Editing Wii Fit Studio
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|name = Wii Fit Studio | |name = Wii Fit Studio | ||
|subtitle = [[wikipedia:Wii Fit|Wii Fit]] | |subtitle = [[wikipedia:Wii Fit|Wii Fit]] | ||
|image = {{tabber|title1=Ultimate| | |image = {{tabber|title1=Ultimate|tab1=[[File:SSBU-Wii Fit Studio.png|300px]]|title2=Wii U|tab2=[[File:Wii Fit Studio press image.jpg|300px]]}} | ||
|caption = [[File:WiiFitSymbol.svg|50px|class=invert | |caption = [[File:WiiFitSymbol.svg|50px|class=invert]]<br>Wii Fit Studio across the series. | ||
|universe = {{uv|Wii Fit}} | |universe = {{uv|Wii Fit}} | ||
|games = ''[[SSB4]]'' ([[SSB4-U|Wii U]])<br>''[[Ultimate]]'' | |games = ''[[SSB4]]'' ([[SSB4-U|Wii U]])<br>''[[Ultimate]]'' | ||
|hometo = '''SSB4:'''<br>{{SSB4|Wii Fit Trainer}}<br>'''Ultimate:'''<br>{{SSBU|Wii Fit Trainer}} | |||
|availability = [[Starter stage|Starter]] | |availability = [[Starter stage|Starter]] | ||
|cratetype = Presents | |cratetype = Presents | ||
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===Ω forms and Battlefield form=== | ===Ω forms and Battlefield form=== | ||
In ''Super Smash Bros. for Wii U'', the [[Ω form]] removes the walk- | In ''Super Smash Bros. for Wii U'', the [[Ω form]] removes the walk-off element and Wii Balance Board platforms, and the platform extends below the [[blast line]]. The mirror does not appear, instead having only the background with the trainer's silhouette. The trainer's voice lines can still be heard. The walking Wii Balance Board is also absent. | ||
In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are similar to ''SSB4'''s Ω form; however, the main platform does not extend below the blast line and is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form are Wii Balance Boards | In ''Super Smash Bros. Ultimate'', the Ω form and [[Battlefield form]] are similar to ''SSB4'''s Ω form; however, the main platform does not extend below the blast line and is resized and reshaped to match {{SSBU|Final Destination}} and {{SSBU|Battlefield}}, respectively. The three [[soft platform]]s of the Battlefield form are Wii Balance Boards. | ||
<gallery widths=250px> | <gallery widths=250px> | ||
File:SSB4UWiiFitStudioOmega.jpg|Ω form in ''Super Smash Bros. for Wii U''. | File:SSB4UWiiFitStudioOmega.jpg|Ω form in ''Super Smash Bros. for Wii U''. | ||
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==Origin== | ==Origin== | ||
[[File:WiiFitStudioOrigin.jpg|left| | [[File:WiiFitStudioOrigin.jpg|left|thumbnail|right|The studio as it appears in ''Wii Fit''.]] | ||
The stage is based on the Wii Fit Trainers' studio in ''{{s|wikipedia|Wii Fit}}'', which they appear in | The stage is based on the Wii Fit Trainers' studio in ''{{s|wikipedia|Wii Fit}}'', which they appear in when they interact with the player. | ||
The Wii Balance Board is a Wii accessory that is used to play the ''Wii Fit'' games and is available as part of the control scheme of some other select games. An animated Wii Balance Board acts as the player's advisor in the ''Wii Fit'' games. | The Wii Balance Board is a Wii accessory that is used to play the ''Wii Fit'' games and is available as part of the control scheme of some other select games. An animated Wii Balance Board acts as the player's advisor in the ''Wii Fit'' games. | ||
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==Update history== | ==Update history== | ||
'''{{GameIcon|ssb4-u}} 1.0.2''' | '''{{GameIcon|ssb4-u}} 1.0.2''' | ||
* | *Added 8-player mode version of the stage. The existing Ω form remained at a max of 6 players. | ||
'''{{GameIcon|ssb4-u}} 1.0.6''' | '''{{GameIcon|ssb4-u}} 1.0.6''' | ||
* | *Added 8-player mode version of the Ω form. | ||
==Gallery== | ==Gallery== | ||
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|zh={{rollover|Wii Fit健身房|Wii Fit Jiànshēnfáng|?}} | |zh={{rollover|Wii Fit健身房|Wii Fit Jiànshēnfáng|?}} | ||
|zhM=Wii Fit Gym | |zhM=Wii Fit Gym | ||
}} | }} | ||
==Trivia== | ==Trivia== | ||
[[File:WFSΩComparisonSSBU.gif|thumb|300px|An alternating gif of the regular and 8-Player Ω form from the same camera position. Note that the equipment stays fixed relative to the camera, while the rest of the stage is enlarged.]] | [[File:WFSΩComparisonSSBU.gif|thumb|right|300px|An alternating gif of the regular and 8-Player Ω form from the same camera position. Note that the equipment stays fixed relative to the camera, while the rest of the stage is enlarged.]] | ||
