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{{ArticleIcons| | {{ArticleIcons|ssb=y|melee=y|brawl=y|ssb4=y|ultimate=y}} | ||
:''For fighter info, see [[Yoshi (SSB)]], [[Yoshi (SSBM)]], [[Yoshi (SSBB)]], [[Yoshi (SSB4)]], and [[Yoshi (SSBU)]].'' | |||
:''For | {{for|the universe|Yoshi (universe)}} | ||
{{for|the puzzle game released on the NES and Gameboy|Yoshi (game)}} | |||
{{for|the Filipino smasher|Yoshi_95}} | |||
{{Infobox Character General | {{Infobox Character General | ||
|name = Yoshi | |name = Yoshi | ||
|image = {{tabber|title1=Normal| | |image = {{tabber|title1=Normal|tab1=[[File:Yoshi MP10.png|Yoshi|250px]]|title2=Yoshi's Crafted World|tab2=[[File:YoshiCraftedWorld_-_Yoshi.png|250px]]}} | ||
|caption = [[File:YoshiSymbol.svg|50px | |caption = [[File:YoshiSymbol.svg|50px]] | ||
Official artwork of Yoshi from ''{{s|mariowiki|Mario Party 10}}'' and ''{{s|mariowiki|Yoshi's Crafted World}}''. | Official artwork of Yoshi from ''{{s|mariowiki|Mario Party 10}}'' and ''{{s|mariowiki|Yoshi's Crafted World}}''. | ||
|firstgame = ''[[Super Mario World]]'' (1990) | |firstgame = ''[[Super Mario World]]'' (1990) | ||
|games = ''[[SSB]]''<br>''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]'' | |games = ''[[SSB]]''<br>''[[Melee]]''<br>''[[Brawl]]''<br>''[[SSB4]]''<br>''[[Ultimate]]'' | ||
|lastappearance = ''{{s|mariowiki| | |lastappearance = ''{{s|mariowiki|Game & Watch: Super Mario Bros.}}'' (2020) | ||
|console = Super Nintendo Entertainment System | |console = Super Nintendo Entertainment System | ||
|species = {{iw|mariowiki|Yoshi|species}} | |species = {{iw|mariowiki|Yoshi|species}} | ||
|gender = Male (Yoshi)<br>Varies ( | |gender = Male (Yoshi)<br>Varies (species) | ||
|homeworld = {{iw|mariowiki|Yoshi's Island|place}} | |homeworld = {{iw|mariowiki|Yoshi's Island|place}} | ||
|creator = Shigefumi Hino<ref name=YoshiDev>[https://www.nintendo.co.uk/News/2017/October/Nintendo-Classic-Mini-SNES-developer-interview-Volume-5-Super-Mario-World-and-Super-Mario-World-2-Yoshi-s-Island-1290850.html Nintendo Classic Mini: SNES developer interview – Volume 5: Super Mario World and Super Mario World 2: Yoshi's Island]</ref><br>Takashi Tezuka<ref name=YoshiDev/> | |creator = Shigefumi Hino<ref name=YoshiDev>[https://www.nintendo.co.uk/News/2017/October/Nintendo-Classic-Mini-SNES-developer-interview-Volume-5-Super-Mario-World-and-Super-Mario-World-2-Yoshi-s-Island-1290850.html Nintendo Classic Mini: SNES developer interview – Volume 5: Super Mario World and Super Mario World 2: Yoshi's Island]</ref><br>Takashi Tezuka<ref name=YoshiDev/> | ||
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|interwikipage= Yoshi | |interwikipage= Yoshi | ||
}} | }} | ||
'''Yoshi''' ({{ja|ヨッシー|Yosshī}}, ''Yoshi'') is a character in the {{uv|Mario}} series. Since his debut in ''{{s|mariowiki|Super Mario World}}'' as an ally of [[Mario]] and [[Luigi]], Yoshi's popularity has resulted in him starring in [[Yoshi (universe)|his own series]], which follows | '''Yoshi''' ({{ja|ヨッシー|Yosshī}}, ''Yoshi'') is a character in the ''{{uv|Mario}}'' series. Since his debut in ''{{s|mariowiki|Super Mario World}}'' as an ally of [[Mario]] and [[Luigi]], Yoshi's popularity has resulted in him starring in [[Yoshi (universe)|his own series]], which follows his and [[mariowiki:Yoshi (species)|his species]]' adventures. | ||
As a member of the "[[ | As a member of the "[[List of Super Smash Bros. series characters#"Perfect-attendance crew"|perfect-attendance crew]]", Yoshi has been featured as a playable character throughout the ''{{b|Super Smash Bros.|series}}'' series. | ||
==Origin== | ==Origin== | ||
