Related changes
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Enter a page name to see changes on pages linked to or from that page. (To see members of a category, enter Category:Name of category). Changes to pages on your Watchlist are in bold.
October 5, 2024
- R.O.B. (SSBU) 22:10 +6 172.56.209.249 talk Tag: Mobile edit
- Super Smash Bros. 14:20 +57 200.163.149.12 talk
October 4, 2024
- Charizard (SSBU) 02:09 +23 120.148.4.105 talk
October 3, 2024
- Steve (SSBU) 04:36 +14 120.148.4.105 talk
October 2, 2024
- Stage music 11:33 +4 35.148.218.96 talk (→Stage music)
October 1, 2024
- Tournament rulesets (SSBU) 16:44 −691 189.218.3.162 talk (→Singles: ,l,)
- Ness (SSBU) 14:33 0 200.163.149.12 talk (it's wrong.)
September 29, 2024
- Roy (SSBU) 22:02 +1 1.159.22.103 talk (→Most historically significant players)
- Roy (SSBU) 22:02 +52 1.159.22.103 talk (→Most historically significant players)
- Meta Knight (SSBU) 18:01 +6 125.254.28.80 talk (→{{SSBU|Classic Mode}}: Two Sides of the Same Coin)
September 27, 2024
- Lucas (SSBU) 18:09 +4 72.234.48.44 talk (Added link to Double jump cancel zair in the attributes section)
- Super Smash Bros. Ultimate 12:46 +5 24.45.74.116 talk (→Stages) Tag: Mobile edit
September 25, 2024
- R.O.B. (SSBU) 18:57 −68 177.194.195.101 talk (→In Spirit Battles: replaced two Fandom links)
- Isabelle (SSBU) 17:58 +166 108.31.217.45 talk (→Update history)
- Isabelle (SSBU) 17:51 +344 108.31.217.45 talk (→Victory poses)
- Isabelle (SSBU) 17:26 +63 108.31.217.45 talk (→On-screen appearance)
September 23, 2024
- Isabelle (SSBU) 19:02 +549 108.31.217.45 talk (→Victory poses)
- Isabelle (SSBU) 18:09 +306 108.31.217.45 talk (→Victory poses)
- Bayonetta (SSBU) 17:19 −1 98.160.225.131 talk (→Tier placement and history) Tag: Mobile edit
- Bayonetta (SSBU) 17:04 −7 98.160.225.131 talk (→Most historically significant players) Tag: Mobile edit
- Kirby (SSBU) 09:27 +29 72.136.119.185 talk (→Attributes) Tag: Mobile edit
September 22, 2024
- Super Smash Bros. 19:18 +51 200.163.149.12 talk (Updated page, there was no renders in this game and it's the only game that have no renders until in Melee as well.)