Editing Yoshi's Story
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|subtitle = ''Yoshi's Story'' | |subtitle = ''Yoshi's Story'' | ||
|name = [[Yoshi's Island]]: Yoshi's Story | |name = [[Yoshi's Island]]: Yoshi's Story | ||
|image = {{tabber|title1=Ultimate| | |image = {{tabber|title1=Ultimate|tab1=[[File:SSBU-Yoshi's Story.png|300px]]|title2=Melee|tab2=[[File:Yoshi'sStory.PNG|300px]]}} | ||
|caption = [[File:YoshiSymbol.svg|50px|class=invert]]<br>Yoshi's Story in ''[[Super Smash Bros. Ultimate]]'' and ''[[Super Smash Bros. Melee|Melee]]''. | |||
|universe = {{uv|Yoshi}} | |universe = {{uv|Yoshi}} | ||
|games = ''[[Melee]]''<br>''[[Ultimate]]'' | |games = ''[[Melee]]''<br>''[[Ultimate]]'' | ||
|hometo = '''Melee:'''<br>{{SSBM|Yoshi}}<br>'''Ultimate:'''<br>{{SSBU|Yoshi}} | |||
|availability = [[Starter stage|Starter]] | |availability = [[Starter stage|Starter]] | ||
|cratetype = Presents | |cratetype = Presents | ||
|maxplayers = 4 (''Melee'')<br>[[8-Player Smash|8]] (''Ultimate'') | |maxplayers = 4 (''Melee'')<br>[[8-Player Smash|8]] (''Ultimate'') | ||
|meleemusic = ''{{MeleeMusic|Yoshi's Story}}'' | |meleemusic = ''{{MeleeMusic|Yoshi's Story}}''<br>''{{MeleeMusic|Yoshi's Island N64}}'' ([[Alternate music|Alternate]] in {{SSBM|Classic Mode}}) | ||
|ultimatemusic = [[List of SSBU Music (Yoshi series)|''Yoshi'' series music]]<br>Main: ''{{SSBUMusicLink|Yoshi|Yoshi's Tale}}''<br>Alternate: ''{{SSBUMusicLink|Yoshi|Main Theme - Yoshi's New Island (Remix)|Main Theme - Yoshi's New Island }}'' | |ultimatemusic = [[List of SSBU Music (Yoshi series)|''Yoshi'' series music]]<br>Main: ''{{SSBUMusicLink|Yoshi|Yoshi's Tale}}''<br>Alternate: ''{{SSBUMusicLink|Yoshi|Main Theme - Yoshi's New Island (Remix)|Main Theme - Yoshi's New Island }}'' | ||
|meleesingles = Neutral | |meleesingles = Neutral | ||
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===Ω form and Battlefield form=== | ===Ω form and Battlefield form=== | ||
In ''Super Smash Bros. Ultimate'', the [[Ω form]] and [[Battlefield form]] are similar to the layout of the normal form of this stage; however, the main platform is completely flat, and both the main platform and the three soft platforms have been resized to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The main platform no longer extends below the blast line, but is now suspended in the air. | In ''Super Smash Bros. Ultimate'', the [[Ω form]] and [[Battlefield form]] are similar to the layout of the normal form of this stage; however, the main platform is completely flat, and both the main platform and the three soft platforms have been resized to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The main platform no longer extends below the blast line, but is now suspended in the air. The cloud, Pak E. Derm, and Shy Guys are also absent. On the Battlefield form the soft platforms to the left and right are moved more inwards to match Battlefield's layout. | ||
<gallery widths="200px"> | <gallery widths="200px"> | ||
SSBU-Yoshi | File:SSBU-Yoshi%27s_StoryOmega.png|Ω form in ''Super Smash Bros. Ultimate''. | ||
SSBU-Yoshi's StoryBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''. | File:SSBU-Yoshi's StoryBattlefield.png|Battlefield form in ''Super Smash Bros. Ultimate''. | ||
</gallery> | </gallery> | ||
