Editing Zelda (PM)
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 2: | Line 2: | ||
{{Infobox Character Mod | {{Infobox Character Mod | ||
|name = Zelda | |name = Zelda | ||
|image = {{tabber|title1=Twilight Princess (PM)| | |image = {{tabber|title1=Twilight Princess (PM)|tab1=[[File:Zelda SSBB.jpg|250px]]|title2=Twilight Princess (P+)|tab2=[[File:PPlus Zelda.png|250px]]|title3=Ocarina of Time|tab3=[[File:OoT Zelda PM.png|250px]]}} | ||
|mod = Project M | |mod = Project M | ||
|base = SSBB | |base = SSBB | ||
Line 11: | Line 11: | ||
'''Zelda''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. She was one of the most buffed characters from ''Melee'' and ''Brawl'', going from being a bottom tier character in both ''Melee'' and ''Brawl'' to a formidable fighter that can be played without the need of {{PM|Sheik}}. | '''Zelda''' is a playable character in the ''[[Brawl]]'' mod ''[[Project M]]''. She was one of the most buffed characters from ''Melee'' and ''Brawl'', going from being a bottom tier character in both ''Melee'' and ''Brawl'' to a formidable fighter that can be played without the need of {{PM|Sheik}}. | ||
Zelda is placed 38th out 41 on the [[Project M#Tier list|official]] [[tier list]], toward the bottom of the D tier. This is | Zelda is placed 38th out 41 on the [[Project M#Tier list|official]] [[tier list]], toward the bottom of the D tier. This is a marginal improvement over her 24th out of 26 placement in ''Melee'' and ''Brawl'' standing as 37th out of 38. Her tools are strong enough to make her a competent fighter, and numerous top placings by {{Sm|Zhime}} have shown her great potential. | ||
==Attributes== | ==Attributes== | ||
Line 25: | Line 25: | ||
Zelda was immensely buffed from ''Brawl'' to ''Project M''. Her mobility has been improved and many of her attacks are faster. Many of her moves also have improved KO potential such as back throw and the back hit of her down smash. The changes to PM's mechanics also greatly benefit her as they improve her combo potential and her overall endurance is higher. Lastly, [[Transform]] is much faster and {{PM|Sheik}} much like in Melee is a more effective character. | Zelda was immensely buffed from ''Brawl'' to ''Project M''. Her mobility has been improved and many of her attacks are faster. Many of her moves also have improved KO potential such as back throw and the back hit of her down smash. The changes to PM's mechanics also greatly benefit her as they improve her combo potential and her overall endurance is higher. Lastly, [[Transform]] is much faster and {{PM|Sheik}} much like in Melee is a more effective character. | ||
She did | She did she a few nerfs however. Her down tilt has more ending lag and can no longer [[trip]] opponents. Some of her KO moves such as down smash's front hit and her Lightning Kicks were weakened while some of her moves such as up smash, up aerial and neutral aerial are less reliable. | ||
Overall, she is much more effective and viable than she has ever been; however, her buffs were not enough to keep up with most of the cast, resulting in her remaining one of the weaker characters in the game. | Overall, she is much more effective and viable than she has ever been; however, her buffs were not enough to keep up with most of the cast, resulting in her remaining one of the weaker characters in the game. | ||
Line 100: | Line 100: | ||
*{{nerf|Farore's Wind's reappearance hitbox comes out on frame 2 of reappearance, rather than frame 1.}} | *{{nerf|Farore's Wind's reappearance hitbox comes out on frame 2 of reappearance, rather than frame 1.}} | ||
*{{nerf|Farore's Wind deals less damage (6% (both hits) → 4%).}} | *{{nerf|Farore's Wind deals less damage (6% (both hits) → 4%).}} | ||
*{{buff| | *{{buff|Can act out of [[Transform]] sooner, like {{PM|Sheik}}.}} | ||
*{{buff|Transform now switches Zelda with Sheik much faster due to their files being loaded from the SD card rather than the ''Brawl'' disc.}} | |||
==Revisions== | ==Revisions== | ||
Line 296: | Line 297: | ||
==In [[competitive play]]== | ==In [[competitive play]]== | ||
===Notable tech=== | |||
[https://www.reddit.com/r/SSBPM/comments/der1bz/labbing_discord_results_zelda/ Labbing Discord Tech Post] | |||
