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(added an update history for the move.) |
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{{competitive expertise}} | {{competitive expertise}} | ||
{{technical data}} | {{technical data}} | ||
==Update history== | |||
{{GameIcon|ssb4}} [[1.0.8]] | |||
*{{change|Neutral aerial's loop hits' damage outputs reversed|1% (front)/2% (back)|2%/1%.}} | |||
*{{buff|Neutral aerial's loop hits' hitbox sizes increased|3u|4.7u.}} | |||
*{{buff|Neutral aerial's landing lag decreased|22 frames|19.}} | |||
{{GameIcon|ssb4}} [[1.1.1]] | |||
*{{buff|Neutral aerial's loop hits' angles altered|150° (hands)/270° (upper body)/90° (lower body)|366° (all). This makes its hits connect together better.}} | |||
{{GameIcon|ssb4}} [[1.1.5]] | |||
*{{Neutral air deals more damage: 11% (front)/7% (back) → 15/11%. The knockback was compensated: 160/160/140/140 → 130/130/110/100.}} | |||
==Hitboxes== | ==Hitboxes== |
edits