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{{Title|Zero (''Mega Man'')}}
{{ArticleIcons|ssb4=y|ultimate=y}}
{{ArticleIcons|ssb4=y|ultimate=y}}
:''This article is about the ''Mega Man'' character. For other uses, see [[Zero (disambiguation)]].''
:''This article is about the ''Mega Man'' character. For other uses, see [[Zero (disambiguation)]].''
{{Infobox Character General
{{Infobox Character General
|name = Zero
|name = Zero
|image = [[File:DiVE Zero.png|250px]]
|image = [[File:Zero MMX6.png|250px]]
|caption = [[File:MegaManSymbol.svg|50px|class=invert-dark]]<br>Official artwork of Zero from ''Mega Man X DiVE''.
|caption = Official artwork of Zero from ''{{s|wikipedia|Mega Man X5}}''.<br>[[File:MegaManSymbol.svg|50px]]
|universe = {{uv|Mega Man}}
|universe = {{uv|Mega Man}}
|firstgame = ''{{iw|wikipedia|Mega Man X|video game}}'' (1993)
|firstgame = ''{{s|wikipedia|Mega Man X|video game}}'' (1993)
|games = ''[[SSB4]]''<br>''[[Ultimate]]''
|games = ''[[SSB4]]''<br>''[[Ultimate]]''
|lastappearance=''{{s|wikipedia|Minecraft}}'' (DLC, 2023)
|lastappearance = ''{{s|wikipedia|Mega Man X Legacy Collection 2}}'' (2018)
|console = Super Nintendo Entertainment System
|console = Super Nintendo Entertainment System
|species = Reploid<ref>"During Sigma's uprising, Zero detonated his own power core to save X and was critically damaged, but miraculously his cortex chip was unscathed. It is currently being stored at Maverick Hunter HQ, but even Dr. Cain has proven incapable of repairing his reploid body." - Zero, ''Mega Man X2'' Gallery, ''Mega Man X Legacy Collection''. 2018.</ref><ref>'''Zero:''' "Even if we Reploids are destined to join the scrap heap when that evolutionary step does come about..." - Ending cutscene, ''Mega Man X8''. 2004.</ref>
|species = Reploid
|gender = Male
|gender = Male
|englishactor = Johnny Yong Bosch
|englishactor = Johnny Yong Bosch
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|interwikipage = Zero (Mega Man)
|interwikipage = Zero (Mega Man)
}}
}}
'''Zero''' ({{ja|ゼロ|Zero}}, ''Zero'') is a recurring character in the {{uv|Mega Man}} series. He is a supporting protagonist in the ''Mega Man X'' sub-series of the ''Mega Man'' universe, and the main protagonist of the ''Mega Man Zero'' sub-series.
'''Zero''' ({{ja|ゼロ|Zero}}, ''Zero'') is a central character in the ''Mega Man X'' sub-series of the {{uv|Mega Man}} universe, and the protagonist of the ''Mega Man Zero'' sub-series.


==Origin==
==Origin==
[[File:AwakenedZeroGenmuZero.gif|left|thumb|Awakened Zero using Genmu Zero.]]
[[File:AwakenedZeroGenmuZero.gif|left|thumb|Awakened Zero using Genmu Zero.]]
Conceptually, Zero was one of the earliest characters Keiji Inafune designed for ''Mega Man X''. He initially intended for the design to be used as the main protagonist, but upon realizing that players may have a hard time recognizing such a different-looking protagonist, he got fellow artist Hayato Kaji to design one closer to the original [[Mega Man]]; thus {{b|X|Mega Man}} was born. Meanwhile, Zero's design was repurposed into a supporting character.
Along with {{b|X|Mega Man}}, Zero was one of the first robots to have complete free will and thinking capabilities of a human, known as Reploids. It was revealed in ''Mega Man X4'' that he was created by [[Dr. Wily]] to destroy the original [[Mega Man]], but was too unstable and violent to be controlled, forcing Dr. Wily to seal him in a capsule. Later, in the year 21XX, a group of Maverick Hunters found Dr. Wily's lab and released Zero. As he still wasn't cured of his violent nature, Zero defeated those Maverick Hunters, causing him to be labeled as a Maverick and forcing the then-leader, Sigma, to fight him one-on-one. Zero lost the fight, but he also became stable from his Maverick-like state after the duel. On the other hand, Sigma was infected with the Maverick Virus, causing a change in roles between him and Zero. Zero joined the Maverick Hunters, becoming an S-rank Hunter as well taking the role of a mentor and friend to X.


