Editing Yoshi (SSBB)
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'''Yoshi''' ({{ja|ヨッシー|Yosshī}}, ''Yoshi'') is a returning veteran in ''[[Super Smash Bros. Brawl]]'', confirmed on the [[Smash Bros. DOJO!!]] website on July 24, 2007. Kazumi Totaka | '''Yoshi''' ({{ja|ヨッシー|Yosshī}}, ''Yoshi'') is a returning veteran in ''[[Super Smash Bros. Brawl]]'', confirmed on the [[Smash Bros. DOJO!!]] website on July 24, 2007. Yoshi is once again voiced by Kazumi Totaka, albeit with recycled voice clips from ''Yoshi's Story'', ''SSB64'', and ''Melee''. | ||
Yoshi currently ranks 27th on the [[tier list]] at the last spot of mid tier, a vast drop from his 10th position in ''Melee'', and his worst placement in the series. Yoshi is a unique character; he is a heavyweight with the fastest [[air speed]] in ''Brawl'', possesses a [[recovery]] that revolves around the best [[midair jump]] in ''Brawl'', and | Yoshi currently ranks 27th on the [[tier list]] at the last spot of mid tier, a vast drop from his 10th position in ''Melee'', and his worst placement in the series. Yoshi is a unique character; he is a heavyweight with the fastest [[air speed]] in ''Brawl'', possesses a [[recovery]] that revolves around the best [[midair jump]] in ''Brawl'', and possesses a unique [[Shield#Yoshi's shield|shield]] that does not shrink, making him largely immune to [[shield stabbing]] (outside of a miniscule blindspot at the bottom of Yoshi's shield). Yoshi in general has great all around movement speed (possessing a fast [[walking]] and [[dashing]] speed to compliment his air speed), and fast attacks throughout his moveset. Additionally, Yoshi possesses [[grab release]] options on several characters (which include [[chain grab]]s on nearly half the cast and a forward aerial [[meteor smash]] follow up although the latter is never guaranteed), which is complimented by one of the best [[pivot grab]]s. Yoshi also has among the best [[Momentum cancelling#Horizontal momentum canceling|horizontal survivability]] with above-average vertical survivability due to his heavyweight status and average falling speed, good [[reach]] all around, a great get off move in his [[jab]], and a great anti-air [[projectile]] in [[Egg Throw]]. | ||
Yoshi has some strong flaws however, the most major of which being his extremely poor shield due to a multitude of reasons. Yoshi is unable to jump out of shield (the only character with this hindrance), his drop shield animation is twice as long as the rest of the cast, Yoshi is unable to [[Powershield canceling|powershield cancel]] and Yoshi is unable to glide toss. When combined with the fact that Yoshi's standing [[grab]] is the slowest in the game in terms of startup (which is his fastest [[out of shield]] punish on both normal shield and even powershield) and he has poor [[roll]]s, this gives Yoshi the worst out of shield game in the entire game. Yoshi is incapable of punishing many moves which are easily punishable for the rest of the cast and he is overall vulernable to rather unique shield pressure compared to the rest of the cast due to his highly lacking shield, making Yoshi's shield the worst in the entire cast by a significant margin. In addition to Yoshi's very poor shield, he also has an over-reliance on his double jump to recover, making [[footstool jump]]s, [[meteor smash]]es, or certain special grabs very dangerous to him (although he can [[air dodge]] during his second jump to gain invincibility). Other flaws include his slow and laggy standing and dashing grabs and an awkwardly large [[hurtbox]] on his nose that makes it easier to hit and [[space]] Yoshi. He also has poor KO power, since outside of his forward smash, up aerial and neutral aerial, he lacks other effective finishers, since his up and down smashes are among the weakest and back aerial cannot KO reliably. Overall, this has resulted in average matchups and average tournament results for Yoshi. | Yoshi has some strong flaws however, the most major of which being his