Hammer (item): Difference between revisions

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*If {{SSB4|Bayonetta}} grabs a Hammer (or [[Golden Hammer]]) with her forward aerial and stops the attack in midair without performing all three hits, [https://www.youtube.com/watch?v=T4rEhNT3d-A the hammer music will not play].
*If {{SSB4|Bayonetta}} grabs a Hammer (or [[Golden Hammer]]) with her forward aerial and stops the attack in midair without performing all three hits, [https://www.youtube.com/watch?v=T4rEhNT3d-A the hammer music will not play].
*In ''Brawl'' and ''Smash 4'', the Hammer's theme was changed to more closely resemble how it sounds in the NES version of ''Donkey Kong''.
*In ''Brawl'' and ''Smash 4'', the Hammer's theme was changed to more closely resemble how it sounds in the NES version of ''Donkey Kong''.
*In ''Super Smash Bros. Ultimate'', when the Hammer connects a hit, the visual effect that appeared when Mario destroyed a barrel or enemy appears.  
*In ''Super Smash Bros. Ultimate'', when the Hammer connects a hit, the corresponding visual effect and sound cue from the original arcade version of ''Donkey Kong'' are displayed.
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