Zero debuted in ''Mega Man X'' as X's mentor and only friend in the Maverick Hunters, eventually sacrificing himself to help X defeat Vile and go on to stop the leader of the Mavericks, Sigma. In ''Mega Man X2'', Zero's body was repaired and split into pieces by the X-Hunters, forcing X to face them to retrieve his parts so he could be rebuilt. If the player failed to do so, Zero would be revived as a Maverick and fought in a boss battle. This game began to imply that Zero was secretly created by the evil [[Dr. Wily]], which would be built upon in later games. In ''Mega Man X3'', Zero returned as an ally of X who could be summoned to trade places, letting the player temporarily play as Zero.
After Sigma was finally defeated once and for all, Zero and X were involved in a new conflict called the "Elf Wars" due to its use of the electronic life-forms known as cyber-elves. Zero, having learned that his code was the original source of the Maverick outbreak, went into hybernation while scientists worked on a way to remove the malicious code. In that time, he was given a second body to inhabit, which he was awakened in by the human scientist Ciel, seeking his aid to defeat her rebellious creation, a copy of X. While Zero helps with the resistance group that Ciel leads, he soon learns that his original body had been stolen by a mad scientist named Dr. Weil, naming the original body as "Omega". Zero destroys Omega and later defeats Weil, despite knowing the fact that he was human too, putting an end to the Robot Wars that Wily had begun centuries ago.


In ''Mega Man X4'', Zero became a fully playable character alongside X for the first time. His usage of his iconic beam sword, the Z-Saber, was expanded with special Techniques gained by defeating Maverick bosses. His past was also explored, as Sigma revealed that Zero was once an insane Maverick whom Sigma fought to defeat; in the process, Sigma was infected by a virus created by Dr. Wily that helped him go Maverick in the first place. In ''Mega Man X5'', it becomes Sigma's plan to return Zero to his original evil purpose as intended by Dr. Wily, forcing him to fight X. Depending on the player's actions, Zero may "awaken" and challenge X as a boss. Despite the battle, afterwards X and Zero work together to defeat Sigma, and Zero is thought to perish in the process. He later returns in ''Mega Man X6'' under mysterious circumstances, and remains a playable character in the series all the way until ''Mega Man X8''.
In ''Ultimate'', all of the techniques Zero uses as an Assist Trophy originate from the ''Mega Man X'' series:
*His triple slash attack first debuted in ''Mega Man X4'', where it is Zero's most basic attack, with each of the slashes being activated with additional presses of the attack button. It has since been present in all of his mainline playable appearances, including the ''Mega Man Zero'' series.
*Ryuenjin is one of Zero's special techniques in ''Mega Man X4''. It is obtained by defeating Magma Dragoon, and performed by pressing the special move button while holding up. In addition to dealing damage, it can burn certain stage elements, giving Zero access to hidden items, and is notably his only attack that can damage Sigma, the final boss, in his first form. Zero also uses Ryuenjin in several of his crossover appearances, such as ''Tatsunoko vs. Capcom'' and ''Marvel vs. Capcom 3''.
*Kuenzan is another of Zero's techniques in ''Mega Man X4''. It is obtained by defeating Split Mushroom, after which it permanently replaces his standard midair attack. Unlike in ''Ultimate'', Zero only somersaults once when using it instead of three times. Kuenzan also appears in the ''Mega Man Zero'' series, and subsequent games of the ''Mega Man X'' series feature similar, circular slash techniques, such as C-Sword in ''Mega Man X5'' and Ensuizan in ''Mega Man X6''.
*Genmu Zero is a technique available to Zero only in his awakened form in ''Mega Man X5'', when he fights {{b|X|Mega Man}} near the end of the game. He uses it after the battle has gone on for too long, and functions as an unavoidable attack that instantly kills X. In crossovers such as the ''Marvel vs. Capcom'' series, Zero can use this attack in his original form, and Nightmare Zero in ''Mega Man X6'' uses a similar attack known as Genmu Zero Kai, though both are considerably weaker than the version seen in ''X5''.