extremely poor shield due to a multitude of reasons. Yoshi is unable to jump out of shield (the only character with this hindrance), his drop shield animation is twice as long as the rest of the cast, Yoshi is unable to [[Powershield canceling|powershield cancel]] and Yoshi is unable to glide toss. When combined with the fact that Yoshi's standing [[grab]] is the slowest in the game in terms of startup (which is his fastest [[out of shield]] punish on both normal shield and even powershield) and he has poor [[roll]]s, this gives Yoshi the worst out of shield game in the entire game. Yoshi is incapable of punishing many moves which are easily punishable for the rest of the cast and he is overall vulernable to rather unique shield pressure compared to the rest of the cast due to his highly lacking shield, making Yoshi's shield in the worst in the entire cast by a significant margin. In addition to Yoshi's very poor shield, he also has an over-reliance on his double jump to recover, making [[footstool jump]]s, [[meteor smash]]es, or certain special grabs very dangerous to him (although he can [[air dodge]] during his second jump to gain invincibility). Other flaws include his slow and laggy standing and dashing grabs and an awkwardly large [[hurtbox]] on his nose that makes it easier to hit and [[space]] Yoshi. He also has poor KO power, since outside of his forward smash, up aerial and neutral aerial, he lacks other effective finishers, since his up and down smashes are among the weakest and back aerial cannot KO reliably. Overall, this has resulted in average matchups and average tournament results for Yoshi. | ||
==Attributes== | ==Attributes== | ||
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*{{change|The spikes on his back are curved rather than spiky, like in his appearances prior to ''Brawl'''s release.}} | *{{change|The spikes on his back are curved rather than spiky, like in his appearances prior to ''Brawl'''s release.}} | ||
*{{change|Yoshi's tongue sound effect has been updated.}} | *{{change|Yoshi's tongue sound effect has been updated.}} | ||
*{{change|Yoshi's skin color is a darker tone. Red Yoshi also is a darker shade of red | *{{change|Yoshi's skin color is a darker tone. Red Yoshi also is a darker shade of red and also wears blue shoes}} | ||
*{{change|Yoshi's previous taunt has been moved to his down taunt and has a new voice clip.}} | *{{change|Yoshi's previous taunt has been moved to his down taunt and has a new voice clip.}} | ||
*{{change|Yoshi no longer uses his [[stun]] voice clip when waking out of [[asleep|sleep]] status.}} | *{{change|Yoshi no longer uses his [[stun]] voice clip when waking out of [[asleep|sleep]] status.}} | ||
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*{{nerf|Yoshi's double jump now uses standard knockback based [[armor]], rather than subtractive knockback-based armor. This mean's that once Yoshi's double jump armor is broken, he will now receive full knockback from the move that caused it, rather than the difference in knockback.}} | *{{nerf|Yoshi's double jump now uses standard knockback based [[armor]], rather than subtractive knockback-based armor. This mean's that once Yoshi's double jump armor is broken, he will now receive full knockback from the move that caused it, rather than the difference in knockback.}} | ||
*{{buff|Yoshi's [[powershield]] window has less startup lag with a longer duration (frames 3-4 → 1-3).}} | *{{buff|Yoshi's [[powershield]] window has less startup lag with a longer duration (frames 3-4 → 1-3).}} | ||
**{{nerf|However, he can no longer setup | **{{nerf|However, he can no longer setup up at any point of his shielding animation in the right circumstances, now functioning like every other character.}} | ||
*{{nerf|The removal of light [[shield]] hinders Yoshi more than the rest of the cast as he can no longer use his light shield to slide across the stage to escape shield pressure when hit.}} | *{{nerf|The removal of light [[shield]] hinders Yoshi more than the rest of the cast as he can no longer use his light shield to slide across the stage to escape shield pressure when hit.}} | ||
