Editing Zero (Mega Man)
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|name = Zero | |name = Zero | ||
|image = [[File:DiVE Zero.png|250px]] | |image = [[File:DiVE Zero.png|250px]] | ||
|caption = [[File:MegaManSymbol.svg|50px|class=invert | |caption = [[File:MegaManSymbol.svg|50px|class=invert]]<br>Official artwork of Zero from ''Mega Man X DiVE''. | ||
|universe = {{uv|Mega Man}} | |universe = {{uv|Mega Man}} | ||
|firstgame = ''{{iw|wikipedia|Mega Man X|video game}}'' (1993) | |firstgame = ''{{iw|wikipedia|Mega Man X|video game}}'' (1993) | ||
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==Origin== | ==Origin== | ||
[[File: | [[File:Mega Man X - Zero Introduction.png|left|thumb|Zero's first appearance, in ''Mega Man X''.]] | ||
Conceptually, Zero was one of the earliest characters Keiji Inafune designed for ''Mega Man X''. He initially intended for the design to be used as the main protagonist, but upon realizing that players may have a hard time recognizing such a different-looking protagonist, he got fellow artist Hayato Kaji to design one closer to the original [[Mega Man]]; thus {{b|X|Mega Man}} was born. Meanwhile, Zero's design was repurposed into a supporting character. | Conceptually, Zero was one of the earliest characters Keiji Inafune designed for ''Mega Man X''. He initially intended for the design to be used as the main protagonist, but upon realizing that players may have a hard time recognizing such a different-looking protagonist, he got fellow artist Hayato Kaji to design one closer to the original [[Mega Man]]; thus {{b|X|Mega Man}} was born. Meanwhile, Zero's design was repurposed into a supporting character. | ||
Zero debuted in ''Mega Man X'' as X's mentor | Zero debuted in ''Mega Man X'' as X's mentor in the Maverick Hunters, eventually sacrificing himself to help X defeat Vile and continue to stop the leader of the evil Mavericks, Sigma. In ''Mega Man X2'', Zero's body was repaired and split into pieces by the villainous X-Hunters, forcing X to face them to retrieve his parts so he could be rebuilt. If the player failed to do so, Zero would be revived as a violent Maverick and have to be fought in a boss battle. It began to be implied that Zero was created by the evil [[Dr. Wily]], which would be built upon in later games. In ''Mega Man X3'', Zero returned as an ally of X who could be summoned to trade places, letting the player temporarily play as Zero in certain situations. | ||
In ''Mega Man X4'', Zero became a fully playable character alongside X for the first time. His usage of his iconic beam sword, the Z-Saber, was | In ''Mega Man X4'', Zero became a fully playable character alongside X for the first time. His usage of his iconic beam sword, the Z-Saber, was elaborated upon with special Techniques gained by defeating Maverick bosses. His past was also explored, as Sigma revealed that Zero was once a Maverick whom Sigma fought and was almost defeated by; in the process, Sigma was infected by a virus created by Dr. Wily that helped him become a Maverick in the first place. In ''Mega Man X5'', it becomes Sigma's plan to return Zero to his original purpose as intended by Dr. Wily, forcing him to destroy X. Depending on the player's actions, Zero may "awaken" and challenge X as a boss. Despite the battle, X and Zero then work together to defeat Sigma, and Zero is thought to have died in the process. He later returns in ''Mega Man X6'' under mysterious circumstances, and remains a playable character in the series all the way until ''Mega Man X8''. | ||
Zero became the star of his own sub-series with the release of ''Mega Man Zero'', a new video game series set two centuries after the ''Mega Man X'' series. After having been sealed away for years, Zero is reawoken by a human scientist named Ciel, who begs him to help liberate the dystopia of Neo Arcadia from the ruthless rule of who appears to be X himself. The game continued for a total of four installments, until the finale in ''Mega Man Zero 4'' where Zero sacrificed himself to stop the mad Dr. Weil from destroying all life. Zero also returned in some form in the ''Mega Man ZX'' sub-series, which was set another two centuries after the ''Mega Man Zero'' series and featured a Zero-inspired artifact called Model Z that gives the user similar abilities to him. | Zero became the star of his own sub-series with the release of ''Mega Man Zero'', a new video game series set two centuries after the ''Mega Man X'' series. After having been sealed away for years, Zero is reawoken by a human scientist named Ciel, who begs him to help liberate the dystopia of Neo Arcadia from the ruthless rule of who appears to be X himself. The game continued for a total of four installments, until the finale in ''Mega Man Zero 4'' where Zero sacrificed himself to stop the mad Dr. Weil from destroying all life. Zero also returned in some form in the ''Mega Man ZX'' sub-series, which was set another two centuries after the ''Mega Man Zero'' series and featured a Zero-inspired artifact called Model Z that gives the user similar abilities to him. | ||
