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The Skill parameter has been removed from Smasher infoboxes, and in its place are the new "Best historical ranking" and "Best tournament result" parameters. SmashWiki needs help adding these new parameters to Smasher infoboxes, refer to the guidelines here for what should be included in these new parameters. |
When adding results to Smasher pages, include each tournament's entrant number in addition to the player's placement, and use the {{Trn}} template with the matching game specified. Please also fix old results on Smasher pages that do not abide to this standard. Refer to our Smasher article guidelines to see how results tables should be formatted. |
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Editing Weight
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{{redirect|Heavy|the Special Smash gravity condition|Special gravity}} | {{redirect|Heavy|the Special Smash gravity condition|Special gravity}} | ||
{{for|the Californian smasher|Smasher:Heavy}} | {{for|the Californian smasher|Smasher:Heavy}} | ||
{{ImageCaption|File:BowserPichuWeightUltimate.gif|File:Weight Balanced Ultimate.gif|width1=200px|width2=200px|size=410px|align=right|caption=A weight demonstration from the {{SSB|Mushroom Kingdom}} stage.<br>{{SSBU|Pichu}} and {{SSBU|Bowser}} have very different weight values, while {{SSBU|Lucario}} and {{SSBU|Mythra}} have the same weight values.}} | {{ImageCaption|File:BowserPichuWeightUltimate.gif|File:Weight Balanced Ultimate.gif|width1=200px|width2=200px|size=410px|align=right|caption=A weight demonstration from the {{SSB|Mushroom Kingdom}} stage.<br>{{SSBU|Pichu}} and {{SSBU|Bowser}} have very different weight values, while {{SSBU|Lucario}} and {{SSBU|Mythra}} have the about the same weight values.}} | ||
'''Weight''' is a measurement of how much a [[character]] can resist [[knockback]]. Weight is one of several factors used in calculating the amount of knockback a character experiences. Characters with a higher weight (heavy) tend to suffer less knockback, and characters with a lower weight (light) tend to suffer more knockback, all other factors controlled. | '''Weight''' is a measurement of how much a [[character]] can resist [[knockback]]. Weight is one of several factors used in calculating the amount of knockback a character experiences. Characters with a higher weight (heavy) tend to suffer less knockback, and characters with a lower weight (light) tend to suffer more knockback, all other factors controlled. |