Master Hand (SSB4): Difference between revisions

add HP
(→‎Trivia: Carrying it over from Master Core's trivia)
(add HP)
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'''Master Hand''' returns as the boss of {{SSB4|Final Destination}} at the end of {{SSB4|Classic Mode}} in ''[[Super Smash Bros. 4|Super Smash Bros. for 3DS and Wii U]]''. Master Hand can be accompanied by {{SSB4|Crazy Hand}} with shared HP on intensities 3.0 or above; this happens automatically in {{forwiiu}} and at the end of the dark ending path in {{for3ds}}. When the two lose a certain amount of HP on intensities 5.1 or higher, Master Hand rips open for [[Master Core]] to emerge for the final battle.
'''Master Hand''' returns as the boss of {{SSB4|Final Destination}} at the end of {{SSB4|Classic Mode}} in ''[[Super Smash Bros. 4|Super Smash Bros. for 3DS and Wii U]]''. Master Hand can be accompanied by {{SSB4|Crazy Hand}} with shared [[HP]] on intensities 3.0 or above; this happens automatically in {{forwiiu}} and at the end of the dark ending path in {{for3ds}}. When the two lose a certain amount of HP on intensities 5.1 or higher, Master Hand rips open for [[Master Core]] to emerge for the final battle.


Master Hand additionally appears in [[Special Orders]] as the host of a mode called [[Master Orders]], where players take on one of three challenges issued by Master Hand to earn specific prizes. The more difficult and rewarding challenges require more [[Gold|gold]]. He appears alongside Crazy Hand and two other characters at the end of the higher-risk [[Crazy Orders]] if players have completed enough challenges. Master Hand and Crazy Hand will drop treasure chests containing extra prizes for the beginning portion of the battle.
Master Hand additionally appears in [[Special Orders]] as the host of a mode called [[Master Orders]], where players take on one of three challenges issued by Master Hand to earn specific prizes. The more difficult and rewarding challenges require more [[Gold|gold]]. He appears alongside Crazy Hand and two other characters at the end of the higher-risk [[Crazy Orders]] if players have completed enough challenges. Master Hand and Crazy Hand will drop treasure chests containing extra prizes for the beginning portion of the battle.
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*{{Buff|Finger Bullets are no longer [[absorb]]able and do 1% more damage.}}
*{{Buff|Finger Bullets are no longer [[absorb]]able and do 1% more damage.}}
*{{Buff|Laser Nails are all on the same plane. They also do 4% more damage per hit.}}
*{{Buff|Laser Nails are all on the same plane. They also do 4% more damage per hit.}}
==HP==
{{Technical data|Missing values for Wii U co-op. Also need HP threshold for Master Core to appear.}}
{{EnemyHPTableIntensity}}
{{EnemyHPRowIntensity|''for 3DS''|110|148|190|261|269|280|303|334|368|410}}
{{EnemyHPRowIntensity|''for Wii U'' (solo)|110| 148| 190| 261| 269| 280| 303| 334|344|380}}
{{EnemyHPRowIntensity|''for Wii U'' (co-op)| 165| |285 | |383|398|431|474|521|580}}
|}


==Moveset==
==Moveset==
2,661

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