Editing Zero (Mega Man)
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*A series of three slashes with his Z-Saber, much like playable characters' [[neutral attack]]s, with the slashes linking into each other. However, opponents are able to [[air dodge]] in between the second and third slashes. The slashes deal 5%, 7%, and 9% respectively, for a total of 21% damage, and the third slash has enough knockback to KO at around 125% from center stage. | *A series of three slashes with his Z-Saber, much like playable characters' [[neutral attack]]s, with the slashes linking into each other. However, opponents are able to [[air dodge]] in between the second and third slashes. The slashes deal 5%, 7%, and 9% respectively, for a total of 21% damage, and the third slash has enough knockback to KO at around 125% from center stage. | ||
*'''Ryuenjin''' ({{ja|龍炎刃|Ryūenjin}}, ''Dragon Flame Blade''): Zero performs a rising uppercut slash with his Z-Saber engulfed in [[flame]]s. Much like {{SSBU|Roy}}'s [[Blazer]], it drags opponents along in multiple hits, then launches them upward at the peak of the jump. It deals up to 5 hits, with the first dealing 6%, the second to fourth dealing 1.2%, and the fifth dealing 10%, for a total of 19.6% damage. The final hit is powerful enough to KO opponents under 100% if all hits connect. | *'''Ryuenjin''' ({{ja|龍炎刃|Ryūenjin}}, ''Dragon Flame Blade''): Zero performs a rising uppercut slash with his Z-Saber engulfed in [[flame]]s. Much like {{SSBU|Roy}}'s [[Blazer]], it drags opponents along in multiple hits, then launches them upward at the peak of the jump. It deals up to 5 hits, with the first dealing 6%, the second to fourth dealing 1.2%, and the fifth dealing 10%, for a total of 19.6% damage. The final hit is powerful enough to KO opponents under 100% if all hits connect. | ||
*''' | *'''Kuenzan''' ({{ja|空円斬|Kūenzan}}, ''Air Circling Slash''): Performs three quick somersaulting slashes in midair with the Z-Saber. The first two hits deal 4%, then the third hit deals 12%, for a total of 20% damage. The third hit is powerful enough to KO under 100% from center stage. | ||
*'''Genmu Zero''' ({{ja|幻夢零|Genmurei}}, ''Phantasm Zero''): Holds the Z-Saber up, then slashes with it to launch a large, green beam forward. The Z-Saber itself deals 15%, while the beam deals 20%. This is Zero's most powerful attack, with the beam KO-ing opponents as low as 70% from center stage. He often uses it when opponents are at a long distance away from him, especially if they are at high percentages. The beam can be [[reflect]]ed and [[absorb]]ed. | *'''Genmu Zero''' ({{ja|幻夢零|Genmurei}}, ''Phantasm Zero''): Holds the Z-Saber up, then slashes with it to launch a large, green beam forward. The Z-Saber itself deals 15%, while the beam deals 20%. This is Zero's most powerful attack, with the beam KO-ing opponents as low as 70% from center stage. He often uses it when opponents are at a long distance away from him, especially if they are at high percentages. The beam can be [[reflect]]ed and [[absorb]]ed. | ||