Editing Wing Blitz

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'''Wing Blitz''' ({{ja|リドリーチャージ|Ridorī Chāji}}, ''Ridley Charge'') is [[Ridley]]'s [[up special move]].
'''Wing Blitz''' ({{ja|リドリーチャージ|Ridorī Chāji}}, ''Ridley Charge'') is {{SSBU|Ridley}}'s [[up special move]] in ''[[Super Smash Bros. Ultimate]].''


==Overview==
==Overview==
Ridley charges his energy whilst cloaked in a purple aura before flying straight upward. Unlike similar moves which can be freely angled, Wing Blitz has a total of four possible trajectories, which are dependent on the direction inputted: slightly downward when angled forward, slightly upwards when angled backward, straight up if left alone or held up, and diagonally downwards if angled downward (which [[meteor smash]]es opponents). Because of its uniquely fixed angles, Wing Blitz can take some time to learn, especially if the player is accustomed to recoveries like [[Fire Fox]]. The move deals damage to enemies along the way, with the entire move acting as an unchanging hitbox, and the tackle doing excellent knockback throughout. If Ridley hits a wall while flying upwards, forwards, or backwards, he will rebound with some vertical momentum before becoming [[helpless]]. Colliding with the ground while flying downward will instead produce a weak impact hitbox slightly wider than Ridley himself. It has minimal knockback and damage, but can potentially disrupt punishes.
Ridley charges his energy whilst cloaked in a purple aura before flying straight upward. Unlike similar moves which can be freely angled, Wing Blitz has a total of four possible trajectories, which are dependent on the direction inputted: slightly downward when angled forward, slightly upwards when angled backward, straight up if left alone or held up, and diagonally downwards if angled downward (which [[meteor smash]]es opponents). Because of its uniquely fixed angles, Wing Blitz can take some time to learn, especially if the player is accustomed to recoveries like [[Fire Fox]]. The move deals damage to enemies along the way, with the entire move acting as an unchanging hitbox, and the tackle doing excellent knockback throughout. If Ridley hits a wall, he will rebound with some vertical momentum before becoming [[helpless]].  


Ridley's wings are [[intangible]] during Wing Blitz and, thanks to the attack's high damage, will typically beat attempts to challenge it. This makes Ridley's [[recovery]] surprisingly well-guarded and even capable of sniping the [[ledge]] from below, making Ridley decent at ledge camping. The wing intangibility can also be used to force Ridley's way through weak projectiles and attacks that lack [[disjoint]]ed hitboxes, such as {{SSBU|Mario}}'s [[Fireball]]s or {{SSBU|Ryu}}'s grounded attacks. Due to a lack of [[armor]] on the move, though, it is risky and requires some precision to use effectively. Additionally, [[stale-move negation]] will make this tactic worse with repeated use.
Ridley's wings are [[intangible]] during Wing Blitz and, thanks to the attack's high damage, will typically beat attempts to challenge it. This makes Ridley's [[recovery]] surprisingly well-guarded and even capable of sniping the [[ledge]] from below, making Ridley decent at ledge camping. The wing intangibility can also be used to force Ridley's way through weak projectiles and attacks that lack [[disjoint]]ed hitboxes, such as {{SSBU|Mario}}'s [[Fireball]]s or {{SSBU|Ryu}}'s grounded attacks. Due to a lack of [[armor]] on the move, though, it is risky and requires some precision to use effectively. Additionally, [[stale-move negation]] will make this tactic worse with repeated use.
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==Origin==
==Origin==
[[File:Wing Blitz Origin.png|thumb|Omega Ridley charging at Samus in ''Metroid Prime 3: Corruption''.]]
[[File:Wing Blitz Origin.png|thumbnail|Omega Ridley charging at Samus in ''Metroid Prime 3: Corruption''.]]
Throughout the ''Metroid'' series, Ridley has never used his wings to directly attack. Rather, this move references his flying capabilities without breaking the mold of ''Smash'', similar to [[Fly]].
Throughout the ''Metroid'' series, Ridley has never used his wings to directly attack. Rather, this move references his flying capabilities without breaking the mold of ''Smash'', similar to [[Fly]].


This move also resembles an attack used by Meta Ridley in ''Metroid Prime'' and Omega Ridley in ''Metroid Prime 3: Corruption'', in which he charges at Samus at high speeds after spreading his wings, while the down-angled version is reminiscent of Meta Ridley and Omega Ridley's diving kick attacks from the same games.
This move also resembles an attack used by Meta Ridley in ''Metroid Prime'' and Omega Ridley in ''Metroid Prime 3: Corruption'', in which he charges at Samus at high speeds after spreading his wings, while the down-angled version is reminiscent of Meta Ridley and Omega Ridley's diving kick attacks from the same games.
 
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It shares similarities with Samus' {{s|metroidwiki|Shinespark}} in 2D games. When activated, Samus would hover momentarily, then fly in a chosen cardinal direction at high speeds, destroying and pushing through anything she hit. Wing Blitz's startup mimics that of the Shinespark, as well as being able to fly in the same directions.
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==Gallery==
==Gallery==

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