Editing Winged Form
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:Sephiroth SSBU.png| | [[File:Sephiroth SSBU.png|right|300px|thumb|Sephiroth's official ''Ultimate'' [[character artwork|render]], featuring his unfurled wing.]] | ||
The '''Winged Form''' is [[Sephiroth]]'s [[fighter ability]] in ''[[Super Smash Bros. Ultimate]]''. It activates when he has taken a certain amount of [[damage]], causing him to unfurl a singular black wing | The '''Winged Form''' is [[Sephiroth]]'s [[fighter ability]] in ''[[Super Smash Bros. Ultimate]]''. It activates when he has taken a certain amount of [[damage]], causing him to unfurl a singular black wing (which takes on a purple glow) and announce {{ja|身の程を知れ|Minohodo o shire.}} ("Know your place.") or {{ja|目障りだ|Mezawari da.}} ("Pathetic."), while the screen briefly acquires a dark tint. Once Sephiroth's Winged Form is active, he gains a variety of benefits, including a third jump, increased damage output, faster movement speed, and [[Armor#Damage-based armor|damage-based armor]] on all his [[smash attack]]s that resists up to 20%. Sephiroth loses the form after being KO'd, or through a system of points that gradually decrease as he deals damage or KOs opponents. Once Sephiroth loses his Winged Form, he cannot regain it back until he gets KO'd. | ||
==Technical specifics== | ==Technical specifics== | ||
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===Deactivation=== | ===Deactivation=== | ||
For deactivation, Winged Form follows a system of points. Upon activation, a set amount of points is granted to Sephiroth depending on his stock/score difference with the opponent, once again with five possible cases. From two stocks behind to two stocks ahead, this corresponds to | For deactivation, Winged Form follows a system of points. Upon activation, a set amount of points is granted to Sephiroth depending on his stock/score difference with the opponent, once again with five possible cases. From two stocks behind to two stocks ahead, this corresponds to 110, 100, 90, 65, and 50 points, respectively. Afterwards, these points can be lost, and Winged Form deactivates once Sephiroth has no points remaining (or if he gets KO'd, which removes all points alongside Winged Form). | ||
Points are lost via the following conditions: | Points are lost via the following conditions: | ||
*Attacking opponents reduces points by an amount equal to 0.3× of the damage dealt, or 0.15× in battles with multiple opponents. This ignores all damage modifiers, including [[stale-move negation]], the [[1v1 multiplier]], or Winged Form's own multiplier. | *Attacking opponents reduces points by an amount equal to 0.3× of the damage dealt, or 0.15× in battles with multiple opponents. This ignores all damage modifiers, including [[stale-move negation]], the [[1v1 multiplier]], or Winged Form's own multiplier. | ||
**For each respective stock/score difference case, all points are lost if Sephiroth deals up to 366.7%, 333.4%, 300%, 216.7%, and 166.7% ''base'' damage. | **For each respective stock/score difference case, all points are lost if Sephiroth deals up to 366.7%, 333.4%, 300%, 216.7%, and 166.7% ''base'' damage. | ||
*KOing an opponent removes | *KOing an opponent removes 50 points. In addition to this, the amount of points after a KO is changed dynamically based on the new stock/score difference, so for example, if Sephiroth was given 90 points (equal stocks) and KOs the opponent without dealing any damage, they are reduced to 40, then again to 15 with the updated stock/score difference (one stock ahead, which would grant 65 points). As a result, Winged Form is generally lost quickly after getting a KO. | ||
===Differences in other modes=== | ===Differences in other modes=== | ||
