Editing Wily Castle
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
Latest revision | Your text | ||
Line 1: | Line 1: | ||
{{ArticleIcons|ssb4=y| | {{ArticleIcons|ssb4=y|ssbu=y}} | ||
{{Infobox Stage | {{Infobox Stage | ||
| | |location = ''Mega Man'' | ||
|name = Wily Castle | |name = Wily Castle | ||
|image | |image = [[File:Wilys fortress.png|300px]] | ||
| | |caption = Wily Castle in {{forwiiu}}.<br>[[File:MegaManSymbol.svg|50px]] | ||
| | |universe = ''{{Uv|Mega Man}}'' | ||
| | |games = ''[[SSB4]]''<br>''[[Ultimate]]'' | ||
|hometo = {{SSB4|Mega Man}} | |||
|cratetype = Futuristic | |||
|maxplayers = [[8-Player Smash|8]] (Ω form only) | |||
|music = <small>'''3DS version:'''<br>''{{SSB4MusicLink|Mega Man|Mega Man 2 Medley}}''<br>''{{SSB4MusicLink|Mega Man|Mega Man 2 Retro Medley}}'' ([[Alternate music|Alternate]])<br>'''Wii U version:'''<br>''{{SSB4MusicLink|Mega Man|Mega Man 2 Medley}}''<br>''{{SSB4MusicLink|Mega Man|Cut Man Stage}}''<br>''{{SSB4MusicLink|Mega Man|Quick Man Stage}}''<br>''{{SSB4MusicLink|Mega Man|Air Man Stage}}''<br>''{{SSB4MusicLink|Mega Man|Spark Man Stage}}''<br>''{{SSB4MusicLink|Mega Man|Shadow Man Stage}}''<br>''{{SSB4MusicLink|Mega Man|Mega Man Retro Medley}}''<br>''{{SSB4MusicLink|Mega Man|Mega Man 2 Retro Medley}}''<br>''{{SSB4MusicLink|Mega Man|Mega Man 3 Retro Medley}}''<br>''{{SSB4MusicLink|Mega Man|Mega Man 4-6 Retro Medley}}''<br> | |||
|availability = [[Starter stage|Starter]] | |availability = [[Starter stage|Starter]] | ||
|ssb4singles = Legal (omega only) | |||
|ssb4singles = | |||
|ssb4doubles = Banned | |ssb4doubles = Banned | ||
}} | }} | ||
{{cquote|''The base of | {{cquote|''The base of Dr. Wily from ''Mega Man 2'' can be seen in the background of this stage. At times a [[Yellow Devil]] will launch out from the castle and interfere with the battle.''|cite=[[Super Smash Bros. 4 Official Site|''Super Smash Bros. 4'' Official Site]]}} | ||
'''Wily Castle''' ({{ja|ワイリー基地|Wairī Kichi}}, ''Wily Base''), also known as '''Skull Castle''', is a stage that appears in both versions of ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'' from the {{uv|Mega Man}} series. It takes place in front of Dr. Wily's Castle as depicted in ''[[Mega Man 2]]''. The recurring [[Yellow Devil]] boss from the ''Mega Man'' games also appears on this stage as a stage hazard/boss, exploding when enough damage is done to its eye by the players. Its main method of attacking is using his own body, similar to ''Mega Man''. | |||
'''Wily Castle''' ({{ja|ワイリー基地|Wairī Kichi}}, ''Wily Base''), also known as '''Skull Castle''', is a stage that appears in both versions of ''[[Super Smash Bros. 4]]'' and ''[[Super Smash Bros. Ultimate]]'' from the {{uv|Mega Man}} series. It takes place in front of Dr. Wily's Castle as depicted in ''[[Mega Man 2]]''. The recurring [[Yellow Devil]] boss from the ''Mega Man'' games also appears on this stage as a stage hazard, exploding when enough damage is done to its eye by the players. Its main method of attacking is using his own body, similar to ''Mega Man'' | |||
== | ==Overview== | ||
The main body of the stage is a flat body which fighters cannot go underneath, similar to [[Yoshi's Story]] and [[Summit]]. There are two floating platforms at either side of the stage, suspended beyond the body of the stage. | The main body of the stage is a flat body which fighters cannot go underneath, similar to [[Yoshi's Story]] and [[Summit]]. There are two floating platforms at either side of the stage, suspended beyond the body of the stage. Rails similar to those in ''Mega Man 2'' can appear around the platform, with a moving platform following as it does in that game. The rails have breaks in them which, when the platform crosses them, cause it to drop temporarily until it reaches a solid rail again. There are several possible rail configurations. Similar platforms can also appear to the left and right of the main stage, past its ledges; these include rail platforms with no breaks, with ledges that can be grabbed, as well as platforms that go back and forth along a pendulum-like path when landed on. | ||
