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| {{ArticleIcons|ssbu=y}} | | {{ArticleIcons|SSBU=y}} |
| [[File:WFT Jab 2.gif|350px|thumb|Hitbox visualization showing Wii Fit Trainer's jab 2.]] | | [[File:WFT Jab 2.gif|400px|thumb|right|Hitbox visualization showing Wii Fit Trainer's jab 2.]] |
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| ==Overview==
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| Wii Fit Trainer performs a Single Leg Twist, striking with their knee. This move's utility is restricted almost entirely to simply continuing the jab combo, but even so, it has a few issues that sometimes cause opponents to fall out of the combo. The first issue is the move's knockback; at higher percents and especially with [[Deep Breathing]] active, jab 2 is prone to knocking opponents too far away for the final hit of the jab combo to bury or even connect at all. Secondly, due to the move's [[Sakurai angle]] and superfluous knockback, jab 2 has a 7% chance to [[trip]] the opponent, which once again can cause jab 3 to not bury or even miss entirely. There are a few fringe situations where jab 2 can be used effectively without finishing the jab combo, most notably to [[jablock]] the opponent. However, due to the move's longer endlag in comparison to jab 1, it's typically more optimal to use jab 1 twice to jablock instead. Additionally, jab 2 can be used to cause opponents to slide off the edges of platforms or stages, forcing them into a tech or ledge hang situation, which Wii Fit Trainer can then capitalize upon.[https://youtu.be/t_gL0E62Oqw]
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| ==Hitboxes==
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| {{UltimateHitboxTableHeader}}
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| {{UltimateHitboxTableRow
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| |id=0
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| |damage=2.0%
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| |angle=361
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| |af=3
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| |bk=45
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| |ks=24
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| |fkv=0
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| |r=3.2
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| |bn=top
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| |xpos=0.0
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| |ypos=9.0
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| |zpos=2.5
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| |type=Foot
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| |ff=1.0
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| |a=f
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| |sfx=Kick
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| |slvl=M
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| }}
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| {{UltimateHitboxTableRow
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| |id=1
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| |damage=2.0%
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| |angle=8
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| |af=3
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| |bk=25
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| |ks=24
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| |fkv=0
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| |r=3.2
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| |bn=top
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| |xpos=0.0
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| |ypos=9.0
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| |zpos=2.5
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| |type=Foot
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| |ff=1.0
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| |g=f
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| |sfx=Kick
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| |slvl=M
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| }}
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| {{UltimateHitboxTableRow
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| |id=2
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| |damage=2.0%
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| |angle=8
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| |af=3
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| |bk=25
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| |ks=24
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| |fkv=0
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| |r=4.5
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| |bn=top
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| |xpos=0.0
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| |ypos=9.3
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| |zpos=6.5
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| |type=Foot
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| |ff=1.0
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| |g=f
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| |sfx=Kick
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| |slvl=M
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| }}
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| {{UltimateHitboxTableRow
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| |id=3
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| |damage=2.0%
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| |angle=361
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| |af=3
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| |bk=45
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| |ks=24
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| |fkv=0
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| |r=4.5
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| |bn=top
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| |xpos=0.0
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| |ypos=9.3
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| |zpos=6.5
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| |type=Foot
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| |ff=1.0
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| |a=f
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| |sfx=Kick
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| |slvl=M
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| }}
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| |}
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| ==Timing==
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| {|class="wikitable"
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| !Hitbox
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| |3-4
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| |-
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| !Continuability window
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| |9-24
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| |-
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| !Interruptible
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| |30
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| |-
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| !Animation length
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| |49
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| |}
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| {{FrameStripStart}}
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| {{FrameStrip|t=Lag|c=2}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=4|e=LagContinuableS}}{{FrameStrip|t=Lag|c=21|s=LagContinuableE}}{{FrameStrip|t=Interruptible|c=20}}
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| |-
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| {{FrameStrip|t=Blank|c=8}}{{FrameStrip|t=Continuable|c=16}}{{FrameStrip|t=Blank|c=25}}
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| {{FrameStripEnd}}
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| {{FrameIconLegend|lag=y|hitbox=y|earliestcontinuable=y|continuable=y|interruptible=y}}
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| ==Trivia==
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| *Despite the attack being a knee strike, its hitboxes use the [[foot]] type rather than the {{b|knee|type}} type.
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| {{MvSubNavWiiFitTrainer|g=SSBU}}
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| [[Category:Wii Fit Trainer (SSBU)]]
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| [[Category:Neutral attacks (SSBU)]]
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