[[File:Yoshi (Super Mario World).jpg|thumb|left|150px|Official artwork of Yoshi from ''[[Super Mario World]]''. This appearance inspired his design for ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]''.]] | [[File:Yoshi (Super Mario World).jpg|thumb|left|150px|Official artwork of Yoshi from ''[[Super Mario World]]''. This appearance inspired his design for ''[[Super Smash Bros.]]'' and ''[[Super Smash Bros. Melee]]''.]] | ||
During the development of ''{{s|mariowiki|Super Mario Bros. 3}}'', Shigeru Miyamoto had drawn a picture of [[Mario]] riding a horse. Taking note of the picture, Takashi Tezuka came to the conclusion that Miyamoto desired Mario to ride something, and implemented that idea into the development of ''{{s|mariowiki|Super Mario World}}''.<ref name=YoshiDev/> | |||
Due to {{s|mariowiki|Dinosaur Land}} being the setting of ''Super Mario World'', Tezuka had Shigefumi Hino draw artwork for a kind of reptile. According to Hino, he took "horse" as a keyword and designed a large lizard similar to a crocodile in order to better integrate the concept.<ref name=YoshiDev/> After reconsidering this design, Hino and Tezuka instead decided to use a rough sketch drawn by Tezuka, which was refined by Hino into what would become Yoshi's finalized design.<ref name=YoshiDev/> | Due to {{s|mariowiki|Dinosaur Land}} being the setting of ''Super Mario World'', Tezuka had Shigefumi Hino draw artwork for a kind of reptile. According to Hino, he took "horse" as a keyword and designed a large lizard similar to a crocodile in order to better integrate the concept.<ref name=YoshiDev/> After reconsidering this design, Hino and Tezuka instead decided to use a rough sketch drawn by Tezuka, which was refined by Hino into what would become Yoshi's finalized design.<ref name=YoshiDev/> | ||
Yoshi is the most recurring member of the [[mariowiki:Yoshi (species)|sapient and friendly | Yoshi is the most recurring member of the [[mariowiki:Yoshi (species)|sapient and friendly reptiles of the same name]]. Like other members of his species, Yoshi features an amalgamation of physical characteristics from a few reptiles: he has the physique of a [[wikipedia:Theropoda|theropod]] {{s|mariowiki|dinosaur}}, a turtle-like shell that functions like a saddle,<ref name=YoshiDev/> and a chameleon-like tongue. On a related note, a chameleon's ability to change their skin coloration | ||
could be referenced by the variety of color schemes present among the various other Yoshis. | |||
Yoshi and his species debuted in ''{{s|mariowiki|Super Mario World}}'', where [[Mario]] or [[Luigi]] would be able to find {{s|mariowiki|Yoshi Egg}}s, which would hatch automatically to reveal a fully grown Yoshi. Later in the game, {{s|mariowiki|Baby Yoshi}}s could also be found. Baby Yoshis can be held, thrown, and matured into fully grown Yoshis. In order to do the latter, a Baby Yoshi must eat five enemies. | |||
Alongside Yoshi himself, three differently colored Yoshis also appear, each of which has a distinct special ability that can be used so long as they have a | Alongside Yoshi himself, three differently colored Yoshis also appear, each of which has a distinct special ability that can be used so long as they have a {{s|mariowiki|Koopa Troopa}} shell in their mouths. Blue Yoshi can fly, Red Yoshi can breathe Fireballs, and Yellow Yoshi can emit a {{s|mariowiki|sand cloud}} after landing a jump. While Yoshi himself does not have any distinct special abilities, he can use each of the three other Yoshis' abilities by holding a shell of the same color as the respective Yoshi, such as a red shell allowing him to breathe Fireballs. By extension, the other three Yoshis can do the same. | ||