*{{nerf|Yoshi now suffers from the same amount of [[shieldstun]] as the rest of the cast rather than having no shieldstun. This especially hurts him considering the fact that every other character suffers from less shieldstun.}} | *{{nerf|Yoshi now suffers from the same amount of [[shieldstun]] as the rest of the cast rather than having no shieldstun. This especially hurts him considering the fact that every other character suffers from less shieldstun.}} | ||
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**{{nerf|Altogether, these changes combined with Yoshi's shield drop only becoming one frame shorter (which especially hurts him considering the fact that every other character's shield drop animation is 8 frames shorter) and with Yoshi still being unable to [[powershield canceling|powershield cancel]] have drastically hindered Yoshi's shield game, going from being unique to the absolute worst in the game by a large margin.}} | **{{nerf|Altogether, these changes combined with Yoshi's shield drop only becoming one frame shorter (which especially hurts him considering the fact that every other character's shield drop animation is 8 frames shorter) and with Yoshi still being unable to [[powershield canceling|powershield cancel]] have drastically hindered Yoshi's shield game, going from being unique to the absolute worst in the game by a large margin.}} | ||
*{{buff|[[Spot dodge]] has a longer duration (frames 2-15 → 2-20).}} | *{{buff|[[Spot dodge]] has a longer duration (frames 2-15 → 2-20).}} | ||
*{{buff|Yoshi now has the ability to [[crawl]], giving him the ability to duck under moves or shrink his hurtbox.}} | *{{buff|Yoshi now has the ability to [[crawl]], giving him the ability to duck under moves or shrink his hurtbox.}} | ||
*{{buff|Yoshi now has access to super glide tossing giving him an additional approach option when holding an item. Yoshi's super glide toss can cover almost half of [[Final Destination]].}} | *{{buff|Yoshi now has access to super glide tossing giving him an additional approach option when holding an item. Yoshi's super glide toss can cover almost half of [[Final Destination]].}} | ||
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==Moveset== | ==Moveset== | ||
''For a | ''For a visual representation of Yoshi's attack hitboxes, see [[Yoshi (SSBB)/Hitboxes|this page]].''<br/> | ||
''For a more detailed information regarding Yoshi's moveset and attack hitboxes, see [[Yoshi (SSBB)/Moveset|this page]].'' | ''For a more detailed information regarding Yoshi's moveset and attack hitboxes, see [[Yoshi (SSBB)/Moveset|this page]].'' | ||
{{MovesetTable | {{MovesetTable | ||
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*{{SSBB|Snake}} | *{{SSBB|Snake}} | ||
*{{SSBB|Sonic}} | *{{SSBB|Sonic}} | ||
===[[Announcer]] call=== | ===[[Announcer]] call=== | ||
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===[[On-screen appearance]]=== | ===[[On-screen appearance]]=== | ||
{{Appearance | {{Appearance | ||
|desc= | |desc=Yoshi breaks out of a Yoshi Egg and shakes his rear end. Even if a Yoshi is selected with a color other than green, he will still break out of a white egg with green spots. | ||
|char=Yoshi | |char=Yoshi | ||
|game=SSBB}} | |game=SSBB}} | ||
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===[[Crowd cheer]]=== | ===[[Crowd cheer]]=== | ||
{ | {{Crowd | ||
|char=Yoshi | |||
|game=Brawl | |||
|desc-us=Yo-shi! | |||
|desc-jp=Yo-shi! | |||
|pitch-us=High female | |||
|pitch-jp=High female}} | |||
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===[[Victory pose]]s=== | ===[[Victory pose]]s=== | ||
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==In [[competitive play]]== | ==In [[competitive play]]== | ||
===Matchups=== | |||
{{SSBBMatchupTable|yoshi=yes}} | |||