*Uniquely, the main platform in the 8-Player Ω form differs from that of the regular Ω form's main platform, as the exercise equipment is not resized with the rest of the platform | *Uniquely, the main platform in the 8-Player Ω form differs from that of the regular Ω form's main platform, as the exercise equipment is not resized with the rest of the platform. | ||
*It is normally impossible to be [[Star KO]]'d or [[Screen KO]]'d on this stage. Using game modifications, it is possible to enable these KOs on the stage, resulting in strange effects. Star KO'd characters will appear to fly closer to the stage and at some angles will even appear to be in front of the stage. Screen KO'd characters will be seen in the mirror and will sink into the ground. This allows viewing of characters' Screen KO models and animations in their entirety. | *It is normally impossible to be [[Star KO]]'d or [[Screen KO]]'d on this stage. Using game modifications, it is possible to enable these KOs on the stage, resulting in strange effects. Star KO'd characters will appear to fly closer to the stage and at some angles will even appear to be in front of the stage. Screen KO'd characters will be seen in the mirror and will sink into the ground. This allows viewing of characters' Screen KO models and animations in their entirety. | ||
*In ''Super Smash Bros. Ultimate'', [[Alucard]] is one of seven Assist Trophies that don't appear on this stage. During a tournament hosted by Nintendo Spain on December 14, 2018, it was stated that he doesn't appear because the stage has a giant mirror, referencing how vampires do not have a reflection in a mirror due to them being mostly made of silver, which vampires are weak to. However, if hacks are used to spawn him in the stage, it can be seen that he indeed does have a reflection. This makes him the only Assist Trophy to not be allowed on a stage as a reference to media outside of ''Smash''. | *In ''Super Smash Bros. Ultimate'', [[Alucard]] is one of seven Assist Trophies that don't appear on this stage. During a tournament hosted by Nintendo Spain on December 14, 2018, it was stated that he doesn't appear because the stage has a giant mirror, referencing how vampires do not have a reflection in a mirror due to them being mostly made of silver, which vampires are weak to. However, if hacks are used to spawn him in the stage, it can be seen that he indeed does have a reflection. This makes him the only Assist Trophy to not be allowed on a stage as a reference to media outside of ''Smash''. | ||
**The other Assist Trophies which cannot appear on this stage are: the [[Moon]] | **The other Assist Trophies which cannot appear on this stage are: the [[Moon]], [[Nightmare]], [[Andross]], [[Devil]], [[Nikki]], [[Yuri Kozukata]], and the [[Squid Sisters]]. Additionally, the following [[Poké Ball]] Pokémon cannot be summoned: [[Abra]], [[Lugia]] and [[Lunala]]. Aside from Nikki and Abra, all of these characters move into the stage's background, which could cause issues with the mirror. Abra is excluded due to this being a walk-off stage. | ||
*The mirror in the background is not actually a mirror, but simply the entire stage flipped on the | *The mirror in the background is not actually a mirror, but simply the entire stage flipped on the x-axis. This is a common trick in video games, as it is much easier than making a texture that reflects perfectly. This means that the player is actually controlling two character models at the same time during a game. | ||
**This causes a side effect where actions with random elements, such as {{SSB4|Pac-Man}}'s [[Namco Roulette]], would often not show the same effect on both sides. This is prevented by simply removing the effects on the mirror side. | **This causes a side effect where actions with random elements, such as {{SSB4|Pac-Man}}'s [[Namco Roulette]], would often not show the same effect on both sides. This is prevented by simply removing the effects on the mirror side. | ||
==References== | ==References== |