===In the [[mariowiki:Yoshi (franchise)|''Yoshi'' series]]=== | ===In the [[mariowiki:Yoshi (franchise)|''Yoshi'' series]]=== | ||
Due to Shigeru Miyamoto's dislike of subsequent ''Yoshi'' games, he aimed to make a game starring Yoshi that was authentic to his character.<ref>''The Ultimate History of Video Games: The Story Behind the Craze that Touched our Lives and Changed the World'', p. 518.</ref> This game would come to be known as ''{{s|mariowiki|Super Mario World 2: Yoshi's Island}}'', which saw a myriad of differently colored members of the species appear. The Yoshis' ability to eat virtually anything was expanded to include the ability to create Yoshi Eggs capable of being [[mariowiki:Egg Throw|thrown]]. In addition, Yellow Yoshi's sand cloud-generating jump was modified into a {{s|mariowiki|Ground Pound}} usable by all other Yoshis. Outside of these updated abilities, the Yoshis also gained the ability to {{s|mariowiki|Flutter Jump}}<ref name=YoshiDev/> and [[mariowiki:Morph Bubble|transform into certain vehicles]]. | |||
In addition to being the first installment of the [[mariowiki:Yoshi's Island (series)|''Yoshi's Island'' sub-series]], ''Super Mario World 2'' is the first installment in the ''Mario'' series' in-universe timeline: it details {{s|mariowiki|Baby Luigi}} being captured by | In addition to being the first installment of the [[mariowiki:Yoshi's Island (series)|''Yoshi's Island'' sub-series]], ''Super Mario World 2'' is the first installment in the ''Mario'' series' in-universe timeline: it details {{s|mariowiki|Baby Luigi}} being captured by {{s|mariowiki|Kamek}} and his {{s|mariowiki|Toadie}}s while being delivered by a {{s|mariowiki|stork}}, while a group of Yoshis discover the missing {{s|mariowiki|Baby Mario}} and work to rejoin him with his twin brother. After being rescued by the Yoshis, the stork resumes its journey to deliver the newly reunited baby Mario Bros. to their parents. | ||
However, upon arriving at its supposed destination, the husband and wife declare that the babies are not theirs, which leads to the events of ''{{s|mariowiki|Yoshi's New Island}}''. This mishap results in the stork once again being attacked by Kamek and his Toadies, who recapture Baby Luigi while Baby Mario falls to {{s|mariowiki|Egg Island}}, which is home to another group of Yoshis. Much like their counterparts on Yoshi's Island, this group of Yoshis bands together to reunite the baby Mario Bros. and stop Baby Bowser from turning Egg Island into his own personal resort. | |||
Despite the stork successfully delivering the baby Mario Bros. to their proper parents, Kamek and his Toadies nevertheless kidnap several babies from across the Mushroom Kingdom as part of their search for the seven {{s|mariowiki|star children}}, thus leading to the events in ''{{s|mariowiki|Yoshi's Island DS}}''. Unlike the previous two instances, the stork | Despite the stork successfully delivering the baby Mario Bros. to their proper parents, Kamek and his Toadies nevertheless kidnap several babies from across the Mushroom Kingdom as part of their search for the seven {{s|mariowiki|star children}}, thus leading to the events in ''{{s|mariowiki|Yoshi's Island DS}}''. Unlike the previous two instances, the stork attacks Kamek and the Toadies, thus resulting in Baby Mario and {{s|mariowiki|Baby Peach}} being dropped onto Yoshi's Island during the scuffle. Upon reuniting with Baby Mario, the Yoshis decide to save not only Baby Luigi, but also any other babies that were kidnapped. During their journey, they ally with three other star children (Baby Peach, {{s|mariowiki|Baby Donkey Kong}} and {{s|mariowiki|Baby Wario}}). | ||
