Editing Wii Fit Trainer (SSBU)/Neutral attack/Hit 2

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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|SSBU=y}}
[[File:WFT Jab 2.gif|350px|thumb|Hitbox visualization showing Wii Fit Trainer's jab 2.]]
[[File:WFT Jab 2.gif|400px|thumb|right|Hitbox visualization showing Wii Fit Trainer's jab 2.]]
 
==Overview==
Wii Fit Trainer performs a Single Leg Twist, striking with their knee. This move's utility is restricted almost entirely to simply continuing the jab combo, but even so, it has a few issues that sometimes cause opponents to fall out of the combo. The first issue is the move's knockback; at higher percents and especially with [[Deep Breathing]] active, jab 2 is prone to knocking opponents too far away for the final hit of the jab combo to bury or even connect at all. Secondly, due to the move's [[Sakurai angle]] and superfluous knockback, jab 2 has a 7% chance to [[trip]] the opponent, which once again can cause jab 3 to not bury or even miss entirely. There are a few fringe situations where jab 2 can be used effectively without finishing the jab combo, most notably to [[jablock]] the opponent. However, due to the move's longer endlag in comparison to jab 1, it's typically more optimal to use jab 1 twice to jablock instead. Additionally, jab 2 can be used to cause opponents to slide off the edges of platforms or stages, forcing them into a tech or ledge hang situation, which Wii Fit Trainer can then capitalize upon.[https://youtu.be/t_gL0E62Oqw]
 
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableRow
|id=0
|damage=2.0%
|angle=361
|af=3
|bk=45
|ks=24
|fkv=0
|r=3.2
|bn=top
|xpos=0.0
|ypos=9.0
|zpos=2.5
|type=Foot
|ff=1.0
|a=f
|sfx=Kick
|slvl=M
}}
{{UltimateHitboxTableRow
|id=1
|damage=2.0%
|angle=8
|af=3
|bk=25
|ks=24
|fkv=0
|r=3.2
|bn=top
|xpos=0.0
|ypos=9.0
|zpos=2.5
|type=Foot
|ff=1.0
|g=f
|sfx=Kick
|slvl=M
}}
{{UltimateHitboxTableRow
|id=2
|damage=2.0%
|angle=8
|af=3
|bk=25
|ks=24
|fkv=0
|r=4.5
|bn=top
|xpos=0.0
|ypos=9.3
|zpos=6.5
|type=Foot
|ff=1.0
|g=f
|sfx=Kick
|slvl=M
}}
{{UltimateHitboxTableRow
|id=3
|damage=2.0%
|angle=361
|af=3
|bk=45
|ks=24
|fkv=0
|r=4.5
|bn=top
|xpos=0.0
|ypos=9.3
|zpos=6.5
|type=Foot
|ff=1.0
|a=f
|sfx=Kick
|slvl=M
}}
|}
 
==Timing==
{|class="wikitable"
!Hitbox
|3-4
|-
!Continuability window
|9-24
|-
!Interruptible
|30
|-
!Animation length
|49
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=4|e=LagContinuableS}}{{FrameStrip|t=Lag|c=21|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=20}}
|-
{{FrameStrip|t=Blank|c=8}}{{FrameStrip|t=Continuable|c=16}}{{FrameStrip|t=Blank|c=25}}
{{FrameStripEnd}}
{{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|continuable=y|interruptible=y}}
 
==Trivia==
*Despite the attack being a knee strike, its hitboxes use the [[foot]] type rather than the {{b|knee|type}} type.
 
{{MvSubNavWiiFitTrainer|g=SSBU}}
[[Category:Wii Fit Trainer (SSBU)]]
[[Category:Neutral attacks (SSBU)]]

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