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This stage is based on ''{{s|mariowiki|Yoshi's Story}}'', in which {{s|mariowiki|Baby Bowser}} turns Yoshi's Island into a storybook and steals the {{s|mariowiki|Super Happy Tree}}. This causes the environment to be turned into various materials such as cardboard, yarn, and fabric. This stage is an amalgamation of the cardboard theme of the first level ({{s|mariowiki|Treasure Hunt}}), and the fabric and cloth theme of the second and third levels ({{s|mariowiki|Surprise!!}} and {{s|mariowiki|Rail Lift}}, respectively). The cloud is also from Rail Lift, where Yoshi must navigate on clouds that move on yarn rails. | This stage is based on ''{{s|mariowiki|Yoshi's Story}}'', in which {{s|mariowiki|Baby Bowser}} turns Yoshi's Island into a storybook and steals the {{s|mariowiki|Super Happy Tree}}. This causes the environment to be turned into various materials such as cardboard, yarn, and fabric. This stage is an amalgamation of the cardboard theme of the first level ({{s|mariowiki|Treasure Hunt}}), and the fabric and cloth theme of the second and third levels ({{s|mariowiki|Surprise!!}} and {{s|mariowiki|Rail Lift}}, respectively). The cloud is also from Rail Lift, where Yoshi must navigate on clouds that move on yarn rails. | ||
In ''Yoshi's Story'', {{s|mariowiki|Pak E. Derm}} occasionally prevents Yoshi from proceeding, but can be stunned with a Ground Pound. He can be seen wandering in the background of this stage. Also in ''Yoshi's Story'' are {{s|mariowiki|Propeller Shy Guy}}s | In ''Yoshi's Story'', {{s|mariowiki|Pak E. Derm}} occasionally prevents Yoshi from proceeding, but can be stunned with a Ground Pound. He can be seen wandering in the background of this stage. Also in ''Yoshi's Story'' are {{s|mariowiki|Propeller Shy Guy}}s who hold {{s|mariowiki|fruit}} while flying around, which Yoshi can eat before they fly away. In this stage, Propeller Shy Guys carry fruit and will drop it after being attacked. | ||
{{ | {{Clear}} | ||
==Tournament legality== | ==Tournament legality== | ||
===''[[Super Smash Bros. Melee]]''=== | ===''[[Super Smash Bros. Melee]]''=== | ||
The lack of intrusive stage elements aside from the moving cloud and the Shy Guys makes this a neutral stage for tournaments. Its simple yet versatile layout, smaller blast zones, and general smaller size make it perfect for aggressive play. This stage is often cited as one of {{SSBM|Marth}}'s best stages, due to its smaller size and platform height complementing his [[disjoint]]ed hitboxes and long range. This stage is also often regarded as one of {{SSBM|Fox}}'s best stages because of its small [[blast zone]]s, which can KO an enemy with an [[up-smash]] or [[up throw]] to [[up-air]] at exceedingly low percents. {{SSBM|Falco}} and {{SSBM|Sheik}} are also noted for having better matchups on this stage for its emphasis on close quarters combat and its accessible platforms respectively. Some characters that tend to do worse on Yoshi's Story include {{SSBM|Jigglypuff}}, {{SSBM|Peach}}, and {{SSBM|Captain Falcon}}. Because of Yoshi's Story's small blast zones and more compact layout, defensive characters like Peach and Puff find it harder to make space between them and their opponent and find it easier to die earlier. Yoshi's Story poses a serious issue to Jigglypuff, in particular, against Fox and Marth who often use it as a counterpick to the character, second often to | The lack of intrusive stage elements aside from the moving cloud and the Shy Guys makes this a neutral stage for tournaments. Its simple yet versatile layout, smaller blast zones, and general smaller size make it perfect for aggressive play. This stage is often cited as one of {{SSBM|Marth}}'s best stages, due to its smaller size and platform height complementing his [[disjoint]]ed hitboxes and long range. This stage is also often