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| '''{{GameIcon|ssbu}} {{SSBU|3.1.0}}''' | | '''{{GameIcon|ssbu}} {{SSBU|3.1.0}}''' |
| *{{bugfix|Boomerang teleportation glitch fixed.}} | | *{{bugfix|Boomerang teleportation glitch fixed.}} |
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| ==Hitboxes== | | ==Hitboxes== |
| If thrown with a smash attack input, the Boomerang's clean and late hits have their damage multiplied by 1.2×.
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| {{UltimateHitboxTableHeader}} | | {{UltimateHitboxTableHeader}} |
| {{HitboxTableTitle|Clean hit|50}} | | {{HitboxTableTitle|Clean hit|50}} |
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| ==Timing== | | ==Timing== |
| ===Throw===
| | Catching the Boomerang will stop its duration. |
| {|class="wikitable" | | {|class="wikitable" |
| !Tilt input hitboxes (clean, late, returning) | | !Boomerang (clean, early, returning) |
| |27-29, 30-71, 72-149
| | |27-29, 30-82, 83-153 |
| |-
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| !Smash input hitboxes (clean, late, returning)
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| |27-29, 30-82, 83-185 | |
| |- | | |- |
| !Interruptible | | !Interruptible |
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| {{FrameStripStart}} | | {{FrameStripStart}} |
| !Tilt throw {{FrameStrip|t=Blank|c=26}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=42|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=78|s=HitboxChangeE}}{{FrameStrip|t=Blank|c=36}}
| | {{FrameStrip|t=Blank|c=26}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=53||e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=71|s=HitboxChangeE}} |
| |- | | |- |
| !Smash throw {{FrameStrip|t=Blank|c=26}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=53|e=HitboxChangeS|s=HitboxChangeE}}{{FrameStrip|t=Hitbox|c=103|s=HitboxChangeE}}
| | {{FrameStrip|t=Lag|c=26|e=LagPropS}}{{FrameStrip|t=Lag|c=19|s=LagPropE}}{{FrameStrip|t=Interruptible|c=14}}{{FrameStrip|t=Blank|c=94}} |
| |-
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| !Young Link {{FrameStrip|t=Lag|c=26|e=LagPropS}}{{FrameStrip|t=Lag|c=19|s=LagPropE}}{{FrameStrip|t=Interruptible|c=14}}{{FrameStrip|t=Blank|c=126}}
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| {{FrameStripEnd}}
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| ===Catch===
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| Catching the Boomerang removes its hitboxes. The catching animation does not occur if Young Link is in the middle of an attack or defensive action.
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| {|class="wikitable"
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| !Interruptible
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| |10
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| |-
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| !Animation length
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| |37
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| |}
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| {{FrameStripStart}}
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| {{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Interruptible|c=28}}
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| {{FrameStripEnd}} | | {{FrameStripEnd}} |
| {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y|prop=y}} | | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y|prop=y}} |
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| ==Parameters==
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| ===Throw===
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| {|class="wikitable"
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| !Stick sensitivity to angle vertically
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| |0.2
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| |-
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| !Vertical angle deviation
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| |33°
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| |}
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| ===Boomerang===
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| {|class="wikitable"
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| !Lifetime
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| |{{rollover|123 frames|Coded as 127 frames|y}} (tilt)<br>{{rollover|159 frames|Coded as 163 frames|y}} (smash)
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| |-
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| !Initial speed
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| |2.4 (tilt)<br>2.9 (smash)
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| |-
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| !Rotation speed
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| |28° (tilt)<br>36° (smash)
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| |-
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| !Smash input damage multiplier
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| |1.2
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| |-
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| !Deceleration
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| |0.047
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| |-
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| !Minimum speed
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| |0.3
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| |-
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| !Distance spent turning back
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| |15 (tilt)<br>22 (smash)
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| |-
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| !Maximum returning speed
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| |2.8
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| |-
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| !Angle deviation per frame when returning
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| |1°
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| |-
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| !Angle difference to go through floor instead of bouncing off
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| |50°
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| |-
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| !Minimum bounce angle off ground
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| |16°
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| |-
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| !Can pierce opponents?
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| |No
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| |}
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| ====After clashing with an attack====
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| {|class="wikitable"
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| !Lifetime
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| |60 frames
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| |-
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| !Horizontal speed
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| | -0.15
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| |-
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| !Vertical speed
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| |1.25
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| |-
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| !Gravity
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| |0.09
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| |-
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| !Falling speed
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| |1.4
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| |-
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| !Rotation speed multiplier
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| |0.2
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| |}
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| {{MvSubNavYoungLink|g=SSBU}} | | {{MvSubNavYoungLink|g=SSBU}} |
| [[Category:Young Link (SSBU)]] | | [[Category:Young Link (SSBU)]] |
| [[Category:Side special moves (SSBU)]] | | [[Category:Side special moves (SSBU)]] |