At times, parts of the Yellow Devil will ascend from the background, then descend and reassemble on the stage. The Yellow Devil acts as an obstacle and environmental hazard when formed, standing on either side of the stage (thus making it difficult to pass through him) while attacking players with a triple-shot from its single eye. After each laser barrage, it will disassemble and fling parts of its body to the other side of the stage, dealing damage to anyone it contacts with, before reassembling and repeating the process. | At times, parts of the Yellow Devil will ascend from the background, then descend and reassemble on the stage. The Yellow Devil acts as an obstacle and environmental hazard when formed, standing on either side of the stage (thus making it difficult to pass through him) while attacking players with a triple-shot from its single eye. After each laser barrage, it will disassemble and fling parts of its body to the other side of the stage, dealing damage to anyone it contacts with, before reassembling and repeating the process. | ||
Line 29: | Line 25: | ||
The Yellow Devil can be defeated by players if they deal a sufficient amount of damage to its only vulnerable spot, the eye. Once defeated, the Yellow Devil will create a slowly-expanding explosion that trap opponents, which does not affect the player who dealt the killing blow. The final hit deals significant damage and knockback, and the explosion counts as an attack for the player who landed the final blow. If left undefeated, the Yellow Devil will disassemble and fly off to the left or right before disappearing. | The Yellow Devil can be defeated by players if they deal a sufficient amount of damage to its only vulnerable spot, the eye. Once defeated, the Yellow Devil will create a slowly-expanding explosion that trap opponents, which does not affect the player who dealt the killing blow. The final hit deals significant damage and knockback, and the explosion counts as an attack for the player who landed the final blow. If left undefeated, the Yellow Devil will disassemble and fly off to the left or right before disappearing. | ||
In the 3DS version, the stage takes place | In the 3DS version, the stage takes place during the day; in the Wii U version, it takes place at night. | ||
==Ω form== | |||
The Ω form uses the same platform as the normal versions of each game. The Yellow Devil and scrolling platforms are absent. | |||
<gallery> | |||
Wily Castle Omega.jpg|[[Ω form]] (3DS Version) | |||
<gallery | SSB4UWilyCastleOmega.jpg|[[Ω form]] (Wii U Version) | ||
Wily Castle Omega.jpg|Ω form | |||
SSB4UWilyCastleOmega.jpg|Ω form | |||
</gallery> | </gallery> | ||
== | ==Tournament legality== | ||
While the Omega version of this stage is allowed, the standard stage is [[banned]] in tournaments due to the Yellow Devil commonly disrupting the match with its attacks and death explosion. | |||
==Origin== | ==Origin== | ||
[[File:Wily Castle MM2.png|thumb|left|The Wily Castle in ''Mega Man 2''.]] | [[File:Wily Castle MM2.png|thumb|left|The Wily Castle in ''Mega Man 2''.]] | ||
In every game in the original series of ''Mega Man'' games, | In every game in the original series of ''Mega Man'' games, Dr. Wily would reside in a castle that could only be accessed by defeating the eight (six in the first ''Mega Man'' game) Robot Masters. Among the numerous robotic enemies found in the castle besides the rebuilt Robot Masters, the most notable enemy was the recurring boss, Yellow Devil. This boss was often among the last lines of defense against [[Mega Man]], being fought at the end of certain stages in the castle. As for the castles themselves, there were often several different stages in them, one of which was usually reserved for fighting the rebuilt Robot Masters in a sort of Boss Rush Mode. At the end of the castle, Dr. Wily was the players' opponent, often fighting in countless varieties of mechs. | ||
The version of Dr. Wily's Castle that appears in this stage is the one from ''Mega Man 2'' | The version of Dr. Wily's Castle that appears in this stage is the one from ''Mega Man 2''. | ||