Zero became the star of his own sub-series with the release of ''Mega Man Zero'', a new video game series set two centuries after the ''Mega Man X'' series. After having been sealed away for years, Zero is reawoken by a human scientist named Ciel, who begs him to help liberate the dystopia of Neo Arcadia from the ruthless rule of who appears to be X himself. The game continued for a total of four installments, until the finale in ''Mega Man Zero 4'' where Zero sacrificed himself to stop the mad Dr. Weil from destroying all life. Zero also returned in some form in the ''Mega Man ZX'' sub-series, which was set another two centuries after the ''Mega Man Zero'' series and featured a Zero-inspired artifact called Model Z that gives the user similar abilities to him.
Zero's double jump and air dash, which he uses in ''Ultimate'', were originally special techniques in ''Mega Man X4'', known as the Kuenbu and Hienkyaku (respectively), that had to be obtained by defeating Mavericks (Split Mushroom and Jet Stingray). Ever since ''Mega Man X5'', however, they have been available to him from the beginning.
 
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In ''Super Smash Bros. Ultimate'', all of the attacks that Zero uses as an Assist Trophy originate from his Technique abilities in the ''Mega Man X'' series:
 
*His triple slash attack first debuted in ''Mega Man X4'', where it is his basic grounded attack, with each of the slashes being activated with additional presses of the attack button. In ''Ultimate'', it most closely resembles the version from ''Mega Man X4'' and ''X5''.
*Ryuenjin is one of Zero's Techniques in ''Mega Man X4'', obtained by defeating Magma Dragoon. Zero also uses Ryuenjin in several of his crossover appearances, such as ''Tatsunoko vs. Capcom'', ''Marvel vs. Capcom 3: Fate of Two Worlds'' and its update ''Ultimate Marvel vs. Capcom 3'', ''Marvel vs. Capcom: Infinite'', ''Project X Zone'', ''Project X Zone 2'' and ''Teppen''.
*Kuuenzan is another of Zero's Techniques in ''Mega Man X4'', obtained by defeating Split Mushroom. This rolling slash also returns in another forms across the games.
*Genmu Zero is a Technique only used by Awakened Zero in ''Mega Man X5'', though he also uses it in the ''Marvel vs. Capcom'' series. He uses it after the battle has gone on for too long, and functions as an unavoidable attack that instantly kills X.
 
Zero's double jump and air dash, which he uses in ''Ultimate'', were originally special techniques in ''Mega Man X4'', known as the Kuuenbu and Hienkyaku (respectively), that had to be obtained by defeating Mavericks (Split Mushroom and Jet Stingray). In certain later games, they have been available to him from the beginning.


==In ''[[Super Smash Bros. 4]]''==
==In ''[[Super Smash Bros. 4]]''==
===As a costume===
===As a costume===
[[File:DLC Costume Zero's Armor.jpg|thumb|A {{SSB4|Mii Swordfighter}} dressed as Zero.]]
[[File:DLC Costume Zero's Armor.jpg|thumb|A {{SSB4|Mii Swordfighter}} dressed as Zero.]]
Zero is the basis for a paid {{SSB4|downloadable content}} [[Mii Costume]] for {{SSB4|Mii Swordfighter}}s. Nintendo also released a [http://www.smashbros.com/images/dlc/image/qr_sample07.jpg QR code] for those who wish to have the exact Mii used in the costume's advertising.
Zero is the basis for a paid [[downloadable content]] [[alternate costume (SSB4)#Wave 2|costume]] for {{SSB4|Mii Swordfighter}}s. Nintendo also released a [http://www.smashbros.com/images/dlc/image/qr_sample07.jpg QR code] for those who wish to have the exact Mii used in the costume's advertising.
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===Trophy===
===As a trophy===
Zero's trophy is exclusive to the Wii U version, under the name "Zero (Mega Man)" for disambiguation.
Zero's trophy is exclusive to the Wii U version, under the name "Zero (Mega Man)" for disambiguation.
{{Trophy
 
