Knockback: Difference between revisions
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'''Knockback''' is a measure of how far an attack sends its target. For example, [[Bowser]]'s [[forward smash]] is an attack of high knockback; it launches opponents very far, so far that at high damages it's more powerful than a [[Home-run Bat|home-run bat]] [[smash attack]]. [[Pikachu]]'s [[neutral A]], on the other hand, has very low knockback - it hardly sends opponents anywhere. | '''Knockback''' is a measure of how far an attack sends its target. For example, [[Bowser]]'s [[forward smash]] is an attack of high knockback; it launches opponents very far, so far that at high damages it's more powerful than a [[Home-run Bat|home-run bat]] [[smash attack]]. [[Pikachu]]'s [[neutral A]], on the other hand, has very low knockback - it hardly sends opponents anywhere. | ||
The knockback of most attacks increases as the target's [[damage]] increases; however, there are some exceptions, notably [[Fox]]'s [[shine (Fox)|shine]]. Attacks like this are said to have [[set knockback]]. There are also some attacks whose knockback is disproportionate to its damage. For example, [[ | The knockback of most attacks increases as the target's [[damage]] increases; however, there are some exceptions, notably [[Fox]]'s [[shine (Fox)|shine]]. Attacks like this are said to have [[set knockback]]. There are also some attacks whose knockback is disproportionate to its damage. For example, [[Ganondorf]]'s [[Warlock Punch]] does more damage than [[Jigglypuff]]'s [[Rest]] attack, yet the Rest has a much higher knockback. Also, attacks knock back [[weight|light]] characters farther than heavy characters. | ||
[[Category:Game Physics]] | [[Category:Game Physics]] |
Revision as of 21:48, August 2, 2007
Knockback is a measure of how far an attack sends its target. For example, Bowser's forward smash is an attack of high knockback; it launches opponents very far, so far that at high damages it's more powerful than a home-run bat smash attack. Pikachu's neutral A, on the other hand, has very low knockback - it hardly sends opponents anywhere.
The knockback of most attacks increases as the target's damage increases; however, there are some exceptions, notably Fox's shine. Attacks like this are said to have set knockback. There are also some attacks whose knockback is disproportionate to its damage. For example, Ganondorf's Warlock Punch does more damage than Jigglypuff's Rest attack, yet the Rest has a much higher knockback. Also, attacks knock back light characters farther than heavy characters.