Editing Winged Pikmin
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{{Infobox Special Move | {{Infobox Special Move | ||
|name=Winged Pikmin | |name=Winged Pikmin | ||
|image=[[File: | |image=[[File:SSBUWebsiteOlimar4.jpg|300px]] | ||
|caption=Two Winged Pikmin carry Olimar. | |caption=Two Winged Pikmin carry Olimar. | ||
|user=[[Olimar]] | |user=[[Olimar]] | ||
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|interwikipage=Winged Pikmin | |interwikipage=Winged Pikmin | ||
}} | }} | ||
{{cquote|''Rise with {{button|3DS|B}}, and steer with {{button|3DS|Circle Pad}} using these Winged Pikmin.''|cite=''Smash for 3DS''{{'}}s foldout}} | |||
{{cquote|''Summons Winged Pikmin to fly him around. Less effective if laden with Pikmin.''|cite=Description from ''Ultimate''{{'}}s Move List}} | |||
'''Winged Pikmin''' ({{ja|羽ピクミン|Hane Pikumin}}, ''Wing Pikmin'') is [[Olimar]]'s [[up special move]] in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''. | '''Winged Pikmin''' ({{ja|羽ピクミン|Hane Pikumin}}, ''Wing Pikmin'') is [[Olimar]]'s [[up special move]] in ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]''. | ||
==Overview== | ==Overview== | ||
When used, a pair of Winged Pikmin appear and begin to carry Olimar upwards. Their direction can be adjusted mid-flight. Additionally, Olimar will carry any Pikmin he has with him, allowing them to recover as well. However, the speed (and therefore, the distance traveled) of the move is lessened by each additional Pikmin that Olimar carries. If necessary, Olimar can throw his Pikmin away before using this move in order to make a safer recovery. This move's mechanics work inversely to Olimar's [[Pikmin Chain|previous up special]], which worked more effectively when more Pikmin are present. Additionally, with each consecutive use, the Winged Pikmin will grow tired and the distance they can carry Olimar, along with the speed and maneuverability of the move, decreases. The move can recover from this by letting it cool down between uses. | When used, a pair of Winged Pikmin appear and begin to carry Olimar upwards. Their direction can be adjusted mid-flight. Additionally, Olimar will carry any Pikmin he has with him, allowing them to recover as well. However, the speed (and therefore, the distance traveled) of the move is lessened by each additional Pikmin that Olimar carries. If necessary, Olimar can throw his Pikmin away before using this move in order to make a safer recovery. This move's mechanics work inversely to Olimar's [[Pikmin Chain|previous up special]], which worked more effectively when more Pikmin are present. Additionally, with each consecutive use, the Winged Pikmin will grow tired and the distance they can carry Olimar, along with the speed and maneuverability of the move, decreases. The move can recover from this by letting it cool down between uses. | ||
==Customization== | ==Customization== | ||
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations: | ||
{{CustomSet|Olimar|Up|name1=Winged Pikmin|desc1=Summon | {{CustomSet|Olimar|Up|name1=Winged Pikmin|desc1=Summon winged Pikmin to fly you around. Less effective if you have more Pikmin.|name2=Winged Pikmin Jump|desc2=Winged Pikmin pull you straight up very quickly, pushing opponents aside.|name3=Mighty Winged Pikmin|desc3=You can fly just as far with Pikmin in tow as without, but you can't fly as far to begin with.}} | ||
# '''Winged Pikmin''': Default. | # '''Winged Pikmin''': Default. | ||
# '''Winged Pikmin Jump''': Quickly travel upwards, adding increased vertical recovery. However, Olimar immediately falls into his helpless state. The amount of vertical distance recovered lessens with each consecutive use. This distance recovers by letting the move cool down. Has a [[push]] effect on any nearby opponents upon startup. | # '''Winged Pikmin Jump''': Quickly travel upwards, adding increased vertical recovery. However, Olimar immediately falls into his helpless state. The amount of vertical distance recovered lessens with each consecutive use. This distance recovers by letting the move cool down. Has a [[push]] effect on any nearby opponents upon startup. | ||
# '''Mighty Winged Pikmin''': This move always travels a set distance, regardless of the amount of Pikmin Olimar is carrying. It also recovers faster from its weakened state. | # '''Mighty Winged Pikmin''': This move always travels a set distance, regardless of the amount of Pikmin Olimar is carrying. It also recovers faster from its weakened state. | ||
==Trophy== | ==Trophy== | ||
