Editing Weight
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==Trivia== | ==Trivia== | ||
*According to ''[[Super Smash Bros. Melee]]''{{'}}s Blue Smash Trophy of Mario, his mass is the standard upon which other fighters are measured. While this is technically true, as he is coded with a "default" weight of 100, he has slightly above-average weight in every game since ''Melee''; the average tends to be around 90 to 95. Furthermore, starting in the PAL version of ''Melee'' and continuing through ''Ultimate'', Mario is coded with a weight of 98, slightly less than the "default" of 100. | *According to ''[[Super Smash Bros. Melee]]''{{'}}s Blue Smash Trophy of Mario, his mass is the standard upon which other fighters are measured. While this is technically true, as he is coded with a "default" weight of around 100, he has slightly above-average weight in every game since ''Melee''; the average tends to be around 90 to 95. | ||
**Furthermore, starting in the PAL version of ''Melee'' and continuing through ''Ultimate'', Mario is coded with a weight of 98, slightly less than the "default" of 100. | |||
*In each game, the [[enemy team]] (not counting the [[Fighting Mii Team]]) all have the same weight as Mario, despite each being based on characters of different weights. | *In each game, the [[enemy team]] (not counting the [[Fighting Mii Team]]) all have the same weight as Mario, despite each being based on characters of different weights. | ||
**However, one exception applies to the Female Wire Frame in ''Melee'', who has a weight of 90. This is due to the development team copying Zelda's moveset over to the Female Wire Frame. | **However, one exception applies to the Female Wire Frame in ''Melee'', who has a weight of 90. This is due to the development team copying Zelda's moveset over to the Female Wire Frame. |