Meanwhile, it is revealed that | Meanwhile, it is revealed that [[Bowser]] traveled back in time to extract the star children's stars in order to use their power to rule the universe. By extension, it is also revealed that the Kamek and Toadies that kidnapped the babies were not from the past, but rather came from the present, alongside Bowser. However, a squabble between the Baby and present day Bowsers results in Bowser inadvertently causing his infant self to fall out of his castle, land on a Yoshi's back, and thus create an uneasy alliance between {{s|mariowiki|Baby Bowser}} (who is a star child himself) and his longtime foes. | ||
Despite Baby Wario and Baby Bowser leaving the group because of a desire for money and a retrieval by present day Kamek, respectively, the Yoshis nevertheless arrive at Baby Bowser's castle. Upon doing so, they reunite with Baby Wario, who sought Baby Bowser's treasure. Together, the green, pink, yellow and purple Yoshis band together with the remaining four babies to defeat Baby Bowser and then | Despite Baby Wario and Baby Bowser leaving the group because of a desire for money and a retrieval by present day Kamek, respectively, the Yoshis nevertheless arrive at Baby Bowser's castle. Upon doing so, they reunite with Baby Wario, who sought Baby Bowser's treasure. Together, the green, pink, yellow and purple Yoshis band together with the remaining four babies to defeat Baby Bowser and then Bowser himself, thus foiling Bowser's plan and saving Baby Luigi and the rest of the kidnapped babies. Although the seventh and final star child is not encountered by the Yoshis, Bowser or Kamek, the ending reveals the final star child to be a newly hatched {{s|mariowiki|Baby Yoshi}}, thus strongly implying him to be the very same {{s|mariowiki|Yoshi}} that the grown up Mario Bros. would go on to rescue and ally with in ''Super Mario World'' and subsequent ''Mario'' games. | ||
While several other ''Yoshi'' platformer games have been released, such as ''{{s|mariowiki|Yoshi's Story}}'', ''{{s|mariowiki|Yoshi's Woolly World}}'' and ''{{s|mariowiki|Yoshi's Crafted World}}'', the only baby shown in these particular games is Baby Bowser. As a result, these installments have slightly different plotlines in comparison to the ''Yoshi's Island'' sub-series, but take place in the past as well. | |||
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==In ''[[Super Smash Bros.]]''== | ==In ''[[Super Smash Bros.]]''== | ||
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:*''[[Super Mario World 2: Yoshi's Island]]'' (SNES) | :*''[[Super Mario World 2: Yoshi's Island]]'' (SNES) | ||
:*''[[Yoshi's Story]]'' ([[Nintendo 64|N64]]) | :*''[[Yoshi's Story]]'' ([[Nintendo 64|N64]]) | ||
<br clear="left"> | |||
==In ''[[Super Smash Bros. Melee]]''== | ==In ''[[Super Smash Bros. Melee]]''== | ||
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Although Yoshi can continue to [[double jump cancel]], he was somewhat nerfed; he is now unable to [[jump]] out of his [[shield]] and continues to lack a vertical [[recovery]], two distinct traits that must be adapted to in order to bypass their drawbacks. However, Yoshi's unique shield physics, powerful attacks and status as an agile heavyweight nonetheless make him a capable character. | Although Yoshi can continue to [[double jump cancel]], he was somewhat nerfed; he is now unable to [[jump]] out of his [[shield]] and continues to lack a vertical [[recovery]], two distinct traits that must be adapted to in order to bypass their drawbacks. However, Yoshi's unique shield physics, powerful attacks and status as an agile heavyweight nonetheless make him a capable character. | ||
