9,179
edits
Metalex123 (talk | contribs) mNo edit summary |
mNo edit summary |
||
Line 169: | Line 169: | ||
*If {{SSB4|Bayonetta}} grabs a Hammer (or [[Golden Hammer]]) with her forward aerial and stops the attack in midair without performing all three hits, [https://www.youtube.com/watch?v=T4rEhNT3d-A the hammer music will not play]. | *If {{SSB4|Bayonetta}} grabs a Hammer (or [[Golden Hammer]]) with her forward aerial and stops the attack in midair without performing all three hits, [https://www.youtube.com/watch?v=T4rEhNT3d-A the hammer music will not play]. | ||
*In ''Brawl'' and ''Smash 4'', the Hammer's theme was changed to more closely resemble how it sounds in the NES version of ''Donkey Kong''. | *In ''Brawl'' and ''Smash 4'', the Hammer's theme was changed to more closely resemble how it sounds in the NES version of ''Donkey Kong''. | ||
*In ''Super Smash Bros. Ultimate'', when the Hammer connects a hit, the visual effect | *In ''Super Smash Bros. Ultimate'', when the Hammer connects a hit, the corresponding visual effect and sound cue from the original arcade version of ''Donkey Kong'' are displayed. | ||
{{SSBItems}} | {{SSBItems}} | ||
{{SSBMItems}} | {{SSBMItems}} |
edits