===Notable players=== | ===Notable players=== | ||
*{{Sm|Dr.|USA}} - Best Zelda on the West Coast and one of the best in the world. Honorable mention on [[PMRank 2017]]. | |||
*{{Sm|Dr.|USA}} - Best Zelda on the West Coast. Honorable mention on [[PMRank 2017]]. | *{{Sm|Grzly|USA}} - Honorable mention on [[PMRank 2019]]. | ||
*{{Sm| | |||
*{{Sm|Kalne|Japan}} - One of the two best ''Project M'' players in Japan. | *{{Sm|Kalne|Japan}} - One of the two best ''Project M'' players in Japan. | ||
*{{Sm|Zhime|USA}} - Best Zelda in the world. Ranked 32nd on the PMRank 2016. | *{{Sm|Zhime|USA}} - Best Zelda in the world. Ranked 32nd on the PMRank 2016. | ||
Line 306: | Line 308: | ||
==Alternate costumes== | ==Alternate costumes== | ||
===Project M=== | ===Project M=== | ||
Zelda now has an alternate costume that is more closely based off [[Zelda (SSBM)|her appearance]] in ''Melee'', which itself was based off her appearance in ''The Legend of Zelda: Ocarina of Time''. Oddly, the ''Brawl'' color palette which references the design featured in the alternate costume stays, despite Ganondorf's ''Ocarina Of Time'' based palette swap being replaced with the default color for his alternate costume, which is again based off of his ''Ocarina'' design | Zelda now has an alternate costume that is more closely based off [[Zelda (SSBM)|her appearance]] in ''Melee'', which itself was based off her appearance in ''The Legend of Zelda: Ocarina of Time''. Oddly, the ''Brawl'' color palette which references the design featured in the alternate costume stays, despite Ganondorf's ''Ocarina Of Time'' based palette swap being replaced with the default color for his alternate costume, which is again based off of his ''Ocarina'' design. | ||
{|style="margin:1em auto 1em auto;text-align:center" | {|style="margin:1em auto 1em auto;text-align:center" | ||
|- | |- | ||
Line 325: | Line 327: | ||
*Pink/Blue: Based on her appearance as a resident of Skyloft in ''The Legend of Zelda: Skyward Sword''. | *Pink/Blue: Based on her appearance as a resident of Skyloft in ''The Legend of Zelda: Skyward Sword''. | ||
*Red (OOT): Given brown hair, better resembling the ending of ''The Legend of Zelda'' if Link rescues her with the Red Ring equipped. | *Red (OOT): Given brown hair, better resembling the ending of ''The Legend of Zelda'' if Link rescues her with the Red Ring equipped. | ||
*Green (OOT) | *Green (OOT) | ||
*Blue (OOT) | *Blue (OOT) | ||
*Violet (OOT): A more accurate portrayal of Zelda's appearance as seen in official artwork for ''The Legend of Zelda: Ocarina of Time''. | *Violet (OOT): A more accurate portrayal of Zelda's appearance as seen in official artwork for ''The Legend of Zelda: Ocarina of Time''. | ||
*Dark Purple (OOT): Based on Princess Hilda from ''The Legend of Zelda: A Link Between Worlds''. | *Dark Purple (OOT): Based on Princess Hilda from ''The Legend of Zelda: A Link Between Worlds''. | ||
[[File:Zelda Palette (P+).png|800px|thumb|center|Zelda's alternate costumes in P+]] | [[File:Zelda Palette (P+).png|800px|thumb|center|Zelda's alternate costumes in P+]] | ||
'''Z-Secret Costume:''' Young Zelda clothing | '''Z-Secret Costume:''' Young Zelda clothing | ||
Line 342: | Line 340: | ||
==Trivia== | ==Trivia== | ||
*Two players can use the same costume for Zelda (and Sheik) as long as one chooses Zelda and the other chooses Sheik with the corresponding palette swap (i.e. default costumes or team colors). This is likely an oversight as a result of being able to choose Zelda and Sheik separately. Upon exiting the results screen and going back to the character select screen, one of the character portraits will use a different alternate costume instead. | *Two players can use the same costume for Zelda (and Sheik) as long as one chooses Zelda and the other chooses Sheik with the corresponding palette swap (i.e. default costumes or team colors). This is likely an oversight as a result of being able to choose Zelda and Sheik separately. Upon exiting the results screen and going back to the character select screen, one of the character portraits will use a different alternate costume instead. | ||
==References== | ==References== |