While Yoshi was initially regarded poorly, his position in the current metagame has improved significantly thanks to some Yoshi professionals, most notably {{Sm|aMSa}}. As a result, Yoshi is ranked | While Yoshi was initially regarded poorly, his position in the current metagame has improved significantly thanks to some Yoshi professionals, most notably {{Sm|aMSa}}. As a result, Yoshi is ranked 12th on the current tier list, placing him in the D tier. | ||
===Trophies=== | ===Trophies=== | ||
{{main|List of SSBM trophies (Yoshi series)}} | {{main|List of SSBM trophies (Yoshi series)}} | ||
;Yoshi | |||
''Yoshis are gentle, fleet-of-foot dinosaurs that make their home on idyllic Yoshi's Island. They come in a variety of colors and have evolved an interesting trait to help increase their numbers: they can transform anything they swallow into an egg. With adhesive tongues and bottomless bellies, Yoshis have been known to eat anything.'' | |||
*[[Super Mario World]] 08/91 (SNES) | |||
<center> | |||
| | <gallery> | ||
Yoshi Trophy Melee.png|Trophy [Classic Mode] | |||
| | Yoshi Trophy (Smash).png|Smash Red trophy [Adventure Mode] | ||
Yoshi Trophy (Smash 2).png|Smash Blue Trophy [All-Star Mode] | |||
Image:Mario and Yoshi Trophy Melee.png|Mario and Yoshi trophy (unobtainable) | |||
</gallery> | |||
</center> | |||
| | |||
| | |||
==In ''[[Super Smash Bros. Brawl]]''== | ==In ''[[Super Smash Bros. Brawl]]''== | ||
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{{Main|Yoshi (SSBB)}} | {{Main|Yoshi (SSBB)}} | ||
[[File:Yoshi SSBB.jpg|200px|Yoshi, as he appears in ''Super Smash Bros. Brawl''.|thumb]] | [[File:Yoshi SSBB.jpg|200px|Yoshi, as he appears in ''Super Smash Bros. Brawl''.|thumb]] | ||
Yoshi once again returns as a playable character in ''Super Smash Bros. Brawl''. Unlike in ''SSB'' and ''Melee'', he now sports his design | Yoshi once again returns as a playable character in ''Super Smash Bros. Brawl''. Unlike in ''SSB'' and ''Melee'', he now sports his design from ''{{s|mariowiki|Yoshi's Story}}''. His moves are relatively unchanged from his ''Melee'' moveset, except for the fact that [[Egg Toss]] can now function as a makeshift [[third jump]] when used in mid-air. This is a welcome change for Yoshi, especially since his already fast [[air speed]] has become even faster, and the directional [[air dodge]] that aided his recovery in ''Melee'' has been removed. Yoshi also boasts a much better grab game, thanks to receiving grab release follow-ups. | ||
However, alterations to Yoshi's double jump and aerial [[Egg Roll]]'s momentum have significantly harmed his recovery, while his new grab release follow-ups do not fully compensate for the loss of his [[Double jump canceling|double jump canceled]] combos. Like other characters, Yoshi has received a [[Final Smash]]; in his case, it is [[Super Dragon]]. Super Dragon involves him growing [[mariowiki:Winged Yoshi|angelic wings that allow him to fly]] and gaining the ability to breathe fire either as a powerful {{s|mariowiki|Fireball}} or a stream of flames, while he is rendered invincible throughout its duration. | However, alterations to Yoshi's double jump and aerial [[Egg Roll]]'s momentum have significantly harmed his recovery, while his new grab release follow-ups do not fully compensate for the loss of his [[Double jump canceling|double jump canceled]] combos. Like other characters, Yoshi has received a [[Final Smash]]; in his case, it is [[Super Dragon]]. Super Dragon involves him growing [[mariowiki:Winged Yoshi|angelic wings that allow him to fly]] and gaining the ability to breathe fire either as a powerful {{s|mariowiki|Fireball}} or a stream of flames, while he is rendered invincible throughout its duration. | ||