Yoshi has average matchups all around. He is hard countered by one character, {{SSBB|Falco}}, countered by four characters, soft countered by eleven characters, has 10 even matchups, soft counters five characters, counters three characters, and hard counters two characters. Yoshi struggles against characters who can shut down his approach options, such as Falco and {{SSBB|Olimar}}. On the other hand, Yoshi does well against characters that can be chain grabbed through an air release, such as {{SSBB|Lucas}} and {{SSBB|Ganondorf}}. | |||
===Notable players=== | ===Notable players=== | ||
:''See also: [[:Category:Yoshi players (SSBB)]]'' | :''See also: [[:Category:Yoshi players (SSBB)]]'' | ||
*{{Sm|Deltacod|USA}} | *{{Sm|Deltacod|USA}} | ||
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However, players such as {{Sm|Poltergust}} started to gain good tournament results with Yoshi, notably [[WHOBO 3]], where he placed 17th, as well as 2nd in ''Brawl'' low tier singles using only Yoshi. Because of this, Yoshi then rose into mid tier on the sixth tier list (July 2011), where he ranked 28th place. Yoshi also jumped up two places in the seventh tier list (April 2012), his highest placement so far. He is currently ranked 27th in mid tier in the eighth and current tier list, as of April 2013. His current placing is, however, debatable by the community: there are some players that think Yoshi should be slightly higher, while some players think Yoshi should be even lower. | However, players such as {{Sm|Poltergust}} started to gain good tournament results with Yoshi, notably [[WHOBO 3]], where he placed 17th, as well as 2nd in ''Brawl'' low tier singles using only Yoshi. Because of this, Yoshi then rose into mid tier on the sixth tier list (July 2011), where he ranked 28th place. Yoshi also jumped up two places in the seventh tier list (April 2012), his highest placement so far. He is currently ranked 27th in mid tier in the eighth and current tier list, as of April 2013. His current placing is, however, debatable by the community: there are some players that think Yoshi should be slightly higher, while some players think Yoshi should be even lower. | ||
==Role in [[The Subspace Emissary]]== | ==Role in [[The Subspace Emissary]]== | ||
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*[[The Great Maze]] (if rescued in [[Subspace (Part II)]]) | *[[The Great Maze]] (if rescued in [[Subspace (Part II)]]) | ||
=== | ==In [[Event Match]]es== | ||
===Solo Events=== | |||
*'''[[Event 10: All-Star Battle Regulars]]''': Yoshi is one of the opponents fought in this event. All opponents are starters from the original ''[[Super Smash Bros.]]'' game. | |||
*'''[[Event 11: Yoshi's Rainbow]]''': As the {{SSBB|Ice Climbers}} on [[Rainbow Cruise]], the player must KO the Yoshis in the following order: Red, pink, yellow, green, light blue, and blue. Not KOing them in that order is an instant failure. | |||
*'''[[Event 12: Sleeping in the Eggs]]''': Using Yoshi’s [[Egg Lay]], the player must put {{SSBB|Kirby}} and {{SSBB|Pikachu}} in eggs simultaneously. [http://www.smashbros.com/wii/en_us/gamemode/various/various16.html] | |||
* | *'''[[Event 37: The Pirate Airship]]''': As {{SSBB|Toon Link}}, the player must KO both Yoshis on [[Pirate Ship]] while the ship is in the air. | ||
===Co-op Events=== | |||
*'''[[Co-Op Event 3: Fastest, Shortest, Sudden Death]]''': Yoshi and {{SSBB|King Dedede}} must survive for 10 seconds against {{SSBB|Lucas}} and {{SSBB|Pit}} on [[WarioWare Inc.]] All players start at 300% for this event. | |||
*'''[[Co-Op Event 5: The Yoshi Team of 50]]''': As {{SSBB|Meta Knight}} and Pit, KO all 50 Yoshis on Rainbow Cruise before completing one lap of the stage. | |||
*'''[[Co-Op Event 9: Those Who Wait in Onett]]''': Lucas and {{SSBB|Ness}} must defeat {{SSBB|Luigi}} and Yoshi on [[Onett]]. | |||
*'''[[Co-Op Event 21: The True All-Star Battle]]''': Two players select a character and take on the entire roster on {{SSBB|Battlefield}}. | |||
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==[[Trophies]]== | ==[[Trophies]]== |