Mario (SSBM): Difference between revisions
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Revision as of 15:01, January 4, 2007
Template:Character Mario is a character who has appeared in all three games in the Super Smash Bros. franchise. Mario, considered the "all-around" character (as he is in most games), is well-balanced with great close-range smash attacks and good long range, Mario currently ranks as Middle Tier. Mario debuted in Donkey Kong on the NES, and has been the main videogame mascot for Nintendo since.
Mario is available as a starter.
Pros & Cons
Pros
- Can easily combo his opponents
- Long wave-dash
- Very quick attacks overall
- The cape is useful for diverting enemy attack and recovery
- Can chainthrow fastfallers
- Has a projectile
- Good at juggling his opponents.
Cons
- Most of his KO's require a setup, and he does not have a reliable finisher
- Lacks range
Techniques
- Rising Tornado
Moves
SSBM
Weak attacks
- A Jab
- 2 Punch
- 3 Kick
Strong attacks
- ↔ Roundhouse kick
- ↑ High spin punch
- D Spin kick
Smash attacks
- ↔ Fire punch
- ↑ Headbutt
- ↓ Breakdance kick
Aerial attacks
- A Sex kick
- → Meteor punch
- ← Backwards kick
- ↑ Flip kick
- ↓ Spin kick
Special moves
- B Fireball
- ↔ Cape
- ↑ Super Jump Punch
- ↓ Mario Tornado
Throws
- A Heabutt
- → Spin throw
- ← Mario 64 throw
- ↑ Upwards throw
- ↓ Floor slam
SSBB
Super Smashers
- Fire storm