|name=Zero
[[File:ZeroMegaManTrophyWiiU.png|thumb|left|100px|Trophy of Zero in {{forwiiu}}.]]
|name-ntsc=Zero
{{Flag|North America}} ''A close friend and mentor to X, Zero first appeared in Mega Man X. He's a Rank SA Maverick Hunter and is capable of instantly learning new moves from his enemies. Zero has great faith in X's hidden potential, and together they fight to take down Sigma and defeat his rebelling forces.''<br>
|name-pal=Zero (Mega Man)
{{Flag|Europe}} ''A powerful SA-rank Maverick Hunter who can instantly learn new moves from his enemies. Zero first made an appearance in Mega Man X, and is a close friend and mentor of X, that game's protagonist. He believes in X's hidden potential, and together they fight to take down Sigma and his renegade forces.''
|image=ZeroMegaManTrophyWiiU.png
{{Trophy games|console1=SNES|game1=Mega Man X (01/1994)|console2=GBA|game2=Mega Man Zero (09/2002)}}
|desc-ntsc=A close friend and mentor to X, Zero first appeared in Mega Man X. He's a Rank SA Maverick Hunter and is capable of instantly learning new moves from his enemies. Zero has great faith in X's hidden potential, and together they fight to take down Sigma and defeat his rebelling forces.
|desc-pal=A powerful SA-rank Maverick Hunter who can instantly learn new moves from his enemies. Zero first made an appearance in Mega Man X, and is a close friend and mentor of X, that game's protagonist. He believes in X's hidden potential, and together they fight to take down Sigma and his renegade forces.
|gamelist-ntsc={{Trophy games|console1=SNES|game1=Mega Man X|release1=01/1994|console2=GBA|game2=Mega Man Zero|release2=09/2002}}
|gamelist-pal={{Trophy games|console1=SNES|game1=Mega Man X|release1=03/1994|console2=GBA|game2=Mega Man Zero|release2=10/2002}}
|game=ssb4-wiiu
}}
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{{cquote|''He appears from the Mega Man series. Just like in his original appearance, he uses his learned moves to wreak havoc on stage!''|cite=[https://www.smashbros.com/en_US/blog/ Super Smash Blog]|source=[[Super Smash Bros. Ultimate Official Site]]}}
{{cquote|''He appears from the Mega Man series. Just like in his original appearance, he uses his learned moves to wreak havoc on stage!''|cite=[https://www.smashbros.com/en_US/blog/ Super Smash Blog]|source=[[Super Smash Bros. Ultimate Official Site]]}}


[[File:SSBUWebsiteZeroMM1.jpg|thumb|Zero on [[Luigi's Mansion]].]]
[[File:SSBUWebsiteZeroMM1.jpg|thumb|left|Zero on [[Luigi's Mansion]].]]
Zero appears as an [[Assist Trophy]].  
[[File:SSBUWebsiteZeroMM2.jpg|thumb|Zero attacking {{SSBU|Ridley}} with Genmu Zero on [[Midgar]].]]
 