In [[Training mode]], Winged Form's activation and deactivation are noticeably different than in other modes. The activation percent instead matches the opponent's current percent (whether Sephiroth is used by the player or the CPU), with a minimum of 65% and a maximum of 90%, causing it to activate at 65% if the opponent has no damage. Score differences are completely ignored for both the activation percent and points earned; instead, Sephiroth always earns | In [[Training mode]], Winged Form's activation and deactivation are noticeably different than in other modes. The activation percent instead matches the opponent's current percent (whether Sephiroth is used by the player or the CPU), with a minimum of 65% and a maximum of 90%, causing it to activate at 65% if the opponent has no damage. Score differences are completely ignored for both the activation percent and points earned; instead, Sephiroth always earns 110 points, with the conditions to lose them remaining unchanged. | ||
In [[Stamina mode]], while the points system remains the same, Winged Form instead activates when Sephiroth has 35% or less of his starting HP left. Like in standard battles, stock/score and HP differences with the opponent affect this threshold, though their specifics are currently unknown. | In [[Stamina mode]], while the points system remains the same, Winged Form instead activates when Sephiroth has 35% or less of his starting HP left. Like in standard battles, stock/score and HP differences with the opponent affect this threshold, though their specifics are currently unknown. | ||
==Stat increases== | |||
{|class="wikitable" style="text-align:center;" | {|class="wikitable" style="text-align:center;" | ||
! Stat | ! Stat !! Multiplier | ||
|- | |- | ||
| | | Damage output || ×1.3 | ||
|- | |- | ||
| Walk | | [[Walk]] acceleration || ×1.15 | ||
|- | |- | ||
| | | Walk speed || ×1.15 | ||
|- | |- | ||
| [[ | | [[Initial Dash]] speed || ×1.2 | ||
|- | |- | ||
| | | [[Dash]] acceleration || ×1.2 | ||
|- | |- | ||
| | | Dash speed || ×1.25 | ||
|- | |- | ||
| [[ | | [[Traction]] || ×1.3 | ||
|- | |- | ||
| Air acceleration ( | | [[Air acceleration]] (base) || ×1.15 | ||
|- | |- | ||
| | | Air acceleration (additional) || ×1.1 | ||
|- | |- | ||
| [[Air | | [[Air speed]] || ×1.2 | ||
|- | |- | ||
| [[ | | [[Air friction]] || ×1.05 | ||
|- | |- | ||
| [[ | | [[Gravity]] || ×1.03 | ||
|- | |||
| [[Fall speed]] || ×1.05 | |||
|} | |} | ||
{|class="wikitable" style="text-align:center;" | {|class="wikitable" style="text-align:center;" | ||
! Smash attack | ! Smash attack !! Armor frames | ||
|- | |- | ||
| Forward smash || | | Forward smash || 10-23 | ||
|- | |- | ||
| Up smash || | | Up smash || 14-22 | ||
|- | |- | ||
| Down smash || | | Down smash || 10-20 | ||
|- | |- | ||
|} | |} | ||
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==Origin== | ==Origin== | ||
[[File:Sephiroth Black Wing.gif|left|thumb|Sephiroth's black wing in ''Advent Children''.]] | [[File:Sephiroth Black Wing.gif|left|thumb|Sephiroth's black wing in ''Advent Children''.]] | ||
Winged Form is an allusion to his "Safer∙Sephiroth" form and his "One-Winged Angel" theme to symbolize his Fallen Hero status. Sephiroth's black wing first appeared in {{uv|Kingdom Hearts}} and it later made appearances in the ''Compilation of Final Fantasy VII'', ''Final Fantasy VII Remake'' as well as the fighting game ''Dissidia Final Fantasy'', where it appears as Reunion, his EX mode. The staff of ''Crisis Core'' stated that the reason why the wing was black was to suggest evil.<ref>Crisis Core: Final Fantasy VII 10th Ultimania</ref> | Winged Form is an allusion to his "Safer∙Sephiroth" form and his "One-Winged Angel" theme to symbolize his Fallen Hero status. Sephiroth's black wing first appeared in ''{{uv|Kingdom Hearts}}'' and it later made appearances in the ''Compilation of Final Fantasy VII'', ''Final Fantasy VII Remake'' as well as the fighting game ''Dissidia Final Fantasy'', where it appears as Reunion, his EX mode. The staff of ''Crisis Core'' stated that the reason why the wing was black was to suggest evil.<ref>Crisis Core: Final Fantasy VII 10th Ultimania</ref> | ||
{{clr}} | {{clr}} | ||