Snake (SSBU): Difference between revisions
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(→Aesthetics: Removed, "Snake is no longer thicc" which was a troll edit. Although it is true however) |
(Wording changes.) |
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*{{change|Snake retains his design from ''Super Smash Bros. Brawl'', which in turn is based off ''Metal Gear Solid 2: Sons of Liberty''. However, his body suit appears less form-fitting than before, and his overall appearance appears to be more detailed, particularly his hair and bandana.}} | *{{change|Snake retains his design from ''Super Smash Bros. Brawl'', which in turn is based off ''Metal Gear Solid 2: Sons of Liberty''. However, his body suit appears less form-fitting than before, and his overall appearance appears to be more detailed, particularly his hair and bandana.}} | ||
*{{change|Snake has refined animations for many of his moves.}} | *{{change|Snake has refined animations for many of his moves.}} | ||
*{{change|Snake's series symbol has changed from the FOX logo to the | *{{change|Snake's series symbol has changed from the FOX logo to the "❗" Alert symbol seen in ''Metal Gear Solid'' games.}} | ||
*{{change|Snake has two additional costumes, | *{{change|Snake has two additional [[alternate costumes]], increasing his total to 8. Like in ''Brawl'', these costumes resemble camouflage worn by Naked Snake in ''Metal Gear Solid 3: Snake Eater''. One is a pure black costume resembling the Black Camouflage. The other is a lighter green costume resembling the Leaf Camouflage.}} | ||
*{{change|Snake has a new victory animation. He does a spin kick, a side kick, and then finishes with a pose.}} | *{{change|Snake has a new victory animation. He does a spin kick, a side kick, and then finishes with a pose.}} | ||
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===Ground attacks=== | ===Ground attacks=== | ||
*{{nerf|Up tilt now shows a trail to visualize its once-deceptively large hitbox. Its horizontal range and knockback seems to have been reduced regardless.}} | *{{nerf|Up tilt now shows a trail to visualize its once-deceptively large hitbox. Its horizontal range and knockback seems to have been reduced regardless.}} | ||
*{{nerf|Forward tilt is much weaker | *{{nerf|Forward tilt is much weaker. <!--Is 13.6% equal to 1v1 or 3+ damage?--> (17% → 13.6%}} | ||
*{{change|Snake’s previous down smash has been changed into a double-sided kick.}} | *{{change|Snake’s previous down smash has been changed into a double-sided kick.}} | ||
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===Throws/other attacks=== | ===Throws/other attacks=== | ||
*{{buff|Up throw has increased followup potential.}} | *{{buff|Up throw has increased followup potential.}} | ||
*{{nerf|Due to the removal of chain grabbing, Snake can no longer use down throw repeatedly, | *{{nerf|Due to the removal of chain grabbing, Snake can no longer use down throw repeatedly, reducing his potential damage output.}} | ||
===Special attacks=== | ===Special attacks=== | ||
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*{{buff|[[Remote Missile]] travels faster.}} | *{{buff|[[Remote Missile]] travels faster.}} | ||
*{{change|Remote Missile uses a different sound when preparing to fire a missile.}} | *{{change|Remote Missile uses a different sound when preparing to fire a missile.}} | ||
*{{change|[[C4]] now emits a flashing red light for a few seconds after being placed, | *{{change|The [[C4]] now emits a flashing red light for a few seconds after being placed, improving its visibility.}} | ||
*{{change|Snake now remains crouched when detonating C4 from a crouching position.}} | *{{change|Snake now remains crouched when detonating a C4 from a crouching position.}} | ||
*{{change|Snake has a new currently unnamed Final Smash. It involves him marking opponents with a crosshair, before calling an airstrike on the marked victims.}} | *{{change|Snake has a new currently unnamed Final Smash. It involves him marking opponents with a crosshair, before calling an airstrike on the marked victims.}} | ||
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==Trivia== | ==Trivia== | ||
*Snake was announced to return in ''Ultimate'' on June 12th 2018, which was also the 10 year anniversary of ''Metal Gear Solid 4: Guns of the Patriots''. | *Snake was announced to return in ''Ultimate'' on June 12th 2018, which was also the 10 year anniversary of ''Metal Gear Solid 4: Guns of the Patriots''. | ||
*Snake is the only character in ''Smash'' history to have their logo entirely changed | *Snake is the only character in ''Smash'' history to have their logo entirely changed: the FOX logo was altered to the "❗" Alert symbol from ''Metal Gear Solid''. | ||
**This is possibly due to the FOX logo also being the logo for Kojima Productions, | **This is possibly due to the FOX logo also being the logo for Kojima Productions, who no longer works for Konami. Konami, however, still owns the {{uv|Metal Gear}} franchise, making a logo change necessary. | ||
{{SSBUCharacters}} | {{SSBUCharacters}} |
Revision as of 12:20, June 23, 2018
Snake in Super Smash Bros. Ultimate | |
---|---|
Universe | Metal Gear |
Other playable appearance | in Brawl |
Availability | Unlockable |
Final Smash | Covering Fire |
Snake (スネーク, Snake) is a playable character in Super Smash Bros. Ultimate. Rather than Kiefer Sutherland, who voiced his predecessor in the Metal Gear Solid V series, David Hayter confirmed on Twitter that he would be reprising his role as Snake.
