Editing Yoshi (SSB4)

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**{{buff|Grounded Yoshi Bomb's fall has higher knockback scaling (70 → 72), slightly improving its KO potential.}}
**{{buff|Grounded Yoshi Bomb's fall has higher knockback scaling (70 → 72), slightly improving its KO potential.}}
**{{buff|The aerial version deals more kncokback (55 (base), 70 (scaling) → 70/68), improving its KO potential.}}
**{{buff|The aerial version deals more kncokback (55 (base), 70 (scaling) → 70/68), improving its KO potential.}}
**{{buff|The changes to hitstun canceling and DI improves the grounded version's first hit's ability to lead into the second hit, with lighter characters no longer being capable of air dodging to avoid the second hit.}}
**{{buff|The changes to hitstun canceling and DI improves the grounded version's first hit to lead into the second hit, with lighter characters no longer being capable of air dodging to avoid the second.}}
***{{nerf|However, heavier characters are now capable of DIing the first hit if Yoshi is at higher percents due to the introduction of [[rage]].}}
***{{nerf|However, heavier characters are now capable of DIing the first hit if Yoshi is at higher percents due to the introduction of [[rage]].}}
**{{buff|The universal increase to shield damage significantly improve Yoshi Bomb's shield pressuring potential, with the grounded version now being able to lead into a guaranteed shield break if the opponent shields the whole attack.}}
**{{buff|The universal increase to shield damage significantly improve Yoshi Bomb's shield pressuring potential, with the grounded version now being able to lead into a guaranteed shield break if the opponent shields the whole attack.}}

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