Editing Zelda (PM)
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Latest revision | Your text | ||
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*{{nerf|All throws cause less damage.}} | *{{nerf|All throws cause less damage.}} | ||
*{{nerf|No longer invincible when using Nayru's Love in the air.}} | *{{nerf|No longer invincible when using Nayru's Love in the air.}} | ||
*{{ | *{{buff|Din's Fire buffed, increasing in size and power as it goes a greater distance.}} | ||
**{{buff|New function implemented. Pressing the side special button while a fireball is set stationary will allow it to return to Zelda. The time it takes for the fire to return and the amount of damage depends on how far Zelda launched it; if no action is taken after it is set, the fire will automatically return to her itself later.}} | **{{buff|New function implemented. Pressing the side special button while a fireball is set stationary will allow it to return to Zelda. The time it takes for the fire to return and the amount of damage depends on how far Zelda launched it; if no action is taken after it is set, the fire will automatically return to her itself later.}} | ||
**{{buff|The | **{{buff|Din's Fire slowly builds up power once Zelda places it, and it will self detonate after a set time. The explosion is large and powerful, and gives an advantage to attack those with higher damage or are stuck airborne.}} | ||
**{{nerf|The number of fireballs that can be on the screen at one time has been reduced from 3 to 1 | **{{nerf|The number of fireballs that can be on the screen at one time has been reduced from 3 to 1.}} | ||
==Moveset== | ==Moveset== |