Editing Wii Fit Trainer (SSBU)/Neutral special

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:WFT Sun Charged.gif|thumb|400px|Hitbox visualization showing Wii Fit Trainer's neutral special, Sun Salutation, at maximum charge.]]
{{incomplete|Needs visualization and frame data for the move.}}
[[File:WFT Sun Uncharged.gif|thumb|400px|Hitbox visualization showing Wii Fit Trainer's neutral special, Sun Salutation, at minimum charge.]]


==Update History==
'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}'''
'''{{GameIcon|ssbu}} {{SSBU|3.0.0}}'''
*{{nerf|Sun Salutation deals less shield damage both when uncharged (-2.5) and charged (-5.3).}}
*{{nerf|Sun Salutation deals less shield damage (-2.5).}}
'''{{GameIcon|ssbu}} {{SSBU|8.0.0}}'''
*{{buff|Fully charged Sun Salutation deals more knockback (30 base/63 scaling → 38/64).}}


==Hitboxes==
==Hitboxes==
===Charging Windbox===
===Charging Windbox===
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader|special=y}}
{{HitboxTableTitle|Minimum Charge|50}}
{{HitboxTableTitle|Uncharged|42}}
{{UltimateHitboxTableRow
{{UltimateSpecialHitboxTableRow
|id=0
|id=0
|part=0
|rehit=7
|damage=0.0%
|damage=0.0%
|sd=0
|angle=50
|angle=50
|af=3
|bk=10
|bk=10
|ks=130
|ks=130
Line 28: Line 26:
|sdi=0.8
|sdi=0.8
|ff=0.0
|ff=0.0
|clang=f
|trip=0.0
|rebound=f
|clang=0
|rebound=0
|sfx=None
|sfx=None
|slvl=S
|slvl=S
|direct=f
|direct=0
|hitbits=All
|reflectable=1
|absorbable=1
|flinchless=1
}}
{{HitboxTableTitle|Charged|42}}
{{UltimateSpecialHitboxTableRow
|id=0
|part=0
|rehit=7
|rehit=7
|absorbable=t
|flinchless=t
}}
{{HitboxTableTitle|Maximum Charge|50}}
{{UltimateHitboxTableRow
|id=1
|damage=0.0%
|damage=0.0%
|sd=0
|angle=50
|angle=50
|af=3
|bk=10
|bk=10
|ks=130
|ks=130
Line 53: Line 55:
|sdi=0.8
|sdi=0.8
|ff=0.0
|ff=0.0
|clang=f
|trip=0.0
|rebound=f
|clang=0
|rebound=0
|sfx=None
|sfx=None
|slvl=M
|slvl=S
|direct=f
|direct=0
|rehit=7
|hitbits=All
|absorbable=t
|reflectable=1
|flinchless=t
|absorbable=1
|flinchless=1
}}
}}
|}
|}
===Projectile===
===Projectile===
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader|special=y}}
{{HitboxTableTitle|Minimum Charge|50}}
{{HitboxTableTitle|Uncharged|42}}
{{UltimateHitboxTableRow
{{UltimateSpecialHitboxTableRow
|id=0
|id=0
|part=1
|part=1
|damage=5.0%
|sd=-2.5
|sd=-2.5
|damage=5.0%
|af=1
|angle=50
|angle=50
|bk=30
|bk=30
Line 83: Line 86:
|type=Energy
|type=Energy
|effect=Solar
|effect=Solar
|sdi=1.0
|trip=0.0
|clang=0
|sfx=Fire
|sfx=Fire
|slvl=S
|slvl=S
|direct=f
|direct=0
|reflectable=t
|hitbits=All
|absorbable=t
|reflectable=1
|absorbable=1
}}
}}
{{HitboxTableTitle|Maximum Charge|50}}
{{HitboxTableTitle|Charged|42}}
{{UltimateHitboxTableRow
{{UltimateSpecialHitboxTableRow
|id=1
|id=1
|part=1
|part=1
|damage=21.0%
|sd=-5.3
|sd=-5.3
|damage=21.0%
|angle=50
|angle=50
|af=1
|bk=38
|bk=38
|ks=64
|ks=64
Line 107: Line 113:
|type=Energy
|type=Energy
|effect=Solar
|effect=Solar
|sdi=1.0
|trip=0.0
|clang=0
|sfx=Fire
|sfx=Fire
|slvl=L
|slvl=L
|direct=f
|direct=0
|reflectable=t
|hitbits=All
|absorbable=t
|reflectable=1
|absorbable=1
}}
}}
|}
|}


==Timing==
Frame data for Sun Salutation is not affected by the level of charge the move has. From the charging animation, the projectile's hitbox becomes active on frame 4.
{|class="wikitable"
!Hitbox
|21-90
|-
!Interruptible
|57
|-
!Animation length
|59
|}
{{FrameStripStart}}
{{FrameStrip|t=Blank|c=20}}{{FrameStrip|t=Hitbox|c=70}}
|-
{{FrameStrip|t=Lag|c=17|e=LagChargeS}}{{FrameStrip|t=Lag|c=3|s=LagChargeE|e=LagPropS}}{{FrameStrip|t=Lag|c=36|s=LagPropE}}{{FrameStrip|t=Interruptible|c=3}}{{FrameStrip|t=Blank|c=31}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|interruptible=y|charge=y|prop=y}}
{{MvSubNavWiiFitTrainer|g=SSBU}}
{{MvSubNavWiiFitTrainer|g=SSBU}}
[[Category:Wii Fit Trainer (SSBU)]]
[[Category:Wii Fit Trainer (SSBU)]]
[[Category:Special moves (SSBU)]]
[[Category:Special moves (SSBU)]]
[[Category:Neutral special moves (SSBU)]]
[[Category:Neutral special moves (SSBU)]]

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