Changes from Super Smash Bros. Brawl
Aesthetics
- Snake retains his design from Super Smash Bros. Brawl, which in turn is based off Metal Gear Solid 2: Sons of Liberty. However, his body suit appears less form-fitting than before, and his overall appearance appears to be more detailed, particularly his hair and bandana.
- Snake has refined animations for many of his moves.
- Snake's series symbol has changed from the FOX logo to the "❗" Alert symbol seen in Metal Gear Solid games.
- Snake has two additional alternate costumes, increasing his total to 8. Like in Brawl, these costumes resemble camouflage worn by Naked Snake in Metal Gear Solid 3: Snake Eater. One is a pure black costume resembling the Black Camouflage. The other is a lighter green costume resembling the Leaf Camouflage.
- Snake has a new victory animation. He does a spin kick, a side kick, and then finishes with a pose.
Attributes
- The universal 3-frame jumpsquat has proportionally given Snake the largest benefit of any character; a massive improvement over his previous 10 frames.
Ground attacks
- Up tilt now shows a trail to visualize its once-deceptively large hitbox. Its horizontal range and knockback seems to have been reduced regardless.
- Forward tilt is much weaker. (17% → 13.6%
- Snake’s previous down smash has been changed into a double-sided kick.
Aerial attacks
- Neutral aerial is slightly faster and has less ending lag.
- Forward aerial is slightly faster.
Throws/other attacks
- Up throw has increased followup potential.
- Due to the removal of chain grabbing, Snake can no longer use down throw repeatedly, reducing his potential damage output.
Special attacks
- Hand Grenades are much larger.
- Remote Missile travels faster.
- Remote Missile uses a different sound when preparing to fire a missile.
- The C4 now emits a flashing red light for a few seconds after being placed, improving its visibility.
- Snake now remains crouched when detonating a C4 from a crouching position.
- Snake has a new currently unnamed Final Smash. It involves him marking opponents with a crosshair, before calling an airstrike on the marked victims.
Gallery
Character Showcase Video
<youtube>7NLKrPYYQt0</youtube>
Trivia
- Snake was announced to return in Ultimate on June 12th 2018, which was also the 10 year anniversary of Metal Gear Solid 4: Guns of the Patriots.
- Snake is the only character in Smash history to have their logo entirely changed: the FOX logo was altered to the "❗" Alert symbol from Metal Gear Solid.
- This is possibly due to the FOX logo also being the logo for Kojima Productions, who no longer works for Konami. Konami, however, still owns the Metal Gear franchise, making a logo change necessary.
Metal Gear universe | |
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Fighter | Snake (SSBB · SSBU) |
Assist Trophy | Gray Fox |
Stage | Shadow Moses Island |
Item | Cardboard box |
Other | Colonel Roy Campbell · Mei Ling · Otacon |
Trophies, Stickers and Spirits | Trophies · Stickers · Spirits |
Music | Brawl · Ultimate |