Editing Wii Fit Trainer (SSBU)/Down throw

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Wii Fit Trainer jumps up and slams the opponent into the ground between her legs. Contrary to popular belief, down throw is actually not a combo throw, as it has virtually no true followups at any percentage. However, it can be used as a decent mixup, as the throw puts the player in a good position to [[read]] the opponent's next action and punish accordingly. Additionally, down throw can be used to force a tech situation if it is used directly under a platform, and if the opponent misses their tech, Wii Fit Trainer can punish with several different heavy damage options.
Wii Fit Trainer jumps up and slams the opponent into the ground between her legs. Contrary to popular belief, down throw is actually not a combo throw, as it has virtually no true followups at any percentage. However, it can be used as a decent mixup, as the throw puts the player in a good position to [[read]] the opponent's next action and punish accordingly. Additionally, down throw can be used to force a tech situation if it is used directly under a platform, and if the opponent misses their tech, Wii Fit Trainer can punish with several different heavy damage options.


==Throw Data==
==Throw==
{{UltimateThrowTableHeader}}
{{UltimateThrowTableHeader}}
{{UltimateThrowTableRow
{{UltimateThrowTableRow
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|ff=0.0
|ff=0.0
|type=Throwing
|type=Throwing
|sfx=None
|slvl=S
}}
{{UltimateThrowTableRow
|kind=1
|id=0
|type=Throwing
|damage=3.0%
|angle=361
|bk=60
|ks=100
|fkv=0
|effect=Normal
|sfx=None
|sfx=None
|slvl=S
|slvl=S
}}
}}
|}
|}
==Timing==
==Timing==
{|class="wikitable"
{|class="wikitable"

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