Super Smash Bros.

Yoshi (SSB)/Down aerial: Difference between revisions

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==Overview==
==Overview==
Yoshi's down aerial (often nicknamed the Flutter Kick) involves him swinging his feet back and forth repeatedly. All parts of the attack can [[meteor smash]], but very weakly; the attack is most useful for racking up damage due to its very large damage potential. It can rack up a maximum of 56% damage if all hits connect, and additionally, the move is very useful for use in [[shield break combo]]s. However, the move is situational, does not have much followup ability, and is easy to [[SDI]] out of. While it can cover [[tech]] options from opponents (especially on platforms above Yoshi), Yoshi's other aerials are better for this due to their superior followup ability.
Yoshi's down aerial (often nicknamed the '''Flutter Kick''') involves him swinging his feet back and forth repeatedly. All parts of the attack can [[meteor smash]], but very weakly; the attack is most useful for racking up [[damage]] due to its very large damage potential. It can rack up a maximum of 56% damage if all hits connect, making it the most damaging aerial in the series by a significant margin. The move is very useful for [[shield break combo]]s because of its damage output – it is situational otherwise, however, as it does not have much followup ability, and is easy to [[SDI]] out of. While it can cover [[tech]] options from opponents (especially on platforms above Yoshi), Yoshi's other aerials are better for this due to their superior followup ability.
 
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[[Category:Yoshi (SSB)]]
[[Category:Yoshi (SSB)]]
[[Category:Aerial attacks (SSB)]]
[[Category:Down aerials (SSB)]]
[[Category:Down aerials (SSB)]]
[[Category:Normal attacks (SSB)]]
[[Category:Meteor smashes (SSB)]]

Revision as of 17:46, October 19, 2017

Overview

Yoshi's down aerial (often nicknamed the Flutter Kick) involves him swinging his feet back and forth repeatedly. All parts of the attack can meteor smash, but very weakly; the attack is most useful for racking up damage due to its very large damage potential. It can rack up a maximum of 56% damage if all hits connect, making it the most damaging aerial in the series by a significant margin. The move is very useful for shield break combos because of its damage output – it is situational otherwise, however, as it does not have much followup ability, and is easy to SDI out of. While it can cover tech options from opponents (especially on platforms above Yoshi), Yoshi's other aerials are better for this due to their superior followup ability.


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