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[[ | {{cleanup|Seems to be conveying an instruction manual tone.}} | ||
The '''yo-yo glitch''' refers to a glitch in ''[[Super Smash Bros. Melee]]'' done using {{SSBM|Ness}}'s | [[Image:Yoyo glich hitbox.png|thumb|Ness taunting alongside the disconnected yo-yo hitbox, seen in red.]] | ||
The '''yo-yo glitch''' refers to a glitch in ''[[Super Smash Bros. Melee]]'' done using {{SSBM|Ness}}'s [http://i.imgur.com/HAWif.gif yo-yo]. It can be used to attack or grab with near limitless range or attach certain single-[[hitbox]] attacks to Ness's body. The discovery of the glitch was a collaborative effort between {{Sm|VilNess}}, {{Sm|LonelyNess}}, and {{Sm|Dan Smith}}, and was spurred on by an innocuous video of an unknown Japanese player accidentally dropping a yo-yo hitbox. | |||
The glitch can be performed in all versions of ''Melee''. | The glitch can be performed in all versions of ''Melee''. | ||
==Mechanics== | ==Mechanics== | ||
Ness's [[up smash]] consists of 3 | Ness's [[up smash]] consists of 3 parts each with its own hitbox: outreaching, spinning, and swinging. The yo-yo glitch drops the last [[hitbox]] of the up smash onto the ground and leaves it there until Ness gets [[KO]]'d or uses a non-[[projectile]] attack. | ||
==How | ==How to perform== | ||
#Use Ness's up smash and charge it slightly. | |||
#Hit any single opponent or hit-able object one time with the spinning part of the yo-yo before releasing. | |||
#Make sure that after the yo-yo is released into its swinging state it doesn't hit anything. | |||
#Hitting with the outreaching part of the yo-yo is optional. | |||
== | ==Follow-ups== | ||
=== | === Thunder Jacket === | ||
A follow-up technique to the Yo-yo Glitch discovered by {{Sm|Simna ibn Sind}}. | |||
'''Instructions:''' | |||
*Perform the Yo-yo Glitch. | |||
*Use [[PK Thunder]] to floorblast yourself from the air or use PK Thunder to hit yourself into a ledge and grab it. | |||
'''Effects:''' | |||
*Attaches the hitbox of [[PK Thunder 2]] to Ness' body. | |||
*Blocks most attacks that it collides with and hurts opponents and destructible stages. | |||
=== Spike Jacket === | |||
A follow-up technique to the Yo-yo Glitch discovered by {{Sm|MasterofFlames}}. | |||
'''Instructions:''' | |||
*Perform the Yo-yo Glitch. | |||
*Use Ness' down aerial and land immediately after the hitbox comes out. This can be performed by [[SHFFL|SHFFLing]]. | |||
'''Effects:''' | |||
*Attaches the hitbox of Ness' down aerial to his lower body. | |||
*[[Meteor smash|Meteor smashes]] opponents and hurts destructible stages. | |||
=== Star Jacket === | |||
A follow-up technique to the Yo-yo Glitch discovered by {{Sm|MasterofFlames}}. | |||
'''Instructions:''' | |||
*Perform the Yo-yo Glitch. | |||
*Use Ness' up aerial and land immediately after the hitbox comes out. This can be performed by [[Double jump cancel|Double jump canceling]]. | |||
'''Effects:''' | |||
*Attaches the hitbox of Ness' up aerial to his upper body. | |||
*Pops up opponents and hurts destructible stages. | |||
=== Toy Jacket === | |||
A follow-up technique to the Yo-yo Glitch discovered by {{Sm|Earthbound360}}. | |||
'''Instructions:''' | |||
*Perform the Yo-yo Glitch | |||
*Use an up smash or down smash on a disappearing platform timed so the platform disappears right as the yo-yo comes out. This can be done on the awnings in {{SSBM|Onett}}. | |||
'''Effects:''' | |||
*Attaches hitbox of Ness' up smash or down smash to his feet. | |||
*Causes either weak or strong yo-yo knockback based on the timing of the setup. | |||
=== {{SSBM|Kirby}} Jacket === | |||
A follow-up technique to the Yo-yo Glitch discovered by {{Sm|Fisac}}. | |||
'''Instructions:''' | |||
*Perform the Yo-yo Glitch. | |||
*Be [[Inhale|inhaled]] and spit out by Kirby | |||
'''Effects:''' | |||
*Attaches the hitbox of Kirby's star launch to Ness' lower body. | |||
=== Throw Jacket === | |||
A follow-up technique to the Yo-yo Glitch discovered by {{Sm|Kahnu}} | |||
'''Instructions:''' | |||
*Perform the Yo-yo Glitch. | |||
*Have another character use a normal throw on Ness into a wall or ceiling. | |||
'''Effects:''' | |||
*Attaches the hitbox from a throw to Ness' body. | |||
*This is a unique way to get the [[List of Bonuses#Dead-Weight KO|Dead-Weight KO]] bonus. | |||
=== Deadline === | |||
A follow-up technique to the Yo-yo Glitch discovered by {{Sm|LonelyNess}}. | |||
