Mii Gunner (SSBU): Difference between revisions

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===Special Moves===
===Special Moves===
*{{buff|Like {{SSBU|Samus}}'s [[Charge Shot]], [[Charge Blast]] can be now charged while in mid-air, allowing to gain damage and knockback towards opponents while off-stage.}}
*{{buff|Like {{SSBU|Samus}}'s [[Charge Shot]], [[Charge Blast]] can be now charged while in mid-air.}}
*{{buff|[[Flame Pillar]] has had it's startup and ending lag reduced. The projectile itself now hits multiple times, similar to {{SSBU|Robin}}'s [[Arcfire]], making it better for pressuring shields and allowing for better follow-ups on stage.}}
*{{buff|[[Flame Pillar]] has reduced startup and ending lag. The projectile itself now hits multiple times, similar to {{SSBU|Robin}}'s [[Arcfire]], making it better for pressuring shields and allowing for better follow-ups on-stage.}}
*{{buff|[[Lunar Launch]] has had it's distance greatly increased, making it better for recovering with.}}
*{{buff|[[Lunar Launch]] travels a much greater distance, making it better for recovering with.}}
**{{nerf|Mii Gunner's aerial drift after using Lunar Launch has been reduced, making it worse for drifting back on stage after the move is over.}}
**{{nerf|Mii Gunner's aerial drift after using Lunar Launch has been reduced, making it worse for drifting back on stage after the move is over.}}
*{{change|[[Echo Reflector]] has been redesigned; it is now two yellow hexagons that rotate around Mii Gunner.}}
*{{change|[[Echo Reflector]] has been redesigned; it is now two yellow hexagons that rotate around Mii Gunner.}}


===Character Showcase Video===
===Character Showcase Video===
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