Information for "Yo-yo stack glitch"
Basic information
Display title | Yo-yo stack glitch |
Default sort key | Yo-yo stack glitch |
Page length (in bytes) | 1,258 |
Page ID | 38627 |
Page content language | en - English |
Page content model | wikitext |
Indexing by robots | Allowed |
Number of redirects to this page | 2 |
Counted as a content page | Yes |
Number of subpages of this page | 0 (0 redirects; 0 non-redirects) |
Page protection
Edit | No extra protection (infinite) |
Move | No extra protection (infinite) |
Edit history
Page creator | SimnaibnSind (talk | contribs) |
Date of page creation | 02:01, October 11, 2013 |
Latest editor | Porplemontage (talk | contribs) |
Date of latest edit | 19:18, July 24, 2019 |
Total number of edits | 15 |
Recent number of edits (within past 90 days) | 0 |
Recent number of distinct authors | 0 |
Page properties
Transcluded templates (4) | Templates used on this page:
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SEO properties
Description | Content |
Article description: (description )This attribute controls the content of the description and og:description elements. | The yo-yo stack glitch is a glitch in Super Smash Bros. Melee that results in Ness having several of his down smash yo-yos visible at once. By using a down smash on the earliest interruptible frame of a previous down smash, the old yo-yo is retained... |