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{{main|List of SSBB trophies (Yoshi's Island series)}} | {{main|List of SSBB trophies (Yoshi's Island series)}} | ||
[[File:Yoshi - Brawl Trophy.png|thumb|left|100px|The Yoshi trophy in ''Brawl'']] | |||
;Yoshi | |||
:''A creature that hails from Yoshi's Island. Yoshi's come in a variety of colors, and all possess gentle personalities. No matter what problems they face, they always look like they're having fun. Yoshi's use their long tongues to grab and swallow fruit and enemies. They can convert what they swallow into eggs, which they then lay. They also give Mario rides.'' | |||
{{Trophy games|console1=SNES|game1={{s|mariowiki|Yoshi's Safari}}|console2=N64|game2={{s|mariowiki|Yoshi's Story}}}} | |||
{{clear}} | |||
}} | |||
{{ | |||
===Stickers=== | ===Stickers=== | ||
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! Game | ! Game | ||
! Effect | ! Effect | ||
! | ! Character(s) | ||
|- | |- | ||
| {{s|mariowiki|Car Yoshi}} | | {{s|mariowiki|Car Yoshi}} | ||
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| {{s|mariowiki|Mario Party 2}} | | {{s|mariowiki|Mario Party 2}} | ||
| {{SortKey|SpecialLaunchResistance+035}}{{StickerIcon|Launch Resistance}} +35 | | {{SortKey|SpecialLaunchResistance+035}}{{StickerIcon|Launch Resistance}} +35 | ||
| {{ | | {{SortKey|Mario Luigi Peach Bowser Yoshi}}{{Head|Mario|s=16px|g=SSBB}}{{Head|Luigi|s=16px|g=SSBB}}{{Head|Peach|s=16px|g=SSBB}}{{Head|Bowser|s=16px|g=SSBB}}{{Head|Yoshi|s=16px|g=SSBB}} | ||
|- | |- | ||
| [[mariowiki:Mini-Yoshi|Yoshi]] | | [[mariowiki:Mini-Yoshi|Yoshi]] | ||
| {{s|mariowiki|Paper Mario: The Thousand-Year Door}} | | {{s|mariowiki|Paper Mario: The Thousand-Year Door}} | ||
| {{SortKey|AttackThrowing+005}}{{TypeIcon|Throwing}} Attack +5 | | {{SortKey|AttackThrowing+005}}{{TypeIcon|Throwing}} Attack +5 | ||
| {{ | | {{SortKey|Mario Luigi Peach Bowser Yoshi}}{{Head|Mario|s=16px|g=SSBB}}{{Head|Luigi|s=16px|g=SSBB}}{{Head|Peach|s=16px|g=SSBB}}{{Head|Bowser|s=16px|g=SSBB}}{{Head|Yoshi|s=16px|g=SSBB}} | ||
|- | |- | ||
| {{s|mariowiki|Yoshi}} | | {{s|mariowiki|Yoshi}} | ||
| {{s|mariowiki|Yoshi Touch & Go}} | | {{s|mariowiki|Yoshi Touch & Go}} | ||
| {{SortKey|AttackArmLeg+008}}{{TypeIcon|Hand|l=Arm}}{{TypeIcon|Foot|l=Leg}} Attack +8 | | {{SortKey|AttackArmLeg+008}}{{TypeIcon|Hand|l=Arm}}{{TypeIcon|Foot|l=Leg}} Attack +8 | ||
| {{ | | {{SortKey|Mario Luigi Peach Bowser Yoshi}}{{Head|Mario|s=16px|g=SSBB}}{{Head|Luigi|s=16px|g=SSBB}}{{Head|Peach|s=16px|g=SSBB}}{{Head|Bowser|s=16px|g=SSBB}}{{Head|Yoshi|s=16px|g=SSBB}} | ||
|- | |- | ||
| [[mariowiki:Ship Yoshi|Yoshi Ship]] | | [[mariowiki:Ship Yoshi|Yoshi Ship]] | ||
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===Trophies=== | ===Trophies=== | ||
:'''Yoshi''' | |||
{{ | :{{Flag|North America}} ''As dependable a partner as one could hope for, Yoshi often aids Mario in his adventures. Yoshi can swallow just about anything and make an egg of it instantly. He's got some serious airborne power, making launching opponents skyward and then following up with more attacks a wise choice.'' | ||
| | :{{Flag|Europe}} ''They say man's best friends is a dog, but Mario's may well be Yoshi. He lives on Yoshi's Island, and can swallow up just about anything, then lay it as an egg. In this game, jumping is his forte - he can leap really high, then quickly land again, making chasing after launched opponents and getting in sneaky follow-up strikes easy.'' | ||
:'''Yoshi (Alt.)''' | |||
