Editing Wild Gunman
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*With the exception of the first gunman, the sprites of them facing sideways were created for ''Smash'' as all the other gunmen sidestep in the original game. | *With the exception of the first gunman, the sprites of them facing sideways were created for ''Smash'' as all the other gunmen sidestep in the original game. | ||
*In ''Wild Gunman'', the outlaw with the sombrero is the second fastest and the outlaw in the suit is the third fastest of the gunmen. In ''SSB4'', their roles are reversed. | *In ''Wild Gunman'', the outlaw with the sombrero is the second fastest and the outlaw in the suit is the third fastest of the gunmen. In ''SSB4'', their roles are reversed. | ||
*One of Duck Hunt's victory poses has them summoning the gunmen twice. As in gameplay, which gunmen show up is also random | *One of Duck Hunt's victory poses has them summoning the gunmen twice. As in gameplay, which gunmen show up is also random. | ||
*Two of the gunmen have unique sprites in certain circumstances: Attacking the lanky gunman's legs or the gunman in the suit's head will cause his pants to drop and his hat to fly off, respectively. This reflects these gunmen's loss sprites in the original ''Wild Gunman''. | *Two of the gunmen have unique sprites in certain circumstances: Attacking the lanky gunman's legs or the gunman in the suit's head will cause his pants to drop and his hat to fly off, respectively. This reflects these gunmen's loss sprites in the original ''Wild Gunman''. | ||