, a crouching character can also crawl if they have the ability. In Melee, crouching is also used often to cancel dashes. The crouch can then be stopped by simply stopping holding down on the Control Stick.

How well a crouch can help a character dodge attacks is highly dependent on the crouching animation. Some characters can become very difficult to hit since they essentially hug the ground (such as Kirby, Jigglypuff, Snake, Sheik and Wii Fit Trainer). Other characters, however, barely lower themselves at all by crouching (such as Meta Knight, Bowser and Pac-Man), making their crouches extremely limited in use. Similar to idle poses, all characters present unique animations while crouching that replay constantly (such as Mario and Donkey Kong looking around, or the Wii Fit Trainer doing push-ups).

Gallery