Mii Gunner (SSBU): Difference between revisions

→‎Changes from Super Smash Bros. 4: went into more detail on down smash changes
(→‎Changes from Super Smash Bros. 4: went into more detail on down smash changes)
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*{{buff|Up smash has had its ending lag greatly reduced.}}
*{{buff|Up smash has had its ending lag greatly reduced.}}
*{{nerf|Down smash has had its range reduced on the first hit.}}
*{{nerf|Down smash has had its range reduced on the first hit.}}
*{{nerf|The first hit of its down smash no longer drags opponents behind the Mii, hindering its natural combo ability.}}
*{{change|The first hit of its down smash no longer drags opponents in behind Mii Gunner.}}
**{{nerf|This hinders the move's usability in situations it previously excelled in, such as a by the ledge.}}
**{{buff|To compensate, the first hit's damage has been increased to nearly match of the second hit's, making the damage output overall more consistent.}}
 


===Aerial Attacks===
===Aerial Attacks===
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