Zero appears as an [[Assist Trophy]] character. Upon being summoned, he says "Fight's on!" and chases opponents to attack them using a variety of techniques:
Zero's Japanese voice clips were by Ryotaro Okiayu, who has voiced him since ''Mega Man X4''. Okiayu was surprised to hear his recordings in ''Ultimate'' and suggested they were reused from somewhere.<ref>[https://twitter.com/chikichikiko/status/1027213454212386816 "ゼロもボイスあるの??? あれ?"], [https://twitter.com/chikichikiko/status/1027234867791114240 "『帰還する!』という台詞が何処からか転用されているみたいです音源"] - Ryotaro Okiayu's Twitter (@chikichikiko, both posted August 8, 2018)</ref> Zero's English voice clips were by Johnny Yong Bosch, who has voiced him since ''Marvel Vs. Capcom 3''.
*A series of three slashes with his Z-Saber, much like playable characters' [[neutral attack]]s, with the slashes linking into each other. However, opponents are able to [[air dodge]] inbetween the second and third slashes. The slashes deal 5%, 7%, and 9% respectively, for a total of 21% damage, and the third slash has enough knockback to KO at around 125% from center stage.
 
*'''Ryuenjin''' ({{ja|龍炎刃|Ryūenjin}}, ''Dragon Flame Blade''): Zero jumps and slashes above himself with his Z-Saber engulfed in [[flame]]s. Much like {{SSBU|Roy}}'s [[Blazer]], it drags opponents along in multiple hits, then launches them upward at the peak of the jump. It deals up to 5 hits, with the first dealing 6%, the second to fourth dealing 1.2%, and the fifth dealing 10%, for a total of 19.6% damage. The final hit is powerful enough to KO opponents under 100% if all hits connect.
Upon being summoned, he says "Fight's on!" and chases opponents to attack them using a variety of attacks and Techniques from the ''Mega Man X'' series:
*'''Kuenzan''' ({{ja|空円斬|Kūenzan}}, ''Air Circling Slash''): Performs three quick somersaulting slashes in midair with the Z-Saber. The first two hits deal 4%, then the third hit deals 12%, for a total of 20% damage. The third hit is powerful enough to KO under 100% from center stage.
 
*'''Genmu Zero''' ({{ja|幻夢零|Genmu Zero}}, ''Phantasm Zero''): Holds the Z-Saber up, then slashes with it to fire a large, green blade beam forward. The Z-Saber itself deals 15%, while the beam deals 20%. This is Zero's most powerful attack, with the beam KOing opponents as low as 70% from center stage. He often uses it when opponents are at a long distance away from him, especially if they are at high percentages. The beam can be [[reflect]]ed and [[absorb]]ed.
*A series of three slashes with his Z-Saber, much like playable characters' [[neutral attack]]s, with the slashes linking into each other. However, opponents are able to [[air dodge]] in between the second and third slashes. The slashes deal 5%, 7%, and 9% respectively, for a total of 21% damage, and the third slash has enough knockback to KO at around 125% from center stage.
*'''Ryuenjin''' ({{ja|龍炎刃|Ryūenjin}}, ''Dragon Flame Blade''): Zero performs a rising uppercut slash with his Z-Saber engulfed in [[flame]]s. Much like {{SSBU|Roy}}'s [[Blazer]], it drags opponents along in multiple hits, then launches them upward at the peak of the jump. It deals up to 5 hits, with the first dealing 6%, the second to fourth dealing 1.2%, and the fifth dealing 10%, for a total of 19.6% damage. The final hit is powerful enough to KO opponents under 100% if all hits connect.
*'''Kuuenzan''' ({{ja|空円斬|Kūenzan}}, ''Air Circling Slash''): Performs three quick somersaulting slashes in midair with the Z-Saber. The first two hits deal 4%, then the third hit deals 12%, for a total of 20% damage. The third hit is powerful enough to KO under 100% from center stage.
*'''Genmu Zero''' ({{ja|幻夢零|Genmurei}}, ''Phantasm Zero''): Holds the Z-Saber up, then slashes with it to launch a large, green beam forward. The Z-Saber itself deals 15%, while the beam deals 20%. This is Zero's most powerful attack, with the beam KO-ing opponents as low as 70% from center stage. He often uses it when opponents are at a long distance away from him, especially if they are at high percentages. The beam can be [[reflect]]ed and [[absorb]]ed.
 