Depending on the version being played, different platforms appear. In the Wii U version, a rail carrying a moving platform appears. These rails have been a staple of the ''Mega Man'' series since the first game, where they appeared in Guts Man's stage and Dr. Wily's Castle. In the 3DS version, pendulum-like platforms similar to the ones in Bright Man's stage, and the rotating conveyor belt platforms in the Tako Trash boss room from ''Mega Man 4'' appear, in addition to floating platforms modeled after the ones in Tomahawk Man's stage from ''Mega Man 6''. In ''Ultimate,'' the two versions are combined into one. | Depending on the version being played, different platforms appear. In the Wii U version, a rail carrying a moving platform appears. These rails have been a staple of the ''Mega Man'' series since the first game, where they appeared in Guts Man's stage and Dr. Wily's Castle. In the 3DS version, pendulum-like platforms similar to the ones in Bright Man's stage, and the rotating conveyor belt platforms in the Tako Trash boss room from ''Mega Man 4'' appear, in addition to floating platforms modeled after the ones in Tomahawk Man's stage from ''Mega Man 6''. In ''Ultimate,'' the two versions are combined into one. | ||
= | <br clear=left> | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
Dr Wily Castle 3DS.jpg|Wily Castle in {{for3ds}}. | Dr Wily Castle 3DS.jpg|Wily Castle in {{for3ds}}. | ||
Wily Stage SSB4.jpg|{{SSB4|Samus}} posing in front of the castle. | |||
Yellow Devil Kirby.jpg|{{SSB4|Kirby}} with the Yellow Devil on this stage. | Yellow Devil Kirby.jpg|{{SSB4|Kirby}} with the Yellow Devil on this stage. | ||
Yellow Devil Attack.jpg|The Yellow Devil's signature attack of separating and reforming on the other side of the screen. | Yellow Devil Attack.jpg|The Yellow Devil's signature attack of separating and reforming on the other side of the screen. | ||
SSB4 - Lucario Screen-4.jpg|{{SSB4|Mega Man}}, {{SSB4|Mario}}, and {{SSB4|Lucario}} attacking the Yellow Devil. | SSB4 - Lucario Screen-4.jpg|{{SSB4|Mega Man}}, {{SSB4|Mario}}, and {{SSB4|Lucario}} attacking the Yellow Devil. | ||
Dr Wily's Castle Platform.png|Note the platform moving along a rail. | Dr Wily's Castle Platform.png|Note the platform moving along a rail. | ||
SSB4 Toon Link Screen-6.jpg|{{SSB4|Toon Link}} [[Floor recovery|lying]] on the stage platform. | |||
Wily's Castle Pit and Villager.jpeg|{{SSB4|Pit}} and {{SSB4|Villager}} on the stage looking at the Yellow Devil on top of the castle. | |||
StarfyLumaPikachu.jpg|[[Starfy]], [[Rosalina (SSB4)|a Luma]], and {{SSB4|Pikachu}} on the stage. | StarfyLumaPikachu.jpg|[[Starfy]], [[Rosalina (SSB4)|a Luma]], and {{SSB4|Pikachu}} on the stage. | ||
YellowDevilDeath.jpg|The Yellow Devil is defeated, and explodes. The explosion becomes a powerful attack for the player that landed the final blow. | YellowDevilDeath.jpg|The Yellow Devil is defeated, and explodes. The explosion becomes a powerful attack for the player that landed the final blow. | ||
</gallery> | </gallery> | ||
==Trivia== | ==Trivia== | ||
* | *[[Gaur Plain]] and Wily Castle, two non-Smash based stages which are common to both versions of ''Super Smash Bros. 4'', appeared on home consoles and handhelds (Wii and New Nintendo 3DS for ''[[Xenoblade Chronicles]]'', NES and Game Boy for ''[[Mega Man]] 2'' and ''Mega Man II'' respectively (although the castle in ''II'' is a different design)), although the handheld version of Xenoblade Chronicles came out after ''Smash''. | ||
**It was announced prior to ''Smash 3DS'''s release, however. | |||
*The Yellow Devil actually originates from the first ''Mega Man'', and makes no appearance of any kind in ''Mega Man 2'', which is what the stage is primarily based on. | |||
*Pausing Training Mode while the Yellow Devil is exploding will result in the explosion and the Yellow Devil's actual disappearance being desynched. | |||
*The Yellow Devil actually originates from the first ''Mega Man'', and makes no appearance of any kind in ''Mega Man 2'', | |||
*Pausing | |||
{{SSB4Stages}} | {{SSB4Stages}} | ||
{{SSBUStages}} | {{SSBUStages}} | ||
Line 128: | Line 72: | ||
[[Category:Stages (SSB4-3DS)]] | [[Category:Stages (SSB4-3DS)]] | ||
[[Category:Stages (SSBU)]] | [[Category:Stages (SSBU)]] | ||
[[Category:Capcom]] | [[Category:Capcom]] | ||