:{{Flag|North America}} ''Yoshi's up special move Egg Throw is a projectile attack that travels farther the longer the button is held. Yoshi will also rise a bit if this move is used in midair. The side special Egg Roll turns Yoshi into a rolling, damaging egg. Yoshi won't roll off an edge if no directions are pressed.'' | |||
| | :{{Flag|Europe}} ''When you use the Egg Throw up special, how far Yoshi throws the egg depends on how long you hold the button. In mid-air, the move also makes him rise a bit. Egg Roll, a side special, sends him rolling inside an egg. If you don't control him while he's rolling, he'll stop just before he rolls off the edge of a platform.'' | ||
{{ | |||
{{ | :'''Yoshi + Egg 1''' | ||
| | :{{Flag|North America}} ''This heartwarming contraption looks more at home in a theme park than a raceway, but don't be fooled—this egg-shaped frame can dive under the sea or soar through the skies with ease! Your opponents will be filled with envy when you break this out in Mario Kart 7.'' | ||
:{{Flag|Europe}} ''This kart combo looks like it belongs in a theme park rather than on a racetrack. But, of course, looks can be deceiving! The egg-shaped frame known as the Egg 1 is a speed demon in the water. Mario Kart 7's tracks include everything from deep blue seas to soaring slide routes, so you've got to be prepared for anything!'' | |||
| | |||
<center> | |||
| | <gallery> | ||
YoshiTrophy3DS.png|Classic (3DS) | |||
| | YoshiTrophyWiiU.png|Classic (Wii U) | ||
| | YoshiAltTrophy3DS.png|Alt. (3DS) | ||
YoshiAltTrophyWiiU.png|Alt. (Wii U) | |||
Egg1Trophy3DS.png|Yoshi + Egg 1 | |||
</gallery> | |||
</center> | |||
==In ''[[Super Smash Bros. Ultimate]]''== | ==In ''[[Super Smash Bros. Ultimate]]''== | ||
===As a playable character=== | ===As a playable character=== | ||
{{Main|Yoshi (SSBU)}} | {{Main|Yoshi (SSBU)}} | ||
[[File:Yoshi SSBU.png|thumb|Yoshi, as he appears in ''Super Smash Bros. Ultimate''.]] | [[File:Yoshi SSBU.png|thumb|right|Yoshi, as he appears in ''Super Smash Bros. Ultimate''.]] | ||
Yoshi returns as a playable character in ''Super Smash Bros. Ultimate''. He now | Yoshi returns as a playable character in ''Super Smash Bros. Ultimate''. He now has a new [[Alternate costume (SSBU)#Yoshi|alternate costume]] based on his appearance in ''{{s|mariowiki|Yoshi's Crafted World}}'', which replaces Black Yoshi. He also has a new [[Final Smash]], which is [[Stampede!|based on his appearance during the intro of ''Melee'']]. | ||
===As a costume=== | ===As a costume=== | ||
A Mii Costume based on Yoshi's appearance from ''{{s|mariowiki|Yoshi's Woolly World}}'' is available for {{SSBU|Mii Brawler}}s. | A Mii Costume based on Yoshi's appearance from ''{{s|mariowiki|Yoshi's Woolly World}}'' is available for {{SSBU|Mii Brawler}}s. | ||
{{ | {{clear}} | ||
===Spirits=== | ===Spirits=== | ||
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</gallery> | </gallery> | ||
</center> | </center> | ||
====Primary spirit==== | ====Primary spirit==== | ||
{|class="wikitable" | {|class="wikitable" | ||
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| 321 || {{SpiritTableName|Yarn Yoshi}} || {{SpiritType|Grab}} || ★★★ || 3 || 2657 || 8010 || 1303 || 3928 || 1252 || 3774 || Weight ↓ || ''Yoshi'' Series | | 321 || {{SpiritTableName|Yarn Yoshi}} || {{SpiritType|Grab}} || ★★★ || 3 || 2657 || 8010 || 1303 || 3928 || 1252 || 3774 || Weight ↓ || ''Yoshi'' Series | ||
|} | |} | ||
====Support spirits==== | ====Support spirits==== | ||
{|class="wikitable sortable" | {|class="wikitable sortable" | ||