Much like in his home series, Zero has a [[double jump]], and can move with high-speed dashes both on the ground and in the air. He is also one of the Assist Trophies capable of performing directional air dodges. For all his Techniques except the triple slash, Zero shouts their names when using them. He will then say "Back to base!" when departing. He also can be defeated, when he is defeated he gets blast KO'd but also explodes into orange orbs, a reference to his death animation in most of his appearances.


===As a costume===
Much like in his series, Zero has a [[double jump]], and can move with high-speed dashes both on the ground and in the air. He is also one of the Assist Trophies capable of performing directional air dodges. For all his techniques except the triple slash, Zero shouts their names when using them. He will then say "Back to base!" when departing. He also can be defeated, when he is defeated he gets blast KO'd but also explodes into orange orbs, a reference to his death animation in some of his
[[File:Zero DLC Mii Gunner.jpg|thumb|A {{SSBU|Mii Swordfighter}} dressed as Zero.]]
appearances.
The Zero outfit that previously appeared in ''Super Smash Bros. 4'' returns once again as a [[Downloadable content (SSBU)|downloadable]] [[Mii Costume]] for {{SSBU|Mii Swordfighter}}s, released with the third wave of Mii Fighters.
 
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===Spirits===
===Spirits===
{|class="wikitable sortable"
{| class="wikitable sortable"
! No. !! Image !! Name !! Type !! Class !! Slots
! Base [[File:Equipment Icon Power Badge.png|20px|Power]]
! Max [[File:Equipment Icon Power Badge.png|20px|Power]]
! Base [[File:Equipment Icon Brawn Badge.png|20px|Attack]]
! Max [[File:Equipment Icon Brawn Badge.png|20px|Attack]]
! Base [[File:Equipment Icon Protection Badge.png|20px|Defense]]
! Max [[File:Equipment Icon Protection Badge.png|20px|Defense]]
! Ability !! Series
|-
|-
| 907 || {{SpiritTableName|Zero (Zero Buster)}} || {{SpiritType|Attack}} || ★★ || 2 || 1781 || 7149 || 1051 || 4218 || 730 || 2931 || {{Rollover|Can Be Enhanced at Lv. 99|Zero (Z-Saber)|y}} || ''Mega Man X'' Series
! No. !! Image !! Name !! Type !! Class !! Slot !! Ability !! Series
|-
|-
| 908 || {{SpiritTableName|Zero (Z-Saber)}} || {{SpiritType|Attack}} || ★★★★ || 2 || 4810 || 12026 || 2447 || 6118 || 1736 || 4340 || Weapon Attack & Move Speed ↑ || ''Mega Man X'' Series
| 907 || [[File:Zero.png|center|108x108px]] || Zero (Zero Buster) || {{color|#dc1029|Attack}} || ★★ || 2 || Can Be Enhanced at Lv. 99 || rowspan="2" | ''Mega Man X'' Series
|-
|-
| 918 || {{SpiritTableName|Mega Man Zero}} || {{SpiritType|Attack}} || ★★★ || 2 || 3224 || 9697 || 1773 || 5334 || 1158 || 3482 || Sword Attack ↑ || ''Mega Man Zero'' Series
| 908 || [[File:Zero Zsaber Spirit.png|center|108x108px]] || Zero (Z-Saber) || {{color|#dc1029|Attack}} || ★★★★ || 2 || Weapon Attack & Move Speed ↑
|-
| 918 || [[File:Mega Man Zero Spirit.png|center|108x108px]] || Mega Man Zero || {{color|#dc1029|Attack}} || ★★★ || 2 || Sword Attack ↑ || ''Mega Man Zero'' Series
|}
|}


