Editing Water Shuriken

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Water Shuriken starts [[charge|charging]] when pressing the special button, and is thrown forward when the button is released. The more it is charged, the bigger, more powerful and slower it is, and when charged for a sufficient duration it hits multiple times while pushing the opponent back and ends with some notable knockback (which can be Smash DI'd out of). Uncharged shurikens only hit once and are very quick, making them easy to [[spam]]. Using the move in the air causes a [[Fall Break]] that will raise Greninja upwards slightly, but it can only be done once before requiring Greninja to land; [[Kirby]] gains slightly more height by using the move in the air.
Water Shuriken starts [[charge|charging]] when pressing the special button, and is thrown forward when the button is released. The more it is charged, the bigger, more powerful and slower it is, and when charged for a sufficient duration it hits multiple times while pushing the opponent back and ends with some notable knockback (which can be Smash DI'd out of). Uncharged shurikens only hit once and are very quick, making them easy to [[spam]]. Using the move in the air causes a [[Fall Break]] that will raise Greninja upwards slightly, but it can only be done once before requiring Greninja to land; [[Kirby]] gains slightly more height by using the move in the air.


Unlike several similar projectiles, the charge of the move cannot be [[charge-cancel|stored]]. Additionally, as it is not considered an energy-based projectile, it cannot be absorbed by [[PSI Magnet]].
Unlike several similar projectiles, the charge of the move cannot be [[charge-cancel|stored]]. Also since the special is a physical projectile, it cannot be absorbed by [[PSI Magnet]].
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==Customization==
==Customization==
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
Special Move customization was added in ''[[Super Smash Bros. 4]]''. These are the variations:
{{CustomSet|Greninja|Neutral|name1=Water Shuriken|desc1=Fire a shuriken of water straight ahead. Charge it up to make the shuriken grow!|name2=Stagnant Shuriken|desc2=Fires a water shuriken that hovers in place wherever it is created.|name3=Shifting Shuriken|desc3=Fire two different types of shurikens depending on whether you tap the button or hold it.}}
{{CustomSet|Greninja|Neutral|name1=Water Shuriken|desc1=Fire a shuriken of water straight ahead. Charge it up to make the shuriken grow!|name2=Stagnant Shuriken|desc2=Fires a water shuriken that hovers in place wherever it is created.|name3=Shifting Shuriken|desc3=Fires two different types of shuriken depending on whether you tap the button or hold it.}}
# '''Water Shuriken''': Default.
# '''Water Shuriken''': Default.
# '''Stagnant Shuriken''' (known as '''Still Water Shuriken''' in the PAL version): Always hits multiple times, but remains in front of Greninja. Releases faster than default Water Shuriken.
# '''Stagnant Shuriken''' (known as '''Still Water Shuriken''' in the PAL version): Always hits multiple times, but remains in front of Greninja. Releases faster than default Water Shuriken.
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==Origin==
==Origin==
[[File:Water Shuriken GEN 6.gif|thumb|Water Shuriken in ''Pokémon X and Y''.]]
[[File:WaterShuriken-SWSH.png|thumb|Water Shuriken in ''Pokémon Sword and Shield''.]]
Introduced in Generation VI, Water Shuriken is a physical (Generation VI) or special (Generation VII onwards) Water-type move with the unique trait of having +1 priority (like [[Quick Attack]]), going before most other moves, while also hitting multiple times in one turn. In Generation VII, if Greninja transforms to Ash-Greninja when Battle Bond is activated then Water Shuriken's power rises from 15 to 20, and it always hits three times.
Introduced in Generation VI, Water Shuriken is a physical (Generation VI) or special (Generation VII onwards) Water-type move with the unique trait of having +1 priority (like [[Quick Attack]]), going before most other moves, while also hitting multiple times in one turn. Greninja can first learn Water Shuriken at level 36, the same level at which it evolves from {{pkmn|Frogadier}}. Additionally, Water Shuriken was one of Greninja's two signature moves in ''Pokémon X & Y'', although it has since been made accessible to {{pkmn|Accelgor}} starting from ''Omega Ruby'' and ''Alpha Sapphire''; in ''Sword'' and ''Shield'', only Accelgor can learn the move as Greninja was removed from the game.
 
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Greninja can first learn Water Shuriken at level 36, the same level at which it evolves from {{pkmn|Frogadier}}. Additionally, Water Shuriken was one of Greninja's two signature moves in ''Pokémon X & Y'', although it has since been made accessible to {{pkmn|Accelgor}} starting from ''Omega Ruby'' and ''Alpha Sapphire''; in ''Sword'' and ''Shield'', only Accelgor can learn the move as Greninja was removed from the game.
<gallery>
Water Shuriken origin.png|Water Shuriken in Generation VII.
</gallery>
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==Gallery==
==Gallery==
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==Trivia==
==Trivia==
*Although it is a [[Water]] attack, this move can still harm blue [[Pikmin]], most likely because the actual damaging component of the move is blade-based rather than water-based.
*Despite being a [[Water]] attack, this move can still harm blue [[Pikmin]], most likely due to the actual damaging component of the move being blade-based and not water-based.
*[[Kirby]]'s [[Copy Ability]] version of Water Shuriken does not have him vocalize while charging or throwing the projectile, despite Greninja making vocal noises for its version.


{{Special Moves|char=Greninja}}
{{Special Moves|char=Greninja}}

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