==In ''[[Super Smash Bros. 4]]''== | ==In ''[[Super Smash Bros. 4]]''== | ||
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*A series of three slashes with his Z-Saber, much like playable characters' [[neutral attack]]s, with the slashes linking into each other. However, opponents are able to [[air dodge]] in between the second and third slashes. The slashes deal 5%, 7%, and 9% respectively, for a total of 21% damage, and the third slash has enough knockback to KO at around 125% from center stage. | *A series of three slashes with his Z-Saber, much like playable characters' [[neutral attack]]s, with the slashes linking into each other. However, opponents are able to [[air dodge]] in between the second and third slashes. The slashes deal 5%, 7%, and 9% respectively, for a total of 21% damage, and the third slash has enough knockback to KO at around 125% from center stage. | ||
*'''Ryuenjin''' ({{ja|龍炎刃|Ryūenjin}}, ''Dragon Flame Blade''): Zero performs a rising uppercut slash with his Z-Saber engulfed in [[flame]]s. Much like {{SSBU|Roy}}'s [[Blazer]], it drags opponents along in multiple hits, then launches them upward at the peak of the jump. It deals up to 5 hits, with the first dealing 6%, the second to fourth dealing 1.2%, and the fifth dealing 10%, for a total of 19.6% damage. The final hit is powerful enough to KO opponents under 100% if all hits connect. | *'''Ryuenjin''' ({{ja|龍炎刃|Ryūenjin}}, ''Dragon Flame Blade''): Zero performs a rising uppercut slash with his Z-Saber engulfed in [[flame]]s. Much like {{SSBU|Roy}}'s [[Blazer]], it drags opponents along in multiple hits, then launches them upward at the peak of the jump. It deals up to 5 hits, with the first dealing 6%, the second to fourth dealing 1.2%, and the fifth dealing 10%, for a total of 19.6% damage. The final hit is powerful enough to KO opponents under 100% if all hits connect. | ||
*''' | *'''Kuenzan''' ({{ja|空円斬|Kūenzan}}, ''Air Circling Slash''): Performs three quick somersaulting slashes in midair with the Z-Saber. The first two hits deal 4%, then the third hit deals 12%, for a total of 20% damage. The third hit is powerful enough to KO under 100% from center stage. | ||
*'''Genmu Zero''' ({{ja|幻夢零|Genmurei}}, ''Phantasm Zero''): Holds the Z-Saber up, then slashes with it to launch a large, green beam forward. The Z-Saber itself deals 15%, while the beam deals 20%. This is Zero's most powerful attack, with the beam KO-ing opponents as low as 70% from center stage. He often uses it when opponents are at a long distance away from him, especially if they are at high percentages. The beam can be [[reflect]]ed and [[absorb]]ed. | *'''Genmu Zero''' ({{ja|幻夢零|Genmurei}}, ''Phantasm Zero''): Holds the Z-Saber up, then slashes with it to launch a large, green beam forward. The Z-Saber itself deals 15%, while the beam deals 20%. This is Zero's most powerful attack, with the beam KO-ing opponents as low as 70% from center stage. He often uses it when opponents are at a long distance away from him, especially if they are at high percentages. The beam can be [[reflect]]ed and [[absorb]]ed. | ||
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<gallery> | <gallery> | ||
RyuenjinMMX4.png|Sprite of Zero using Ryuenjin in ''Mega Man X4''. | RyuenjinMMX4.png|Sprite of Zero using Ryuenjin in ''Mega Man X4''. | ||
KuenzanMMX4.png|Sprite of Zero using | KuenzanMMX4.png|Sprite of Zero using Kuenzan in ''Mega Man X4''. | ||
SSB4 Mii Fighter Zero.jpg|Zero as a Mii Swordfighter costume | SSB4 Mii Fighter Zero.jpg|Zero as a Mii Swordfighter costume | ||
Zero Assist Trophy (SSBU).png|Zero as an Assist Trophy in ''Super Smash Bros. Ultimate''. | Zero Assist Trophy (SSBU).png|Zero as an Assist Trophy in ''Super Smash Bros. Ultimate''. | ||
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|nl=Zero | |nl=Zero | ||
|ru={{rollover|Зеро|Zero|?}} | |ru={{rollover|Зеро|Zero|?}} | ||
|ko= | |ko=Zero | ||
| | |zh=Zero | ||
}} | }} | ||