Editing Zero Suit Samus (PM)
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| Latest revision | Your text | ||
| Line 149: | Line 149: | ||
*{{buff|Down throw angle and knockback stats adjusted slightly to allow for more reward for getting a grab.}} | *{{buff|Down throw angle and knockback stats adjusted slightly to allow for more reward for getting a grab.}} | ||
*{{change|Footstool knockback works like the other characters.}} | *{{change|Footstool knockback works like the other characters.}} | ||
*{{ | *{{change|[[Plasma Wire]] now controllable in the air.}} | ||
===v3.0=== | ===v3.0=== | ||
*{{buff|Back air sweetspot is easier to land.}} | *{{buff|Back air sweetspot is easier to land.}} | ||
*{{nerf|[[Flip Jump]] no longer has invincibility.}} | *{{nerf|[[Flip Jump]] no longer has invincibility.}} | ||
*{{ | *{{change|Down smash's knockback tweaked to always stun a grounded opponent.}} | ||
*{{change|Neutral air's whip is now unclankable.}} | *{{change|Neutral air's whip is now unclankable.}} | ||
*{{change|Forward air's second hit trajectory lowered.}} | *{{change|Forward air's second hit trajectory lowered.}} | ||