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*Prior to ''SSB4'', the color of the {{s|mariowiki|Yoshi Egg}} used during [[Egg Roll]] and [[Egg Throw]] would be white with green spots, regardless of Yoshi's selected color scheme. | *Prior to ''SSB4'', the color of the {{s|mariowiki|Yoshi Egg}} used during [[Egg Roll]] and [[Egg Throw]] would be white with green spots, regardless of Yoshi's selected color scheme. | ||
*Yoshi and [[Captain Falcon]] are the only sole fighters from their respective [[universe]]s to appear throughout the ''Super Smash Bros.'' series. | *Yoshi and [[Captain Falcon]] are the only sole fighters from their respective [[universe]]s to appear throughout the ''Super Smash Bros.'' series. | ||
**Yoshi | **Currently, Yoshi has the most stages of out of all sole series fighters throughout the entire series, with a total of 5. | ||
*Including sub-franchises, Yoshi is the only ''Mario'' fighter to not have "Congratulations" written in ''Mario''-themed font in his [[congratulations screen]] in ''SSB4''. | *Including sub-franchises, Yoshi is the only ''Mario'' fighter to not have "Congratulations" written in ''Mario''-themed font in his [[congratulations screen]] in ''SSB4''. | ||
*Prior to ''Brawl'', Yoshi and [[Jigglypuff]] were the only characters whose [[up special move]]s could not be used for [[recovery]]. | *Prior to ''Brawl'', Yoshi and [[Jigglypuff]] were the only characters whose [[up special move]]s could not be used for [[recovery]]. | ||
**Both characters notably have the fastest air speeds by default, | **Both characters notably have the fastest air speeds by default, despite Mewtwo and Yoshi being tied for the second fastest air speed in ''Melee''. | ||
*Yoshi's punching victory pose is likely a humorous reference to one of {{iw|wikipedia|Akuma|Street Fighter}}'s victory poses or his Raging Demon ({{ja|瞬獄殺|Shun Goku Satsu}}, ''Blinking Prison Killer''), which concludes with [http://streetfighter.wikia.com/wiki/File:SF4_SGS_(Super).jpg an identical pose]. This is even [[:File:SSB4-Wii U Congratulations All-Star Ryu.png|referenced]] in {{SSB4|Ryu}}'s [[All-Star Mode]] congratulations screen in {{forwiiu}}, and later [[:File:SSBU challenge image 013.png|again]] in a [[List of challenges (SSBU)|challenge board]] image in ''Ultimate''. | *Yoshi's punching victory pose is likely a humorous reference to one of {{iw|wikipedia|Akuma|Street Fighter}}'s victory poses or his Raging Demon ({{ja|瞬獄殺|Shun Goku Satsu}}, ''Blinking Prison Killer''), which concludes with [http://streetfighter.wikia.com/wiki/File:SF4_SGS_(Super).jpg an identical pose]. This is even [[:File:SSB4-Wii U Congratulations All-Star Ryu.png|referenced]] in {{SSB4|Ryu}}'s [[All-Star Mode]] congratulations screen in {{forwiiu}}, and later [[:File:SSBU challenge image 013.png|again]] in a [[List of challenges (SSBU)|challenge board]] image in ''Ultimate''. | ||
*Yoshi, [[ | *Yoshi, [[Piranha Plant]], [[Inkling]], [[R.O.B.]], [[Kirby]], the [[Mii|Mii Fighters]], and the Pokémon are the only playable characters to share their name with their respective species. | ||
*Yoshi, [[Wario]], [[Luigi]], [[Snake]], [[Corrin]], and [[Joker]] are the only playable characters to feature material from games scheduled for release after an installment of ''Super Smash Bros.'' In Yoshi's case, he has [[Woolly World|a stage]] based on various levels from ''{{s|mariowiki|Yoshi's Woolly World}}'' in ''SSB4'', and an {{SSBU|alternate costume}} in ''Ultimate'' based on his appearance in ''{{s|mariowiki|Yoshi's Crafted World}}''. | |||
*Yoshi is not only the {{uv|Yoshi}} fighter to remain a starter in every game, but also the only sole series fighter to consistently remain a starter throughout the series. | |||
==References== | ==References== |