Mii Gunner (SSBU): Difference between revisions
→Changes from Super Smash Bros. 4: went into more detail on down smash changes
(→Changes from Super Smash Bros. 4: went into more detail on down smash changes) |
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*{{buff|Up smash has had its ending lag greatly reduced.}} | *{{buff|Up smash has had its ending lag greatly reduced.}} | ||
*{{nerf|Down smash has had its range reduced on the first hit.}} | *{{nerf|Down smash has had its range reduced on the first hit.}} | ||
*{{ | *{{change|The first hit of its down smash no longer drags opponents in behind Mii Gunner.}} | ||
**{{nerf|This hinders the move's usability in situations it previously excelled in, such as a by the ledge.}} | |||
**{{buff|To compensate, the first hit's damage has been increased to nearly match of the second hit's, making the damage output overall more consistent.}} | |||
===Aerial Attacks=== | ===Aerial Attacks=== |