Editing Zelda (SSBU)/Down smash
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 2: | Line 2: | ||
[[File:ZeldaDSmashSSBU.gif|thumb|350px|Hitbox visualization showing Zelda's down smash.]] | [[File:ZeldaDSmashSSBU.gif|thumb|350px|Hitbox visualization showing Zelda's down smash.]] | ||
==Overview== | ==Overview== | ||
A simple spinning kick that hits on both sides with decent horizontal range. The back hit does less damage, but its higher knockback scaling makes it only | A simple spinning kick that hits on both sides with decent horizontal range. The back hit does less damage, but its higher knockback scaling makes it only marginally weaker. While one of the weaker down smashes in the game, it still has respectable power, especially for a frame 5 move. Furthermore, its sweetspot is medium-sized with high priority, making it reliable and easy to land compared to the precise sweetspots of forward tilt and Lightning Kick. Down smash cannot steal stocks like her uber strong moves can, but it is very fast and one of her most consistent finishers at high percents. | ||
Both foot sweetspots launch at one of the lowest semi-spike angles in the game. At high percents, this can be a death sentence to characters with poor recoveries and make Din's Fire very hard or impossible to avoid. The sourspots are unremarkable due to not semi-spiking, but will rarely land due to having low priority. On grounded opponents, the sweetspot will almost always land over the sourspot. | |||
The foot hitboxes reach below ledge, but the short duration makes it mediocre for two-frames. It is a good option for punishing ledge re-grabs, though. | |||
With a FAF of 38, it's also one of the fastest smash attacks in the game and can be hard to punish on whiff. It is punishable on hit at very low percents, however, with rapid jab or down tilt being safer options. | |||
With a FAF of 38, it's one of the fastest | |||
==Update History== | ==Update History== |