regarded as one of {{SSBM|Fox}}'s best stages because of its small [[blast zone]]s, which can KO an enemy with an [[up-smash]] or [[up throw]] to [[up-air]] at exceedingly low percents. {{SSBM|Falco}} and {{SSBM|Sheik}} are also noted for having better matchups on this stage for its emphasis on close quarters combat and its accessible platforms respectively. Some characters that tend to do worse on Yoshi's Story include {{SSBM|Jigglypuff}}, {{SSBM|Peach}}, and {{SSBM|Captain Falcon}}. Because of Yoshi's Story's small blast zones and more compact layout, defensive characters like Peach and Puff find it harder to make space between them and their opponent and find it easier to die earlier. Yoshi's Story poses a serious issue to Jigglypuff, in particular, against Fox and Marth who often use it as a counterpick to the character, second often to [[Final Destination]]. While the Yoshi's Story counterpick isn't as polarizing to Falcon as [[Fountain of Dreams]] or FD, the smaller stage size often poses an issue when Falcon players want to utilize his extreme speed to create dangerous aggressive mixups from across the stage. | ||
===''[[Super Smash Bros. Ultimate]]''=== | ===''[[Super Smash Bros. Ultimate]]''=== | ||
This stage has been downgraded into a counterpick stage, or sometimes even outright banned. This is due to | This stage has been downgraded into a counterpick stage, or sometimes even outright banned. This is due to the slight slopes that are on the edges of the stage, as well as its similarity to [[Battlefield (SSBU)|Battlefield]]. Although the Shy Guys carry food even with the items turned off, turning hazards off removes the Shy Guys and Randall the cloud, making most tournaments prefer this version of the stage. | ||
==Gallery== | ==Gallery== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{langtable | {{langtable | ||
|ja={{ja|ヨッシーストーリー|Yosshī Sutōrī}} | |ja={{ja|ヨッシーストーリー|Yosshī Sutōrī}}, ''Yoshi Story'' | ||
|en=Yoshi's Story | |en=Yoshi's Story | ||
|fr=Yoshi's Story | |fr=Yoshi's Story | ||
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|ru={{rollover|История Йоши|Istoriya Yoshi|?}} | |ru={{rollover|История Йоши|Istoriya Yoshi|?}} | ||
|ruM=Yoshi's Story | |ruM=Yoshi's Story | ||
|ko={{rollover|요시 스토리|Yosi Seutori|?}} | |ko={{rollover|요시 스토리|Yosi Seutori|?}}, ''Yoshi Story'' | ||
|zh_cn={{rollover|耀西故事|Yàoxī Gùshì|?}} | |zh_cn={{rollover|耀西故事|Yàoxī Gùshì|?}} | ||
|zh_cnM=Yoshi Story | |zh_cnM=Yoshi Story | ||
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*In ''Melee'', the background is applied with a transparency effect so that Star KO'd characters can be seen after passing through the background. This is not present in ''Ultimate'', as the background now overlaps the characters once they pass through. This is also true in [[Super Happy Tree]]. | *In ''Melee'', the background is applied with a transparency effect so that Star KO'd characters can be seen after passing through the background. This is not present in ''Ultimate'', as the background now overlaps the characters once they pass through. This is also true in [[Super Happy Tree]]. | ||
*The [[Moon]] and the [[Squid Sisters]] cannot be summoned by [[Assist Trophy]] on this stage. | *The [[Moon]] and the [[Squid Sisters]] cannot be summoned by [[Assist Trophy]] on this stage. | ||
*Prior to version | *Prior to version [[13.0.0]], the Shy Guys in ''Ultimate'' would carry food regardless of item settings, which generally resulted in its exclusion from experimental competitive rulesets with hazards enabled. | ||
{{SSBMStages}} | {{SSBMStages}} |