Editing Whispy blink glitch

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[[File: Marthwhispy.gif|thumb|200px|The glitch is performed when Marth tries to up tilt on the lower right platform.]]
The '''Whispy blink glitch''' is a glitch performed in ''Super Smash Bros. Melee''. The glitch was first discovered by Magnus420 on [[SmashBoards]].
The '''Whispy blink glitch''' is a glitch in ''Super Smash Bros. Melee'', first discovered by Magnus420 on [[SmashBoards]].  


The glitch only works on version 1.0.
==How to perform==
[[File: Marthwhispy.gif|thumb|200px|''The glitch is performed when Marth tries to up tilt on the lower right platform.'']]
The player must choose {{SSBM|Marth}} or {{SSBM|Roy}} in any type of [[Versus mode|Melee match]] or training and choose [[Dream Land (SSB)|Dream Land]] as the stage. Then, wait until Whispy, the tree in the back of the stage, blinks. On the last 2 frames of Whispy blinking, the player must execute a [[jab]], [[forward tilt]], [[up tilt]], [[down tilt]], [[dash attack]], or standing [[grab]]. Marth or Roy will swing their sword in a unusual way. The hitboxes for these attacks (sans standing grab) will disappear until the move finishes. This method, however, is inconsistent, and there might be other undiscovered conditions this glitch works on.


==How to perform==
As for the standing grab, Marth or Roy does the grab without lunging forward, making it safer than a normal grab.
As {{SSBM|Marth}} or {{SSBM|Roy}} on {{SSB|Dream Land}}, the player must wait for Whispy Woods to blink twice. Right before Whispy's eyes are closed for the first blink, they must execute a [[jab]], [[forward tilt]], [[up tilt]], [[down tilt]], [[dash attack]], or standing [[grab]].  


If done correctly, Marth or Roy will swing their sword in an unusual way. The attack will last as long as it normally would and the corresponding hitbox will still be attached to their arms and swords for a brief moment (except for the standing grab's hitbox which acts independent of Marth's or Roy's arm movement).
The glitch was fixed in the PAL version of the game.


==Explanation==
==Explanation==
An old explanation provided by Evsen on reddit on September 2016 stated that when he was using Dolphin emulator's texture dumping feature and claimed that Marth's face was dumped on Whispy Woods. He assumed that Marth and Roy's blinking animation is tied to Whispy's, and the animation glitches because the game may have been trying to use both blinking textures at the same time. Though accepted for years, AsumSaus debunked it in 2020, who analyzed Evsen's footage and could not recreate the finding, making AsumSaus believe that Evsen might have misremembered exactly what happened.
{{cleanup|uneasy to read}}
No one knows why the hitbox dissappears when Whispy blinks.
 
One explanation provided by Evsen on reddit on September 2016 stated that when he was using Dolphin emulator's texture dumping feature when Whispy blinked. He claimed that Marth's face was dumped on Whispy Woods. He assumed that Marth and Roy's blinking animation is tied to Whispy's, explaining why attack animation messes up, because the game is trying to use their blinking textures at the same time. This theory was proven false after four years by AsumSaus, who asked Evsen for the footage. When he played it again, he could not recreate the blinking textures again. AsumSaus stated, "''...was most likely a mistake. With Evsen playing as Marth or choosing Marth as the second character, seeing Marth's blinking textures being dumped and later misremembering.''"
 
To this day, the reason behind this glitch is still unknown.


==External links==
==External links==
[https://www.youtube.com/watch?v=zBpHylGW00s Glitch in action]<br>
[https://www.youtube.com/watch?v=zBpHylGW00s Glitch in action]<br>
[https://www.youtube.com/watch?v=jx4x31WVRgU AsumSaus analysis on the glitch]
[https://www.youtube.com/watch?v=jx4x31WVRgU AsumSaus analysis about the glitch]


[[Category:Glitches (SSBM)]]
[[Category:Glitches (SSBM)]]

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