'''Instructions:''' | |||
*Perform the Yo-yo Glitch. | |||
*Use any non-projectile attack or a grab and that attack will hit every target in between Ness and the location the Yo-yo Glitch was performed (if a grab is used then only the target closest to Ness will be affected). | |||
'''Effects:''' | |||
*Adds near-limitless range to Ness' attacks | |||
==Jackets== | |||
After using the yoyo glitch, certain other attacks can be used to replace the yoyo hitbox with the hitbox of the attack used. The rules of the regular yo-yo glitch still apply when using a jacket. | |||
*[[PK Thunder]] - must either be used to hit Ness into the ground or at a ledge to grab it. | *[[PK Thunder]] - must either be used to hit Ness into the ground or at a ledge to grab it. | ||
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*[[Up aerial]] | *[[Up aerial]] | ||
*[[Down smash]] | *[[Down smash]] | ||
* | *[[Inhale]] | ||
*[[Throw]] - must be thrown at wall or ceiling | *[[Throw]] - must be thrown at wall or ceiling | ||
*[[Parasol]] | *[[Parasol]] | ||
*[[Barrel Cannon]] | *[[Barrel Cannon]] | ||
If any non-projectile attack other than the ones listed is used to hit all targets between Ness and the location this glitch was performed, the jacket will be transferred to the opponent, allowing for near-limitless range. | |||
==Super Yo-yo Glitch== | |||
It is a very rare occurrence, so very little about it is known. Its effects (including but not limited to infinite Jackets and instant KO throws) are similar to those of the Yoyo Glitch, but are more lethal and have longer lasting effects. | |||
Most Ness mains don't believe in it's existence due to little evidence. | |||
This technique holds much value to Ness players and is said to be the secret to beating the [[Bowser Challenge]]. | |||
==Gallery== | ==Gallery== | ||
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yygtrap.gif|Ness performs the first step, creating a trap with a dropped hitbox. | yygtrap.gif|Ness performs the first step, creating a trap with a dropped hitbox. | ||
yygdeadline.gif|If the enemy is in between Ness and the dropped hitbox, all of his standard attacks, smash attacks, grabs, and [[PK Thunder 2]] will hit the opponent. | yygdeadline.gif|If the enemy is in between Ness and the dropped hitbox, all of his standard attacks, smash attacks, grabs, and [[PK Thunder 2]] will hit the opponent. | ||
yygdeadlinesmash.gif|Not only can one grab the enemy, but smash attacks work too. | File:yygdeadlinesmash.gif|Not only can one grab the enemy, but smash attacks work too. | ||
Melee-YoyoGlitch-Usefulness.gif|Using the deadline to smash from long range, with hitboxes visible. | Melee-YoyoGlitch-Usefulness.gif|Using the deadline to smash from long range, with hitboxes visible. | ||
yygdeadlinepkt2.gif|Deadline even works with PK Thunder 2, the attack that occurs when Ness hits himself with PK Thunder. | yygdeadlinepkt2.gif|Deadline even works with PK Thunder 2, the attack that occurs when Ness hits himself with PK Thunder. | ||
thunderjacketattack.gif|Ness runs into Samus while wearing a Thunder Jacket | thunderjacketattack.gif|Ness runs into Samus while wearing a Thunder Jacket | ||
yygmofo.gif|The glitch is viable for tournament use: here, | yygmofo.gif|The glitch is viable for tournament use: here, [[Mofo]] performs the glitch and grabs {{Sm|Hax}} ({{SSBM|Captain Falcon}}) from long range. | ||
yygthunderjacketmofo.gif|In the same match, Mofo installs a Thunder Jacket. He is hit by Hax, who is KO'd by the jacket. Mofo is hit by the tail of his [[PK Thunder]] and survives. | yygthunderjacketmofo.gif|In the same match, Mofo installs a Thunder Jacket. He is hit by Hax, who is KO'd by the jacket. Mofo is hit by the tail of his [[PK Thunder]] and survives. | ||
yygpktoasty.gif|{{Sm|Toasty}} turns the hitbox into a down aerial hitbox, and then charges his [[PK Flash]]. The down air hitbox pops {{SSBM|Link}} into the air, where he is hit by the PK Flash. | yygpktoasty.gif|{{Sm|Toasty}} turns the hitbox into a down aerial hitbox, and then charges his [[PK Flash]]. The down air hitbox pops {{SSBM|Link}} into the air, where he is hit by the PK Flash. | ||
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[[Category:Glitches (SSBM)]] | [[Category:Glitches (SSBM)]] | ||
[[Category:Character-specific terminology]] | [[Category:Character-specific terminology]] | ||
[[Category:Ness (SSBM)]] | [[Category:Ness (SSBM)]] |