Super Smash Bros. Melee

Frozen turnip glitch: Difference between revisions

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The '''frozen turnip glitch''' is a ''[[Super Smash Bros. Melee]]'' [[glitch]] discovered by {{sm|Afrotaki}} circa December, 2002. Despite its name, the [[turnip]] glitch can be performed with any item that can be held in one hand. The glitch involves a thrown item remaining stationary in the air and keeping its [[hitbox]], even when it should have disappeared.  
The '''frozen turnip glitch''' is a ''[[Super Smash Bros. Melee]]'' [[glitch]] discovered by {{sm|Afrotaki}} circa December, 2002. It occurs when a character holding an item is hit on the first frame of an attack that hides held items on its first frame. Only two attacks fit these criteria: {{SSBM|Peach}}'s [[Parasol]] and {{SSBM|Mr. Game & Watch}}'s [[down tilt]], hence why the glitch was first discovered with [[Vegetable]]s and given its name.


The glitched item will remain in place until the end of the match. It can be [[air grab]]bed and moved to another spot where it will continue to behave glitched. When holding an item affected by this glitch, the item behaves normally until thrown.  It is performed by hitting {{SSBM|Peach}} out of her [[Peach Parasol|up special]] on frame 1 while she is holding an item.  It can also be performed with {{SSBM|Mr. Game & Watch}} by hitting him out of his down-tilt on frame 1 while he is holding an item. The Turnip glitch is similar to the [[yoyo glitch]] in that it creates a free-floating [[hitbox]].
Once the character holding the item has been hit, the item remains forever frozen. It does not animate and does not move when thrown, hanging in the air indefinitely (though some items expire after a length of time). It can be regrabbed and moved elsewhere, which increases the item's grabbable range, which can stretch over the entire screen if this is repeated many times. The item retains its [[hitbox]], though some items can only strike once, while others can hit repeatedly. If the item has an extra function, it may or may work correctly if regrabbed, such as the [[Fire Flower]] continuously shooting out non-damaging flames.
 
The glitch was discovered in a match involving two Peaches and the glitched item was the inspiration for the glitch's namesake.  Due to the unpopularity of items, it was thought for a long time that this glitch only affected Peach's [[Vegetable]]s, but was eventually found to affect any item that is light and can be picked up.  


==Videos==
==Videos==
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==External links==
==External links==


[https://www.reddit.com/r/SSBM/comments/3v20an/frozen_turnip_glitch_finally_solved_with_bonus/ Frozen Turnip Glitch finally solved]
[https://www.reddit.com/r/SSBM/comments/3v20an/frozen_turnip_glitch_finally_solved_with_bonus/ Frozen Turnip Glitch finally solved] (includes details on every item's behaviour)


[[Category:Glitches (SSBM)]]
[[Category:Glitches (SSBM)]]

Revision as of 10:11, October 29, 2017

The frozen turnip glitch is a Super Smash Bros. Melee glitch discovered by Afrotaki circa December, 2002. It occurs when a character holding an item is hit on the first frame of an attack that hides held items on its first frame. Only two attacks fit these criteria: Peach's Parasol and Mr. Game & Watch's down tilt, hence why the glitch was first discovered with Vegetables and given its name.

Once the character holding the item has been hit, the item remains forever frozen. It does not animate and does not move when thrown, hanging in the air indefinitely (though some items expire after a length of time). It can be regrabbed and moved elsewhere, which increases the item's grabbable range, which can stretch over the entire screen if this is repeated many times. The item retains its hitbox, though some items can only strike once, while others can hit repeatedly. If the item has an extra function, it may or may work correctly if regrabbed, such as the Fire Flower continuously shooting out non-damaging flames.

Videos

<youtube>0gQEiE2lmBk</youtube> <youtube>1TyrIxcZSYI</youtube>

External links

Frozen Turnip Glitch finally solved (includes details on every item's behaviour)