Inkling (SSBU): Difference between revisions
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* One of Inkling's throws involves blasting the grabbed opponent with a direct hit from the Splattershot. | * One of Inkling's throws involves blasting the grabbed opponent with a direct hit from the Splattershot. | ||
* One of Inkling's throws involves transforming into squid form and tossing the opponent backwards with their tentacles. | * One of Inkling's throws involves transforming into squid form and tossing the opponent backwards with their tentacles. | ||
* Inkling's [[Final Smash]] is the Killer Wail. Inkling pulls out the supersonic weapon and after a brief delay, fires a soundwave beam that damages any enemy hit then launches them away once the beam finishes firing. It is similar to [[Samus]]'s [[Zero Laser]], although the Inkling is free to move and attack while the Killer Wail goes off. |
Revision as of 21:56, June 12, 2018
Inkling in Super Smash Bros. Ultimate | |
---|---|
Universe | Splatoon |
Availability | Unlockable |
Final Smash | Killer Wail |
Inkling (インクリング, Inkling) is a playable character in Super Smash Bros. Ultimate.
Attributes
- Some of Inkling's attacks use up and apply ink. Characters that are painted with ink take additional damage. However, certain attacks use up some of Inkling's ink reserve, which can be replenished by pressing "B" while using the Shield.
- Inkling's up smash fires a Blaster shot above Inkling. There's a hitbox next to Inkling that launches the enemy above Inkling before the shot goes off, setting the enemy up for the attack.
- Inkling's side smash is a swipe with an Inkbrush.
- Inkling's down smash involves emptying out a Slosher on either side Inkling, starting with the front then the back.
- Inkling's neutral special involves firing ink with the Splattershot while standing still. This attack can be angled and covers foes in ink. The attack will cause hitstun on nearby enemies but will only push foes that are further away.
- One of Inkling's special moves involves throwing a Splat Bomb that bounces off of enemies and the ground before exploding. Tapping the button will slowly lob it a short distance, and holding down the button will quickly throw it a greater distance
- Inkling's up special is the Super Jump, a move that causes Inkling to transform into their squid form before launching themselves upward. The trajectory of the jump can be angled slightly to either side.
- One of Inkling's special moves involves pushing a Roller along the ground, covering it in ink. Enemies move slower while on the ink. Enemies hit by the Roller are Buried.
- Inkling will transform into squid form while dashing and dodging.
- Inkling's pummel attacks involves stomping the grabbed opponent.
- One of Inkling's throws involves blasting the grabbed opponent with a direct hit from the Splattershot.
- One of Inkling's throws involves transforming into squid form and tossing the opponent backwards with their tentacles.
- Inkling's Final Smash is the Killer Wail. Inkling pulls out the supersonic weapon and after a brief delay, fires a soundwave beam that damages any enemy hit then launches them away once the beam finishes firing. It is similar to Samus's Zero Laser, although the Inkling is free to move and attack while the Killer Wail goes off.