Editing Weight

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{|class="wikitable sortable"style="text-align:center;display:inline-table;"
{|class="wikitable sortable" style="text-align:center; display:inline-table;"
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!Rank!!Character!!Weight (coded)!!Weight (comparison)
!Rank!!Character!!Weight (coded)!!Weight (comparison)
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{|class="wikitable sortable"style="text-align:center;display:inline-table;"
{|class="wikitable sortable" style="text-align:center; display:inline-table;"
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!Rank!!Character!!Weight (coded)!!Weight (comparison)
!Rank!!Character!!Weight (coded)!!Weight (comparison)
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{|class="wikitable sortable"style="text-align:center;display:inline-table;"
{|class="wikitable sortable" style="text-align:center; display:inline-table;"
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!Rank!!Character!!Weight (coded)!!Weight (comparison)
!Rank!!Character!!Weight (coded)!!Weight (comparison)
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!Rank!!Character!!Weight
!Rank!!Character!!Weight
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{|class="wikitable sortable"style="text-align:center;display:inline-table;"
{|class="wikitable sortable" style="text-align:center; display:inline-table;"
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!Rank!!Character!!Weight
!Rank!!Character!!Weight
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This is a list of characters' weights in ''Super Smash Bros. Brawl''.
This is a list of characters' weights in ''Super Smash Bros. Brawl''.


The average weight value for all fighters is rounded down to 94.79, meaning that Sonic's weight is closest to the average.<!--Total weight of all 39 fighters = 3697.-->
The average weight value for all fighters is rounded down to 94.79, meaning that Sonic's weight is closest to the average. <!--Total weight of all 39 fighters = 3697.-->
{{incomplete|Need Sandbag's weight}}
{{incomplete|Need Sandbag's weight}}


{|class="wikitable sortable"style="margin:1em auto 1em auto;text-align:center"
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
!Rank!!Character!!Weight
! Rank!!Character!!Weight
|-
|-
|'''N/A'''||{{b|Giga Bowser|Final Smash}}||400
|'''N/A'''||{{b|Giga Bowser|Final Smash}}||400
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{{incomplete|Need Sandbag's weight}}
{{incomplete|Need Sandbag's weight}}


{|class="wikitable sortable"style="margin:1em auto 1em auto;text-align:center"
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
!Rank!!Character!!Weight!!Power Limit
! Rank!!Character!!Weight!!Power Limit
|-
|-
|'''N/A'''||{{b|Giga Bowser|Final Smash}}||400||
|'''N/A'''||{{b|Giga Bowser|Final Smash}}||400||
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*{{nerf|Rosalina's weight|78|77}}
*{{nerf|Rosalina's weight|78|77}}
*{{nerf|Sheik's weight|85|84}}
*{{nerf|Sheik's weight|85|84}}
*{{nerf|Zero Suit Samus' weight|81|80}}
*{{nerf|Zero Suit Samus's weight|81|80}}


====[[1.1.5]]====
====[[1.1.5]]====
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The average weight value for all fighters is rounded down to 95.92, meaning that Pit, Dark Pit, Ivysaur, and Wii Fit Trainer are the characters whose weights are closest to the average. <!--Total weight of 89 fighters = 8537. Remember this going forward.-->
The average weight value for all fighters is rounded down to 95.92, meaning that Pit, Dark Pit, Ivysaur, and Wii Fit Trainer are the characters whose weights are closest to the average. <!--Total weight of 89 fighters = 8537. Remember this going forward.-->


{|class="wikitable sortable"style="margin:1em auto 1em auto;text-align:center"
{|class="wikitable sortable" style="margin:1em auto 1em auto; text-align:center"
!Rank!!Character!!Weight
! Rank!!Character!!Weight
|-
|-
|'''N/A'''||[[Giga Bowser]]||150
|'''N/A'''||[[Giga Bowser]]||150
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**[[Sephiroth]] is similarly one of the lightest humanoid characters, despite having a canon given weight of 191 pounds; whether this is due to using telekinetic movement or simply to suit his ''Ultimate'' playstyle is unclear.
**[[Sephiroth]] is similarly one of the lightest humanoid characters, despite having a canon given weight of 191 pounds; whether this is due to using telekinetic movement or simply to suit his ''Ultimate'' playstyle is unclear.
*Losing 27 units from his debut in the original game to ''Melee'', [[Donkey Kong]] has the largest weight reduction of any character in the series from one game to the next.
*Losing 27 units from his debut in the original game to ''Melee'', [[Donkey Kong]] has the largest weight reduction of any character in the series from one game to the next.
**[[Fox]]'s weight reduction from the first installment to ''Melee'' is the second most prolific, as he was originally a middleweight with 100 units but lost 25 units in the transition, and has remained a lightweight in each installment ever since.
**[[Fox]]’s weight reduction from the first installment to ''Melee'' is the second most prolific, as he was originally a middleweight with 100 units but lost 25 units in the transition, and has remained a lightweight in each installment ever since.
**Likewise, Mr. Game & Watch has had the greatest increase in weight, with 15 units being added in the transition to ''Brawl'' from ''Melee''.
**Likewise, Mr. Game & Watch has had the greatest increase in weight, with 15 units being added in the transition to ''Brawl'' from ''Melee''.


==References==
==References==
*[http://www.smashboards.com/showthread.php?t=210557 Brawl weight and falling speed calculations and explanation]
* [http://www.smashboards.com/showthread.php?t=210557 Brawl weight and falling speed calculations and explanation]
*[http://www.smashboards.com/showthread.php?t=162546 Brawl weight list and falling speed calculations]
* [http://www.smashboards.com/showthread.php?t=162546 Brawl weight list and falling speed calculations]
*[http://www.smashboards.com/showthread.php?t=232957 Some character's weight with DI]
* [http://www.smashboards.com/showthread.php?t=232957 Some character's weight with DI]
*[http://kuroganehammer.com/Smash4/Weight Smash 4 character weight values]
* [http://kuroganehammer.com/Smash4/Weight Smash 4 character weight values]
*http://smashboards.com/threads/1-1-4-patch-notes.430023/
* http://smashboards.com/threads/1-1-4-patch-notes.430023/
*http://smashboards.com/threads/1-1-5-patch-notes.433162/
* http://smashboards.com/threads/1-1-5-patch-notes.433162/
*http://kuroganehammer.com/Ultimate/Weight
* http://kuroganehammer.com/Ultimate/Weight
{{reflist}}
{{reflist}}


[[Category:Game physics]]
[[Category:Game physics]]
[[Category:Character attributes]]
[[Category:Character attributes]]

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