[[File:WingedPikminTrophyWiiU.png|thumb|100px|Trophy in ''for Wii U''.]] | |||
:'''Winged Pikmin''' | |||
| | {{Flag|ntsc}} ''These pink Pikmin have big, blue eyes and nice wings to help them fly. In Smash Bros., they show up to carry Olimar and friends through the air. However, how high and far they can fly is affected by how many friends they have to carry. More Pikmin will weigh them down.'' | ||
{{Flag|pal}} ''This particular type of Pikmin has a pink body, blue eyes and...wings? Yep, they can fly, and in this game, they can even give Olimar a lift. The only thing is they'll get tired very easily, especially if they're carrying lots of other Pikmin at the same time. Go easy on them, OK?'' | |||
| | {{Trophy games|console1=WiiU|game1=Pikmin 3 (08/2013)}} | ||
{{clr}} | |||
}} | |||
==Spirit== | ==Spirit== | ||
{|class="wikitable" | {| class="wikitable sortable" | ||
|- | |- | ||
| 808 || | ! No. !! Image !! Name !! Type !! Class !! Ability !! Series | ||
|- | |||
| 808 || [[File:Wingedpikmin.png|center|108x108px]] || Winged Pikmin || {{color|#B5986C|Support}} || ★★ || Floaty Jumps || ''Pikmin Series'' | |||
|} | |} | ||
== Origin == | == Origin == | ||
[[File:FlyingPikmin.jpg|thumb|Winged Pikmin at work.]] | [[File:FlyingPikmin.jpg|thumb|Winged Pikmin at work.]] | ||
In ''Pikmin 3'', Winged Pikmin are capable of carrying objects above the ground. This allows them to bypass drop-downs, rivers, and other obstacles that grounded Pikmin cannot traverse, but can also lead them into traps set up by | In ''Pikmin 3'', Winged Pikmin are capable of carrying objects above the ground (including Olimar near the end of the game, requiring five). This allows them to bypass drop-downs, rivers, and other obstacles that grounded Pikmin cannot traverse, but can also lead them into traps set up by [[pikipedia:Arachnode|Arachnode]]s. As with other Pikmin types, more Winged Pikmin are required to carry heavier objects, and adding more to the minimum amount will allow the object to be carried faster. | ||
While it is in line with the origin for Olimar to be carried slower if he has to carry more Pikmin along, if this move were to occur in the original game the two Winged Pikmin would only be able to lift Olimar and one other Pikmin, requiring one more Winged Pikmin for each carried Pikmin (except for Purples, which weigh ten times as much). | While it is in line with the origin for Olimar to be carried slower if he has to carry more Pikmin along, if this move were to occur in the original game the two Winged Pikmin would only be able to lift Olimar and one other Pikmin, requiring one more Winged Pikmin for each carried Pikmin (except for Purples, which weigh ten times as much). | ||
{{clear}} | |||
{{ | |||
==Gallery== | ==Gallery== | ||
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Olimar Up Special SSB4.jpg|Olimar using this move in {{for3ds}}. | Olimar Up Special SSB4.jpg|Olimar using this move in {{for3ds}}. | ||
WingedPikmin.jpg|Olimar using this move in {{forwiiu}}. | WingedPikmin.jpg|Olimar using this move in {{forwiiu}}. | ||
Olimar SSBU Skill Preview Up Special.png|Olimar using Winged Pikmin as shown by | Olimar SSBU Skill Preview Up Special.png|Olimar using Winged Pikmin as shown by a Skill Preview in ''Ultimate''. | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
*Winged Pikmin | *Winged Pikmin is the only special move to have [[Character customization|custom variations]] that also cannot deal damage. | ||
{{Special Moves|char=Olimar}} | {{Special Moves|char=Olimar}} |