Editing Wii Fit Trainer (SSBU)/Side special
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.
| Latest revision | Your text | ||
| Line 1: | Line 1: | ||
{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:WFT Header.gif| | [[File:WFT Header.gif|400px|thumb|right|Hitbox visualization showing Wii Fit Trainer's side special, Header.]] | ||
[[File:WFT Soccer Ball.png| | [[File:WFT Soccer Ball.png|400px|thumb|right|Hitbox visualization showing Header's soccer ball projectile.]] | ||
==Update History== | ==Update History== | ||
'''{{GameIcon|ssbu}} {{SSBU|1.1.0}}''' | '''{{GameIcon|ssbu}} {{SSBU|1.1.0}}''' | ||
| Line 10: | Line 10: | ||
*{{bugfix|The interaction of Header's soccer ball with stage collision was fixed, removing several setups and making Header use from ledge less consistent. However, this in turn created a new tech known as Header Getup.}} | *{{bugfix|The interaction of Header's soccer ball with stage collision was fixed, removing several setups and making Header use from ledge less consistent. However, this in turn created a new tech known as Header Getup.}} | ||
*{{nerf|The soccer ball has a higher vertical air speed during Header's startup (1.5 → 1.6) ultimately leading to Header yielding more shallow angles.}} | *{{nerf|The soccer ball has a higher vertical air speed during Header's startup (1.5 → 1.6) ultimately leading to Header yielding more shallow angles.}} | ||
==Hitboxes== | ==Hitboxes== | ||
===Header=== | ===Header=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
!{{rollover|Hit bits|Controls what type of objects can be hit|y}} | |||
{{HitboxTableTitle|Clean hit|42}} | {{HitboxTableTitle|Clean hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|part=0 | |||
|damage=15.0% | |damage=15.0% | ||
|angle=295 | |angle=295 | ||
| Line 36: | Line 31: | ||
|type=Head | |type=Head | ||
|sdi=0.0 | |sdi=0.0 | ||
|ff=1.0 | |||
|trip=0.0 | |||
|clang=0 | |||
|rebound=1 | |||
|sfx=Punch | |sfx=Punch | ||
|slvl=M | |slvl=M | ||
| Line 41: | Line 40: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|part=0 | |||
|damage=15.0% | |damage=15.0% | ||
|angle=295 | |angle=295 | ||
| Line 53: | Line 53: | ||
|type=Head | |type=Head | ||
|sdi=0.0 | |sdi=0.0 | ||
|ff=1.0 | |||
|trip=0.0 | |||
|clang=0 | |||
|rebound=1 | |||
|sfx=Punch | |sfx=Punch | ||
|slvl=M | |slvl=M | ||
}} | }} | ||
|No fighter | |||
{{HitboxTableTitle|Late hit|42}} | {{HitboxTableTitle|Late hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|part=0 | |||
|damage=10.0% | |damage=10.0% | ||
|angle=295 | |angle=295 | ||
| Line 73: | Line 78: | ||
|sdi=0.0 | |sdi=0.0 | ||
|ff=1.0 | |ff=1.0 | ||
|trip=0.0 | |||
|clang=0 | |||
|rebound=1 | |||
|sfx=Punch | |sfx=Punch | ||
|slvl=M | |slvl=M | ||
| Line 78: | Line 86: | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
|part=0 | |||
|damage=10.0% | |damage=10.0% | ||
|angle=295 | |angle=295 | ||
| Line 90: | Line 99: | ||
|type=Head | |type=Head | ||
|sdi=0.0 | |sdi=0.0 | ||
|ff=1.0 | |||
|trip=0.0 | |||
|clang=0 | |||
|rebound=1 | |||
|sfx=Punch | |sfx=Punch | ||
|slvl=M | |slvl=M | ||
}} | }} | ||
|No fighter | |||
|} | |} | ||
===Soccer ball=== | ===Soccer ball=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
!{{rollover|Hit bits|Controls what type of objects can be hit|y}} | !{{rollover|Hit bits|Controls what type of objects can be hit|y}} | ||
!{{rollover|Rehit rate| | !{{rollover|Rehit rate|if not 0, hits again every X frames|y}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage=5 | |part=0 | ||
|damage=5% - 16% | |||
|sd=-2.5 | |sd=-2.5 | ||
|angle=55 | |angle=55 | ||
| Line 109: | Line 122: | ||
|fkv=0 | |fkv=0 | ||
|r=3.5 | |r=3.5 | ||
|bn= | |bn=soccerball | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=0.0 | |ypos=0.0 | ||
|zpos=0.0 | |zpos=0.0 | ||
|type=Weapon | |type=Weapon | ||
|clang= | |sdi=1.0 | ||
|rebound= | |ff=1.0 | ||
|trip=0.0 | |||
|clang=0 | |||
|rebound=0 | |||
|sfx=Kick | |sfx=Kick | ||
|direct= | |direct=0 | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
| Line 127: | Line 143: | ||
!rowspan=2|Clean hit | !rowspan=2|Clean hit | ||
|Input | |Input | ||
|15- | |15-20 | ||
|- | |- | ||
|No input | |No input | ||
| Line 134: | Line 150: | ||
!rowspan=2|Late hit | !rowspan=2|Late hit | ||
|Input | |Input | ||
| | |27-28 | ||
|- | |- | ||
|No input | |No input | ||