==Gallery==
==Gallery==
<gallery>
<gallery>
RyuenjinMMX4.png|Sprite of Zero using Ryuenjin in ''Mega Man X4''.
KuenzanMMX4.png|Sprite of Zero using Kuuenzan in ''Mega Man X4''.
SSB4 Mii Fighter Zero.jpg|Zero as a Mii Swordfighter costume
Zero Assist Trophy (SSBU).png|Zero as an Assist Trophy in ''Super Smash Bros. Ultimate''.
Zero Assist Trophy (SSBU).png|Zero as an Assist Trophy in ''Super Smash Bros. Ultimate''.
Zero 1.jpg|Zero dashing in [[Wily Castle]].
Zero 1.jpg|Zero dashing in [[Wily Castle]].
Zero 2.jpg|Zero attacking {{SSBU|Mega Man}} with Ryuenjin.
Zero 2.jpg|Zero attacking {{SSBU|Mega Man}} with Ryuenjin.
SSBUWebsiteZeroMM2.jpg|Zero attacking {{SSBU|Ridley}} with Genmu Zero on [[Midgar]].
RyuenjinMMX4.png|Sprite of Zero using Ryuenjin in ''Mega Man X4''.
KuenzanMMX4.png|Sprite of Zero using Kuenzan in ''Mega Man X4''.
</gallery>
</gallery>
==Names in other languages==
{{langtable
|ja={{ja|ゼロ|Zero}}, ''Zero''
|en=Zero
|fr=Zero
|es=Zero
|de=Zero
|it=Zero
|nl=Zero
|ru={{rollover|Зеро|Zero|?}}
|ko=Zero
|zh=Zero
}}


==Trivia==
==Trivia==
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**In ''Mega Man X4'', Zero is seen with green eyes in the animated cutscenes; however, official artwork of ''X4'' shows Zero with blue eyes.
**In ''Mega Man X4'', Zero is seen with green eyes in the animated cutscenes; however, official artwork of ''X4'' shows Zero with blue eyes.
*Zero is the only ''Mega Man'' character with a trophy that is neither from the classic ''Mega Man'' series nor part of Mega Man's Final Smash.
*Zero is the only ''Mega Man'' character with a trophy that is neither from the classic ''Mega Man'' series nor part of Mega Man's Final Smash.
*Zero's reveal as an Assist Trophy, with him defeating a [[Ditto]] version of an {{SSBU|Inkling}}, is a reference to fake, or "soulless", copies of Zero and X that Zero has fought over the years, such as Sigma's fake Zero, Copy X, and Omega.
*Zero's reveal as an Assist Trophy, with him defeating a [[Ditto]] version of an {{SSBU|Inkling}}, is a reference to fake, or "soulless", copies of Zero and X that Zero has fought over the years.
*Zero is the only ''Mega Man'' character to use a voice actor in the ''Super Smash Bros.'' series.
*Zero is the only ''Mega Man'' character to use a voice actor in the ''Super Smash Bros.'' series.
*Although the [[Training Mode]] menu states that Zero will unleash Genmu Zero when he's about to leave, his departure and when he will perform the attack are not connected.
**This is probably a reference to his fight as Awakened Zero where, after a certain amount of time passes, he will become invincible and start using Genmu Zero repeatedly, essentially ending the fight.
*Zero, [[Andross]] and [[Nintendog]] are tied for the most Spirits out of non Fighter characters, with a total of three. In his case, his Zero Buster spirit, his Z-Saber spirit, and Mega Man Zero spirit.
*For unknown reasons, the [[Sound Test]] and the Assist Trophy menu in [[Training]] lists Zero's name as "Zero (Mega Man)", despite there being no other Assist Trophy with the name Zero, as well as none of Zero's spirits being specifically called "Zero (Mega Man)".
==References==
{{Reflist}}


==See also==
==See also==
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{{AssistTrophies}}
{{AssistTrophies}}
{{Mii costumes}}
{{Mii costumes}}
{{Mii costumes (SSBU)}}
{{Mega Man universe}}
{{Mega Man universe}}
[[Category:Third-party characters]]
[[Category:Third party characters]]
[[Category:Trophies (SSB4-Wii U)]]
[[Category:Trophies (SSB4-Wii U)]]
[[Category:Capcom]]
[[Category:Capcom]]
[[Category:Spirits]]
[[Category:Spirits]]
[[es:Zero]]

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