User:Berrenta/Sandbox: Difference between revisions
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(Opened up my personal sandbox, to test a potential fix to how the rfa template caused two entries in the Active RFAs category.) |
m (Reverted edits by 24.183.221.50 (talk) to last version by Berrenta.) |
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< | This is my personal sandbox. If there's something I want to test, it will go here. | ||
==Smash Run events== | |||
{{notice|Anyone is permitted to fill in the table.}} | |||
{| class="wikitable" | |||
|- | |||
! Event Type !! Description !! Effect | |||
|- | |||
| Amped Up! || Speed and Jump are maxed! || Temporarily raises Speed and Jump to 1000. | |||
|- | |||
| Big Haul || Treasure chests on treasure chests! || More treasure chests appear. | |||
|- | |||
| Bonus Time || Bonuses will drop more often! || Enemies will drop more stat boosts. | |||
|- | |||
| Doors Galore! || Double the otherworldly doors! || More doors appear. | |||
|- | |||
| <enemy> Fest || <enemy> appears more often! || All existing enemies vanish and are replaced with constantly-spawning enemies. They may be Bullet Bills, Shy Guys, Pookas, Souflees, or Sneaky Spirits. Souflee and Sneaky Spirit fests last shorter than the other fests. | |||
|- | |||
| Fast Learner || It will be easier to increase your <stat>! || Most power-ups dropped by enemies will be of the given stat. | |||
|- | |||
| Final Battle Forecast || <hint about the final battle> || Gives a hint about what the final battle will be. Does not have a set time frame. | |||
|- | |||
| Gale || You're caught in a raging wind! || A strong wind covers the entire stage, randomly changing direction. | |||
|- | |||
| Heavenly Light || Protection from above! || Triggers the Heavenly Light power for all players. | |||
|- | |||
| Otherworldly door || There! An otherworldly door has appeared! || A door will appear for a limited time. A waypoint appears to indicate its location. | |||
|- | |||
| Shrunk! || You've been cut down to size! || All players are shrunk to smaller than a Poison Mushroom would cause. | |||
|- | |||
| Treasure Hunt || Time for a treasure hunt! || Treasure chests will appear, with waypoints leading to the chests. The closest to each player will be shown to them. | |||
|- | |||
| Treasure Trove || A treasure trove has appeared! || A small area in the southwestern sector opens up. Three treasure chests occupy this area. A waypoint will lead to this area. | |||
|- | |||
| Wanted! || Defeat <enemy>! || A single strong enemy appears on the map for about 90 seconds, which gives massive rewards on defeat. The enemy may be a Bulborb, Reaper, Polar Bear, or Clubberskull. A waypoint appears so the player can track it down. | |||
|- | |||
| Warp! || You're being teleported! || Teleports players to random locations as if using the Warp power. | |||
|} |
Latest revision as of 01:34, March 26, 2018
This is my personal sandbox. If there's something I want to test, it will go here.
Smash Run events[edit]
Event Type | Description | Effect |
---|---|---|
Amped Up! | Speed and Jump are maxed! | Temporarily raises Speed and Jump to 1000. |
Big Haul | Treasure chests on treasure chests! | More treasure chests appear. |
Bonus Time | Bonuses will drop more often! | Enemies will drop more stat boosts. |
Doors Galore! | Double the otherworldly doors! | More doors appear. |
<enemy> Fest | <enemy> appears more often! | All existing enemies vanish and are replaced with constantly-spawning enemies. They may be Bullet Bills, Shy Guys, Pookas, Souflees, or Sneaky Spirits. Souflee and Sneaky Spirit fests last shorter than the other fests. |
Fast Learner | It will be easier to increase your <stat>! | Most power-ups dropped by enemies will be of the given stat. |
Final Battle Forecast | <hint about the final battle> | Gives a hint about what the final battle will be. Does not have a set time frame. |
Gale | You're caught in a raging wind! | A strong wind covers the entire stage, randomly changing direction. |
Heavenly Light | Protection from above! | Triggers the Heavenly Light power for all players. |
Otherworldly door | There! An otherworldly door has appeared! | A door will appear for a limited time. A waypoint appears to indicate its location. |
Shrunk! | You've been cut down to size! | All players are shrunk to smaller than a Poison Mushroom would cause. |
Treasure Hunt | Time for a treasure hunt! | Treasure chests will appear, with waypoints leading to the chests. The closest to each player will be shown to them. |
Treasure Trove | A treasure trove has appeared! | A small area in the southwestern sector opens up. Three treasure chests occupy this area. A waypoint will lead to this area. |
Wanted! | Defeat <enemy>! | A single strong enemy appears on the map for about 90 seconds, which gives massive rewards on defeat. The enemy may be a Bulborb, Reaper, Polar Bear, or Clubberskull. A waypoint appears so the player can track it down. |
Warp! | You're being teleported! | Teleports players to random locations as if using the Warp power. |