Editing Zelda (SSBU)/Forward throw

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
{{competitive expertise}}
{|class="wikitable" style="float:right; margin:4pt;"
{|class="wikitable" style="float:right; margin:4pt;"
!colspan=5|Zelda forward throw hurtbox visualization
!colspan=5|Zelda forward throw hurtbox visualization
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==Overview==
==Overview==
Zelda tosses the opponent in front of her after pulling them back with magic. Forward throw has very high base knockback, but very low knockback scaling. Barring incredibly niche scenarios, it is not a viable kill throw. However, it has good synergy with Phantom, being able to send off stage for a ledge trap, even at low percents. With correct timing and spacing, at virtually any percent it can also combo into Phantom, which can KO quite early especially near the ledge.
==Throw Data==
==Throw Data==
{{UltimateThrowTableHeader}}
{{UltimateThrowTableHeader}}
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|fkv=0
|fkv=0
|ff=0.0
|ff=0.0
|effect=Normal
|sfx=None
|slvl=S
}}
{{UltimateThrowTableRow
|kind=1
|id=0
|type=Throwing
|damage=3.0%
|angle=361
|bk=40
|ks=100
|fkv=0
|effect=Normal
|effect=Normal
|sfx=None
|sfx=None

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